mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 10:52:19 -05:00
Fix: Carpet merchant rando item give distance requirement (#3102)
This commit is contained in:
parent
855e7442ea
commit
63f61023d4
@ -136,7 +136,7 @@ void func_80A89160(EnJs* this, PlayState* play) {
|
||||
GetItemEntry itemEntry = Randomizer_GetItemFromKnownCheck(RC_WASTELAND_BOMBCHU_SALESMAN, GI_BOMBCHUS_10);
|
||||
gSaveContext.pendingSale = itemEntry.itemId;
|
||||
gSaveContext.pendingSaleMod = itemEntry.modIndex;
|
||||
GiveItemEntryFromActor(&this->actor, play, itemEntry, 90.0f, 10.0f);
|
||||
GiveItemEntryFromActor(&this->actor, play, itemEntry, 10000.0f, 50.0f);
|
||||
Flags_SetRandomizerInf(RAND_INF_MERCHANTS_CARPET_SALESMAN);
|
||||
} else {
|
||||
GetItemEntry itemEntry = ItemTable_Retrieve(GI_BOMBCHUS_10);
|
||||
|
Loading…
Reference in New Issue
Block a user