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Fix rainbow bridge sound spam
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parent
20ddc7a536
commit
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@ -610,7 +610,11 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
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case VB_PLAY_RAINBOW_BRIDGE_CS: {
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case VB_PLAY_RAINBOW_BRIDGE_CS: {
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if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.Story"), IS_RANDO)) {
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if (CVarGetInteger(CVAR_ENHANCEMENT("TimeSavers.SkipCutscene.Story"), IS_RANDO)) {
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*should = false;
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*should = false;
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func_800F595C(NA_BGM_BRIDGE_TO_GANONS);
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if (!Flags_GetEventChkInf(EVENTCHKINF_RAINBOW_BRIDGE_BUILT)) {
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func_800F595C(NA_BGM_BRIDGE_TO_GANONS);
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// This would have been set 2 frames later, but we're skipping now so the sound doesn't play twice
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Flags_SetEventChkInf(EVENTCHKINF_RAINBOW_BRIDGE_BUILT);
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}
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}
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}
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break;
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break;
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}
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}
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