Added hasTranslation to big piggy Ganon

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Baoulettes 2022-05-01 08:41:36 +02:00 committed by GitHub
parent 550abae58b
commit 59e6d39ce2
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@ -671,7 +671,8 @@ void func_808FD5F4(BossGanon2* this, GlobalContext* globalCtx) {
if (this->unk_398 == 80) {
BossGanon2_SetObjectSegment(this, globalCtx, OBJECT_GANON2, false);
TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx,
SEGMENTED_TO_VIRTUAL(object_ganon2_Tex_021A90), 160, 180, 128, 40);
SEGMENTED_TO_VIRTUAL(object_ganon2_Tex_021A90), 160, 180, 128, 40, true);
//It has translation but they are all the same. they all say "GANON" only
}
this->unk_3A4.x = ((this->actor.world.pos.x + 500.0f) - 350.0f) + 100.0f;
this->unk_3A4.y = this->actor.world.pos.y;
@ -3087,4 +3088,4 @@ void BossGanon2_Reset(void) {
memset(D_809105D8, 0, sizeof(D_809105D8));
memset(D_80910608, 0, sizeof(D_80910608));
memset(sParticles, 0, sizeof(sParticles));
}
}