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Fix duplicate use of CVar for invert shield aiming. (#4544)
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@ -1578,9 +1578,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
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UIWidgets::Tooltip("Inverts the Camera X Axis in:\n-First-Person/C-Up view\n-Weapon Aiming");
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UIWidgets::PaddedEnhancementCheckbox("Invert Aiming Y Axis", CVAR_SETTING("Controls.InvertAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Tooltip("Inverts the Camera Y Axis in:\n-First-Person/C-Up view\n-Weapon Aiming");
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UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming Y Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming X Axis", CVAR_SETTING("Controls.InvertShieldAimingXAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Tooltip("Inverts the Shield Aiming Y Axis");
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UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming X Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis"));
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UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming Y Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis"));
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UIWidgets::Tooltip("Inverts the Shield Aiming X Axis");
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UIWidgets::PaddedEnhancementCheckbox("Invert Z-Weapon Aiming Y Axis", CVAR_SETTING("Controls.InvertZAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true);
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UIWidgets::Tooltip("Inverts the Camera Y Axis in:\n-Z-Weapon Aiming");
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