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Merge pull request #674 from aMannus/rando-settings-overhaul
Rando: Randomizer Settings Menu UX Rework
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commit
670f84e183
@ -52,12 +52,12 @@ namespace Settings {
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// Setting name, Options, Setting Descriptions (assigned in setting_descriptions.cpp) Category (default: Setting),Default index (default: 0), Default hidden (default: false)
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//Open Settings Any option index past the last description will use the last description
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Option RandomizeOpen = Option::Bool("Randomize Settings", {"No","Yes"}, {openRandomize}, OptionCategory::Toggle);
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Option OpenForest = Option::U8 ("Forest", {"Closed", "Open", "Closed Deku"}, {forestClosed, forestOpen, forestClosedDeku}, OptionCategory::Setting, OPENFOREST_OPEN);
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Option OpenForest = Option::U8 ("Forest", {"Closed", "Closed Deku", "Open"}, {forestClosed, forestClosedDeku, forestOpen}, OptionCategory::Setting, OPENFOREST_CLOSED);
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Option OpenKakariko = Option::U8 ("Kakariko Gate", {"Closed", "Open"}, {kakGateClosed, kakGateOpen});
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Option OpenDoorOfTime = Option::U8 ("Door of Time", {"Open", "Closed", "Intended"}, {doorOfTimeOpen, doorOfTimeClosed, doorOfTimeIntended});
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Option ZorasFountain = Option::U8 ("Zora's Fountain", {"Normal", "Adult", "Open"}, {fountainNormal, fountainAdult, fountainOpen});
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Option OpenDoorOfTime = Option::U8 ("Door of Time", {"Closed", "Song Only", "Open"}, {doorOfTimeIntended, doorOfTimeClosed, doorOfTimeOpen});
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Option ZorasFountain = Option::U8 ("Zora's Fountain", {"Closed", "Closed as child", "Open"}, {fountainNormal, fountainAdult, fountainOpen});
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Option GerudoFortress = Option::U8 ("Gerudo Fortress", {"Normal", "Fast", "Open"}, {gerudoNormal, gerudoFast, gerudoOpen});
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Option Bridge = Option::U8 ("Rainbow Bridge", {"Open", "Vanilla", "Stones", "Medallions", "Rewards", "Dungeons", "Tokens"}, {bridgeOpen, bridgeVanilla, bridgeStones, bridgeMedallions, bridgeRewards, bridgeDungeons, bridgeTokens}, OptionCategory::Setting, RAINBOWBRIDGE_VANILLA);
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Option Bridge = Option::U8 ("Rainbow Bridge", {"Vanilla", "Always open", "Stones", "Medallions", "Dungeon rewards", "Dungeons", "Tokens"}, {bridgeVanilla, bridgeOpen, bridgeStones, bridgeMedallions, bridgeRewards, bridgeDungeons, bridgeTokens}, OptionCategory::Setting, RAINBOWBRIDGE_VANILLA);
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Option BridgeStoneCount = Option::U8 ("Stone Count", {NumOpts(0, 3)}, {bridgeStoneCountDesc}, OptionCategory::Setting, 1, true);
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Option BridgeMedallionCount= Option::U8 ("Medallion Count", {NumOpts(0, 6)}, {bridgeMedallionCountDesc}, OptionCategory::Setting, 1, true);
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Option BridgeRewardCount = Option::U8 ("Reward Count", {NumOpts(0, 9)}, {bridgeRewardCountDesc}, OptionCategory::Setting, 1, true);
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@ -153,9 +153,9 @@ namespace Settings {
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//Shuffle Settings
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Option RandomizeShuffle = Option::Bool("Randomize Settings", {"No","Yes"}, {shuffleRandomize}, OptionCategory::Toggle);
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Option ShuffleRewards = Option::U8 ("Shuffle Dungeon Rewards",{"End of Dungeons", "Any Dungeon", "Overworld", "Anywhere"}, {shuffleRewardsEndOfDungeon, shuffleRewardsAnyDungeon, shuffleRewardsOverworld, shuffleRewardsAnywhere});
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Option ShuffleRewards = Option::U8 ("Shuffle Dungeon Rewards",{"End of dungeons", "Any dungeon", "Overworld", "Anywhere"}, {shuffleRewardsEndOfDungeon, shuffleRewardsAnyDungeon, shuffleRewardsOverworld, shuffleRewardsAnywhere});
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Option LinksPocketItem = Option::U8 ("Link's Pocket", {"Dungeon Reward", "Advancement", "Anything", "Nothing"}, {linksPocketDungeonReward, linksPocketAdvancement, linksPocketAnything, linksPocketNothing});
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Option ShuffleSongs = Option::U8 ("Shuffle Songs", {"Song Locations", "Dungeon Rewards", "Anywhere"}, {songsSongLocations, songsDungeonRewards, songsAllLocations});
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Option ShuffleSongs = Option::U8 ("Shuffle Songs", {"Song locations", "Dungeon rewards", "Anywhere"}, {songsSongLocations, songsDungeonRewards, songsAllLocations});
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Option Shopsanity = Option::U8 ("Shopsanity", {MultiVecOpts({{"Off"}, NumOpts(0, 4), {"Random"}})}, {shopsOff, shopsZero, shopsOne, shopsTwo, shopsThree, shopsFour, shopsRandom});
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Option Tokensanity = Option::U8 ("Tokensanity", {"Off", "Dungeons", "Overworld", "All Tokens"}, {tokensOff, tokensDungeon, tokensOverworld, tokensAllTokens});
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Option Scrubsanity = Option::U8 ("Scrub Shuffle", {"Off", "Affordable", "Expensive", "Random Prices"}, {scrubsOff, scrubsAffordable, scrubsExpensive, scrubsRandomPrices});
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@ -163,7 +163,7 @@ namespace Settings {
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Option ShuffleKokiriSword = Option::Bool("Shuffle Kokiri Sword", {"Off", "On"}, {kokiriSwordDesc});
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Option ShuffleOcarinas = Option::Bool("Shuffle Ocarinas", {"Off", "On"}, {ocarinasDesc});
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Option ShuffleWeirdEgg = Option::Bool("Shuffle Weird Egg", {"Off", "On"}, {weirdEggDesc});
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Option ShuffleGerudoToken = Option::Bool("Shuffle Gerudo Membership Card", {"Off", "On"}, {gerudoTokenDesc});
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Option ShuffleGerudoToken = Option::Bool("Shuffle Gerudo Card", {"Off", "On"}, {gerudoTokenDesc});
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Option ShuffleMagicBeans = Option::Bool("Shuffle Magic Beans", {"Off", "On"}, {magicBeansDesc});
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Option ShuffleMerchants = Option::U8 ("Shuffle Merchants", {"Off", "On (No Hints)", "On (With Hints)"}, {merchantsDesc, merchantsHintsDesc});
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Option ShuffleAdultTradeQuest = Option::Bool("Shuffle Adult Trade", {"Off", "On"}, {adultTradeDesc});
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@ -189,7 +189,7 @@ namespace Settings {
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//Shuffle Dungeon Items
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Option RandomizeDungeon = Option::Bool("Randomize Settings", {"No","Yes"}, {dungeonRandomize}, OptionCategory::Toggle);
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Option MapsAndCompasses = Option::U8 ("Maps/Compasses", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
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Option MapsAndCompasses = Option::U8 ("Start with Maps/Compasses", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
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{mapCompassStartWith, mapCompassVanilla, mapCompassOwnDungeon, mapCompassAnyDungeon, mapCompassOverworld, mapCompassAnywhere}, OptionCategory::Setting, MAPSANDCOMPASSES_OWN_DUNGEON);
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Option Keysanity = Option::U8 ("Small Keys", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
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{smallKeyStartWith, smallKeyVanilla, smallKeyOwnDungeon, smallKeyAnyDungeon, smallKeyOverworld, smallKeyAnywhere}, OptionCategory::Setting, KEYSANITY_OWN_DUNGEON);
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@ -197,8 +197,8 @@ namespace Settings {
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{gerudoKeysVanilla, gerudoKeysAnyDungeon, gerudoKeysOverworld, gerudoKeysAnywhere});
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Option BossKeysanity = Option::U8 ("Boss Keys", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
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{bossKeyStartWith, bossKeyVanilla, bossKeyOwnDungeon, bossKeyAnyDungeon, bossKeyOverworld, bossKeyAnywhere}, OptionCategory::Setting, BOSSKEYSANITY_OWN_DUNGEON);
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Option GanonsBossKey = Option::U8 ("Ganon's Boss Key", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere", "LACS-Vanilla", "LACS-Medallions", "LACS-Stones", "LACS-Rewards", "LACS-Dungeons", "LACS-Tokens"},
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{ganonKeyStartWith, ganonKeyVanilla, ganonKeyOwnDungeon, ganonKeyAnyDungeon, ganonKeyOverworld, ganonKeyAnywhere, ganonKeyLACS}, OptionCategory::Setting, GANONSBOSSKEY_OWN_DUNGEON);
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Option GanonsBossKey = Option::U8 ("Ganon's Boss Key", {"Vanilla", "Own dungeon", "Start with", "Any Dungeon", "Overworld", "Anywhere", "LACS-Vanilla", "LACS-Medallions", "LACS-Stones", "LACS-Rewards", "LACS-Dungeons", "LACS-Tokens"},
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{ganonKeyVanilla, ganonKeyOwnDungeon, ganonKeyStartWith, ganonKeyAnyDungeon, ganonKeyOverworld, ganonKeyAnywhere, ganonKeyLACS}, OptionCategory::Setting, GANONSBOSSKEY_VANILLA);
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uint8_t LACSCondition = 0;
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Option LACSMedallionCount = Option::U8 ("Medallion Count", {NumOpts(0, 6)}, {lacsMedallionCountDesc}, OptionCategory::Setting, 1, true);
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Option LACSStoneCount = Option::U8 ("Stone Count", {NumOpts(0, 3)}, {lacsStoneCountDesc}, OptionCategory::Setting, 1, true);
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@ -430,7 +430,7 @@ namespace Settings {
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Option StartingStickCapacity = Option::U8 ("Deku Stick Capacity", {NumOpts(10, 30, 10, {}, " Deku Sticks")}, {""});
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Option StartingNutCapacity = Option::U8 ("Deku Nut Capacity", {NumOpts(20, 40, 10, {}, " Deku Nuts")}, {""});
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Option StartingSlingshot = Option::U8 ("Slingshot", {"Off", "Slingshot (30)", "Slingshot (40)", "Slingshot (50)"}, {""});
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Option StartingOcarina = Option::U8 ("Ocarina", {"Off", "Fairy Ocarina", "Ocarina of Time"}, {""});
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Option StartingOcarina = Option::U8 ("Start with Fairy Ocarina", {"Off", "Fairy Ocarina", "Ocarina of Time"}, {""});
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Option StartingBombBag = Option::U8 ("Bombs", {"Off", "Bomb Bag (20)", "Bomb Bag (30)", "Bomb Bag (40)"}, {""});
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Option StartingBombchus = Option::U8 ("Bombchus", {"Off", "20 Bombchus", "50 Bombchus"}, {""});
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Option StartingBoomerang = Option::U8 ("Boomerang", {"Off", "On"}, {""});
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@ -507,9 +507,9 @@ namespace Settings {
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&StartingPreludeOfLight,
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};
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Option StartingKokiriSword = Option::U8 ("Kokiri Sword", {"Off", "On"}, {""});
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Option StartingKokiriSword = Option::U8 ("Start with Kokiri Sword", {"Off", "On"}, {""});
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Option StartingBiggoronSword = Option::U8 ("Biggoron Sword", {"Off", "Giant's Knife", "Biggoron Sword"}, {""});
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Option StartingDekuShield = Option::U8 ("Deku Shield", {"Off", "On"}, {""});
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Option StartingDekuShield = Option::U8 ("Start with Deku Shield", {"Off", "On"}, {""});
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Option StartingHylianShield = Option::U8 ("Hylian Shield", {"Off", "On"}, {""});
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Option StartingMirrorShield = Option::U8 ("Mirror Shield", {"Off", "On"}, {""});
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Option StartingGoronTunic = Option::U8 ("Goron Tunic", {"Off", "On"}, {""});
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@ -34,8 +34,8 @@ typedef enum {
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typedef enum {
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OPENFOREST_CLOSED,
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OPENFOREST_OPEN,
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OPENFOREST_CLOSED_DEKU,
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OPENFOREST_OPEN,
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} OpenForestSetting;
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typedef enum {
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@ -44,9 +44,9 @@ typedef enum {
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} OpenKakarikoSetting;
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typedef enum {
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OPENDOOROFTIME_OPEN,
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OPENDOOROFTIME_CLOSED,
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OPENDOOROFTIME_INTENDED,
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OPENDOOROFTIME_CLOSED,
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OPENDOOROFTIME_OPEN,
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} OpenDoorOfTimeSetting;
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typedef enum {
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@ -62,8 +62,8 @@ typedef enum {
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} GerudoFortressSetting;
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typedef enum {
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RAINBOWBRIDGE_OPEN,
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RAINBOWBRIDGE_VANILLA,
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RAINBOWBRIDGE_OPEN,
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RAINBOWBRIDGE_STONES,
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RAINBOWBRIDGE_MEDALLIONS,
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RAINBOWBRIDGE_REWARDS,
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@ -212,9 +212,9 @@ typedef enum {
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} BossKeysanitySetting;
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typedef enum {
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GANONSBOSSKEY_START_WITH,
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GANONSBOSSKEY_VANILLA,
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GANONSBOSSKEY_OWN_DUNGEON,
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GANONSBOSSKEY_START_WITH,
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GANONSBOSSKEY_ANY_DUNGEON,
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GANONSBOSSKEY_OVERWORLD,
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GANONSBOSSKEY_ANYWHERE,
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