Prevents blocking Song of Time check by shielding. (#1001)

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Christopher Leggett 2022-08-02 18:09:53 -04:00 committed by GitHub
parent 73447f05ab
commit 7eba85c3b4
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@ -200,7 +200,8 @@ void GivePlayerRandoRewardSongOfTime(GlobalContext* globalCtx, RandomizerCheck c
!Flags_GetTreasure(globalCtx, 0x1F) && gSaveContext.nextTransition == 0xFF) {
GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_SONG_OF_TIME);
GiveItemWithoutActor(globalCtx, getItemId);
Flags_SetTreasure(globalCtx, 0x1F);
player->pendingFlag.flagID = 0x1F;
player->pendingFlag.flagType = FLAG_SCENE_TREASURE;
}
}