Attempt to restore formatting of randomizer.cpp

This commit is contained in:
Josh Bodner 2022-07-21 11:03:28 -07:00
parent cddca2700a
commit 2edc81ee2d
1 changed files with 62 additions and 66 deletions

View File

@ -1530,64 +1530,64 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
// this is annoying but the same strings are used in different orders // this is annoying but the same strings are used in different orders
// and i don't want the spoilerfile to just have numbers instead of // and i don't want the spoilerfile to just have numbers instead of
// human readable settings values so it'll have to do for now // human readable settings values so it'll have to do for now
switch (gSaveContext.randoSettings[index].key) { switch(gSaveContext.randoSettings[index].key) {
case RSK_FOREST: case RSK_FOREST:
if (it.value() == "Closed") { if(it.value() == "Closed") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Open") { } else if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Closed Deku") { } else if(it.value() == "Closed Deku") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_KAK_GATE: case RSK_KAK_GATE:
if (it.value() == "Closed") { if(it.value() == "Closed") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Open") { } else if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_DOOR_OF_TIME: case RSK_DOOR_OF_TIME:
if (it.value() == "Open") { if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Closed") { } else if(it.value() == "Closed") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Intended") { } else if(it.value() == "Intended") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_ZORAS_FOUNTAIN: case RSK_ZORAS_FOUNTAIN:
if (it.value() == "Normal") { if(it.value() == "Normal") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Adult") { } else if(it.value() == "Adult") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Open") { } else if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_GERUDO_FORTRESS: case RSK_GERUDO_FORTRESS:
if (it.value() == "Normal") { if(it.value() == "Normal") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Fast") { } else if(it.value() == "Fast") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Open") { } else if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_RAINBOW_BRIDGE: case RSK_RAINBOW_BRIDGE:
if (it.value() == "Open") { if(it.value() == "Open") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Vanilla") { } else if(it.value() == "Vanilla") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Stones") { } else if(it.value() == "Stones") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} else if (it.value() == "Medallions") { } else if(it.value() == "Medallions") {
gSaveContext.randoSettings[index].value = 3; gSaveContext.randoSettings[index].value = 3;
} else if (it.value() == "Rewards") { } else if(it.value() == "Rewards") {
gSaveContext.randoSettings[index].value = 4; gSaveContext.randoSettings[index].value = 4;
} else if (it.value() == "Dungeons") { } else if(it.value() == "Dungeons") {
gSaveContext.randoSettings[index].value = 5; gSaveContext.randoSettings[index].value = 5;
} else if (it.value() == "Tokens") { } else if(it.value() == "Tokens") {
gSaveContext.randoSettings[index].value = 6; gSaveContext.randoSettings[index].value = 6;
} }
break; break;
@ -1603,86 +1603,82 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
gSaveContext.randoSettings[index].value = std::stoi(numericValueString); gSaveContext.randoSettings[index].value = std::stoi(numericValueString);
break; break;
case RSK_RANDOM_TRIALS: case RSK_RANDOM_TRIALS:
if (it.value() == "Off") { if(it.value() == "Off") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "On") { } else if(it.value() == "On") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_STARTING_MAPS_COMPASSES: case RSK_STARTING_MAPS_COMPASSES:
if (it.value() == "Own Dungeon") { if(it.value() == "Own Dungeon") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Start With") { } else if (it.value() == "Start With") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_STARTING_DEKU_SHIELD: case RSK_STARTING_DEKU_SHIELD:
if (it.value() == "Off") { if(it.value() == "Off") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "On") { } else if(it.value() == "On") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_STARTING_KOKIRI_SWORD: case RSK_STARTING_KOKIRI_SWORD:
if (it.value() == "Off") { if(it.value() == "Off") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "On") { } else if(it.value() == "On") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_STARTING_OCARINA: case RSK_STARTING_OCARINA:
if (it.value() == "Off") { if(it.value() == "Off") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Fairy Ocarina") { } else if(it.value() == "Fairy Ocarina") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} }
break; break;
case RSK_GOSSIP_STONE_HINTS: case RSK_GOSSIP_STONE_HINTS:
if (it.value() == "No Hints") { if(it.value() == "No Hints") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Need Nothing") { } else if(it.value() == "Need Nothing") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Mask of Truth") { } else if(it.value() == "Mask of Truth") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} else if (it.value() == "Stone of Agony") { } else if(it.value() == "Stone of Agony") {
gSaveContext.randoSettings[index].value = 3; gSaveContext.randoSettings[index].value = 3;
} }
break; break;
case RSK_HINT_CLARITY: case RSK_HINT_CLARITY:
if (it.value() == "Obscure") { if(it.value() == "Obscure") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Ambiguous") { } else if(it.value() == "Ambiguous") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Clear") { } else if(it.value() == "Clear") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_HINT_DISTRIBUTION: case RSK_HINT_DISTRIBUTION:
if (it.value() == "Useless") { if(it.value() == "Useless") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Balanced") { } else if(it.value() == "Balanced") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Strong") { } else if(it.value() == "Strong") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} else if (it.value() == "Very Strong") { } else if(it.value() == "Very Strong") {
gSaveContext.randoSettings[index].value = 3; gSaveContext.randoSettings[index].value = 3;
} }
break; break;
case RSK_GANONS_BOSS_KEY: case RSK_GANONS_BOSS_KEY:
if (it.value() == "Start With") { if(it.value() == "Start With") {
gSaveContext.randoSettings[index].value = 0; gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "Vanilla") { } else if(it.value() == "Vanilla") {
gSaveContext.randoSettings[index].value = 1; gSaveContext.randoSettings[index].value = 1;
} else if (it.value() == "Own Dungeon") { } else if(it.value() == "Own Dungeon") {
gSaveContext.randoSettings[index].value = 2; gSaveContext.randoSettings[index].value = 2;
} }
break; break;
case RSK_SKIP_CHILD_ZELDA: case RSK_SKIP_CHILD_ZELDA:
if (it.value() == "Off") { gSaveContext.randoSettings[index].value = it.value();
gSaveContext.randoSettings[index].value = 0;
} else if (it.value() == "On") {
gSaveContext.randoSettings[index].value = 1;
}
break; break;
case RSK_STARTING_CONSUMABLES: case RSK_STARTING_CONSUMABLES:
case RSK_FULL_WALLETS: case RSK_FULL_WALLETS: