remove rando allowing grave pulling during day (#2660)

This commit is contained in:
Adam Bird 2023-04-02 14:18:21 -04:00 committed by GitHub
parent f5bcc6dccf
commit 62bd4b0ba7
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@ -69,7 +69,7 @@ void func_8087B7E8(BgHaka* this, PlayState* play) {
Player* player = GET_PLAYER(play); Player* player = GET_PLAYER(play);
if (this->dyna.unk_150 != 0.0f) { if (this->dyna.unk_150 != 0.0f) {
if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !gSaveContext.n64ddFlag && !CVarGetInteger("gDayGravePull", 0)) { if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !CVarGetInteger("gDayGravePull", 0)) {
this->dyna.unk_150 = 0.0f; this->dyna.unk_150 = 0.0f;
player->stateFlags2 &= ~0x10; player->stateFlags2 &= ~0x10;
if (!Play_InCsMode(play)) { if (!Play_InCsMode(play)) {