Shipwright/soh/assets/objects/object_kibako2/object_kibako2.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgLargeCrateDL "__OTR__objects/object_kibako2/gLargeCrateDL"
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static const ALIGN_ASSET(2) char gLargeCrateDL[] = dgLargeCrateDL;
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#define dgLargeCrateFragmentDL "__OTR__objects/object_kibako2/gLargeCrateFragmentDL"
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static const ALIGN_ASSET(2) char gLargeCrateFragmentDL[] = dgLargeCrateFragmentDL;
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#define dgLargeCrate1TLUT "__OTR__objects/object_kibako2/gLargeCrate1TLUT"
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static const ALIGN_ASSET(2) char gLargeCrate1TLUT[] = dgLargeCrate1TLUT;
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#define dgLargeCrate2TLUT "__OTR__objects/object_kibako2/gLargeCrate2TLUT"
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static const ALIGN_ASSET(2) char gLargeCrate2TLUT[] = dgLargeCrate2TLUT;
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#define dgLargeCrateTex "__OTR__objects/object_kibako2/gLargeCrateTex"
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static const ALIGN_ASSET(2) char gLargeCrateTex[] = dgLargeCrateTex;
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#define dgLargeCrateFragment1Tex "__OTR__objects/object_kibako2/gLargeCrateFragment1Tex"
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static const ALIGN_ASSET(2) char gLargeCrateFragment1Tex[] = dgLargeCrateFragment1Tex;
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#define dgLargeCrateFragment2Tex "__OTR__objects/object_kibako2/gLargeCrateFragment2Tex"
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static const ALIGN_ASSET(2) char gLargeCrateFragment2Tex[] = dgLargeCrateFragment2Tex;
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#define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol"
static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol;