diff --git a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp index 41c1538dc..4aa163d0d 100644 --- a/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp +++ b/soh/soh/Enhancements/controls/SohInputEditorWindow.cpp @@ -1578,9 +1578,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() { UIWidgets::Tooltip("Inverts the Camera X Axis in:\n-First-Person/C-Up view\n-Weapon Aiming"); UIWidgets::PaddedEnhancementCheckbox("Invert Aiming Y Axis", CVAR_SETTING("Controls.InvertAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true); UIWidgets::Tooltip("Inverts the Camera Y Axis in:\n-First-Person/C-Up view\n-Weapon Aiming"); - UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming Y Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true); + UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming X Axis", CVAR_SETTING("Controls.InvertShieldAimingXAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true); UIWidgets::Tooltip("Inverts the Shield Aiming Y Axis"); - UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming X Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis")); + UIWidgets::PaddedEnhancementCheckbox("Invert Shield Aiming Y Axis", CVAR_SETTING("Controls.InvertShieldAimingYAxis")); UIWidgets::Tooltip("Inverts the Shield Aiming X Axis"); UIWidgets::PaddedEnhancementCheckbox("Invert Z-Weapon Aiming Y Axis", CVAR_SETTING("Controls.InvertZAimingYAxis"), true, true, false, "", UIWidgets::CheckboxGraphics::Cross, true); UIWidgets::Tooltip("Inverts the Camera Y Axis in:\n-Z-Weapon Aiming");