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Backports a fix for sheik checks from rando-next (#1340)
* Fixes some Sheik checks I had accidentally set the wrong flag for. * Removes duplicate switch case from cherry-pick
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@ -298,7 +298,7 @@ void GivePlayerRandoRewardSheikSong(EnXc* sheik, GlobalContext* globalCtx, Rando
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}
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} else if (check != RC_SHEIK_AT_TEMPLE) {
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if (GiveItemEntryFromActor(&sheik->actor, globalCtx, getItemEntry, 10000.0f, 100.0f)) {
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player->pendingFlag.flagID = 0x55;
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player->pendingFlag.flagID = (0x5 << 4) | (sheikType & 0xF) >> 1;
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player->pendingFlag.flagType = FLAG_EVENT_CHECK_INF;
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}
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}
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