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remove rando allowing grave pulling during day (#2660)
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@ -69,7 +69,7 @@ void func_8087B7E8(BgHaka* this, PlayState* play) {
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Player* player = GET_PLAYER(play);
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Player* player = GET_PLAYER(play);
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if (this->dyna.unk_150 != 0.0f) {
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if (this->dyna.unk_150 != 0.0f) {
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if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !gSaveContext.n64ddFlag && !CVarGetInteger("gDayGravePull", 0)) {
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if (play->sceneNum == SCENE_SPOT02 && !LINK_IS_ADULT && IS_DAY && !CVarGetInteger("gDayGravePull", 0)) {
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this->dyna.unk_150 = 0.0f;
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this->dyna.unk_150 = 0.0f;
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player->stateFlags2 &= ~0x10;
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player->stateFlags2 &= ~0x10;
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if (!Play_InCsMode(play)) {
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if (!Play_InCsMode(play)) {
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