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https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-11 20:15:07 -05:00
Support for patching DLists outside of OTR (#1696)
* Support for patching DLists outside of OTR, mostly for cosmetics and bug fixes * Store original dlist instruction for unpatching * Rename sandstorm patch variable * Use unordered map for originalGfx;
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@ -701,11 +701,54 @@ extern "C" Gfx* ResourceMgr_LoadGfxByName(const char* path)
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return (Gfx*)&res->instructions[0];
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}
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extern "C" Gfx* ResourceMgr_PatchGfxByName(const char* path, int size) {
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typedef struct {
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int index;
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Gfx instruction;
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} GfxPatch;
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std::unordered_map<std::string, std::unordered_map<std::string, GfxPatch>> originalGfx;
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// Attention! This is primarily for cosmetics & bug fixes. For things like mods and model replacement you should be using OTRs
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// instead (When that is available). Index can be found using the commented out section below.
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extern "C" void ResourceMgr_PatchGfxByName(const char* path, const char* patchName, int index, Gfx instruction) {
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auto res = std::static_pointer_cast<Ship::DisplayList>(
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OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
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res->instructions.resize(res->instructions.size() + size);
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return (Gfx*)&res->instructions[0];
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// Leaving this here for people attempting to find the correct Dlist index to patch
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/*if (strcmp("__OTR__objects/object_gi_longsword/gGiBiggoronSwordDL", path) == 0) {
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for (int i = 0; i < res->instructions.size(); i++) {
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Gfx* gfx = (Gfx*)&res->instructions[i];
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// Log all commands
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// SPDLOG_INFO("index:{} command:{}", i, gfx->words.w0 >> 24);
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// Log only SetPrimColors
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if (gfx->words.w0 >> 24 == 250) {
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SPDLOG_INFO("index:{} r:{} g:{} b:{} a:{}", i, _SHIFTR(gfx->words.w1, 24, 8), _SHIFTR(gfx->words.w1, 16, 8), _SHIFTR(gfx->words.w1, 8, 8), _SHIFTR(gfx->words.w1, 0, 8));
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}
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}
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}*/
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Gfx* gfx = (Gfx*)&res->instructions[index];
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if (!originalGfx.contains(path) || !originalGfx[path].contains(patchName)) {
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originalGfx[path][patchName] = {
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index,
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*gfx
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};
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}
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*gfx = instruction;
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}
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extern "C" void ResourceMgr_UnpatchGfxByName(const char* path, const char* patchName) {
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if (originalGfx.contains(path) && originalGfx[path].contains(patchName)) {
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auto res = std::static_pointer_cast<Ship::DisplayList>(
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OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
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Gfx* gfx = (Gfx*)&res->instructions[originalGfx[path][patchName].index];
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*gfx = originalGfx[path][patchName].instruction;
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originalGfx[path].erase(patchName);
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}
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}
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extern "C" char* ResourceMgr_LoadArrayByName(const char* path)
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@ -60,7 +60,8 @@ AnimationHeaderCommon* ResourceMgr_LoadAnimByName(const char* path);
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char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc);
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Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc);
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Gfx* ResourceMgr_LoadGfxByName(const char* path);
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Gfx* ResourceMgr_PatchGfxByName(const char* path, int size);
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void ResourceMgr_PatchGfxByName(const char* path, const char* patchName, int index, Gfx instruction);
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void ResourceMgr_UnpatchGfxByName(const char* path, const char* patchName);
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char* ResourceMgr_LoadArrayByNameAsVec3s(const char* path);
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Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc);
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@ -2290,27 +2290,22 @@ Color_RGB8 sSandstormEnvColors[] = {
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{ 50, 40, 0 },
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};
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Gfx* gFieldSandstormDL_Custom = NULL;
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u16 previousPatchedSandstormScreenSize = 0;
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void Environment_PatchSandstorm(GlobalContext* globalCtx) {
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if (gFieldSandstormDL_Custom) return;
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gFieldSandstormDL_Custom = ResourceMgr_PatchGfxByName(gFieldSandstormDL, -3);
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const Gfx gFSPatchDL[2] = { gsSPEndDisplayList() };
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bool patched = false;
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Gfx* cmd = gFieldSandstormDL_Custom;
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int id = 0;
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while (!patched) {
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const uint32_t opcode = cmd->words.w0 >> 24;
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if (opcode == G_TEXRECT) {
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gFieldSandstormDL_Custom[id] = gFSPatchDL[0];
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patched = true;
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}
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++cmd;
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id++;
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if (previousPatchedSandstormScreenSize == ABS(OTRGetRectDimensionFromLeftEdge(0)) + ABS(OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH))) {
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return;
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}
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Gfx gfxPatchSandstormRect[] = {
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gsSPWideTextureRectangle(OTRGetRectDimensionFromLeftEdge(0) << 2, 0,
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OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH) << 2, 0x03C0, G_TX_RENDERTILE, 0, 0, 0x008C, -0x008C),
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};
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ResourceMgr_PatchGfxByName(gFieldSandstormDL, "gfxPatchSandstormRect0", 48, gfxPatchSandstormRect[0]);
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ResourceMgr_PatchGfxByName(gFieldSandstormDL, "gfxPatchSandstormRect1", 50, gfxPatchSandstormRect[1]);
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ResourceMgr_PatchGfxByName(gFieldSandstormDL, "gfxPatchSandstormRect2", 52, gfxPatchSandstormRect[2]);
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previousPatchedSandstormScreenSize = ABS(OTRGetRectDimensionFromLeftEdge(0)) + ABS(OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH));
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}
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void Environment_DrawSandstorm(GlobalContext* globalCtx, u8 sandstormState) {
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@ -2435,10 +2430,7 @@ void Environment_DrawSandstorm(GlobalContext* globalCtx, u8 sandstormState) {
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0xFFF - ((u32)sp92 % 0x1000), 0x100, 0x40));
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gDPSetTextureLUT(POLY_XLU_DISP++, G_TT_NONE);
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gSPDisplayList(POLY_XLU_DISP++, gFieldSandstormDL_Custom);
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gSPWideTextureRectangle(POLY_XLU_DISP++, OTRGetRectDimensionFromLeftEdge(0) << 2, 0,
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OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH) << 2, 0x03C0, G_TX_RENDERTILE, 0, 0, 0x008C,
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-0x008C);
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gSPDisplayList(POLY_XLU_DISP++, gFieldSandstormDL);
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CLOSE_DISPS(globalCtx->state.gfxCtx);
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D_8015FDB0 += (s32)sp98;
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