Shipwright/soh/assets/objects/object_oA4/object_oA4.h

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#ifndef OBJECTS_OBJECT_OA4_H
#define OBJECTS_OBJECT_OA4_H 1
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#include "align_asset_macro.h"
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#define dobject_oA4_Skel_00000260 "__OTR__objects/object_oA4/object_oA4_Skel_00000260"
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static const ALIGN_ASSET(2) char object_oA4_Skel_00000260[] = dobject_oA4_Skel_00000260;
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#define dobject_oA4_DL_00000B28 "__OTR__objects/object_oA4/object_oA4_DL_00000B28"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000B28[] = dobject_oA4_DL_00000B28;
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#define dobject_oA4_DL_00000BA8 "__OTR__objects/object_oA4/object_oA4_DL_00000BA8"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000BA8[] = dobject_oA4_DL_00000BA8;
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#define dobject_oA4_DL_00000C80 "__OTR__objects/object_oA4/object_oA4_DL_00000C80"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000C80[] = dobject_oA4_DL_00000C80;
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#define dobject_oA4_DL_00000E38 "__OTR__objects/object_oA4/object_oA4_DL_00000E38"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000E38[] = dobject_oA4_DL_00000E38;
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#define dobject_oA4_DL_00000F18 "__OTR__objects/object_oA4/object_oA4_DL_00000F18"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000F18[] = dobject_oA4_DL_00000F18;
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#define dobject_oA4_DL_00000F70 "__OTR__objects/object_oA4/object_oA4_DL_00000F70"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000F70[] = dobject_oA4_DL_00000F70;
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#define dobject_oA4_DL_00000FD0 "__OTR__objects/object_oA4/object_oA4_DL_00000FD0"
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static const ALIGN_ASSET(2) char object_oA4_DL_00000FD0[] = dobject_oA4_DL_00000FD0;
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#define dobject_oA4_DL_00001028 "__OTR__objects/object_oA4/object_oA4_DL_00001028"
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static const ALIGN_ASSET(2) char object_oA4_DL_00001028[] = dobject_oA4_DL_00001028;
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#define dobject_oA4_DL_00001088 "__OTR__objects/object_oA4/object_oA4_DL_00001088"
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static const ALIGN_ASSET(2) char object_oA4_DL_00001088[] = dobject_oA4_DL_00001088;
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#define dobject_oA4_DL_000010F0 "__OTR__objects/object_oA4/object_oA4_DL_000010F0"
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static const ALIGN_ASSET(2) char object_oA4_DL_000010F0[] = dobject_oA4_DL_000010F0;
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#define dobject_oA4_DL_000011D0 "__OTR__objects/object_oA4/object_oA4_DL_000011D0"
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static const ALIGN_ASSET(2) char object_oA4_DL_000011D0[] = dobject_oA4_DL_000011D0;
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#define dobject_oA4_DL_00001228 "__OTR__objects/object_oA4/object_oA4_DL_00001228"
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static const ALIGN_ASSET(2) char object_oA4_DL_00001228[] = dobject_oA4_DL_00001228;
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#define dobject_oA4_DL_00001288 "__OTR__objects/object_oA4/object_oA4_DL_00001288"
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static const ALIGN_ASSET(2) char object_oA4_DL_00001288[] = dobject_oA4_DL_00001288;
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#define dobject_oA4_DL_000012E0 "__OTR__objects/object_oA4/object_oA4_DL_000012E0"
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static const ALIGN_ASSET(2) char object_oA4_DL_000012E0[] = dobject_oA4_DL_000012E0;
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#define dobject_oA4_DL_00001340 "__OTR__objects/object_oA4/object_oA4_DL_00001340"
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static const ALIGN_ASSET(2) char object_oA4_DL_00001340[] = dobject_oA4_DL_00001340;
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#define dobject_oA4_Tex_000013A8 "__OTR__objects/object_oA4/object_oA4_Tex_000013A8"
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static const ALIGN_ASSET(2) char object_oA4_Tex_000013A8[] = dobject_oA4_Tex_000013A8;
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#define dobject_oA4_Tex_000014A8 "__OTR__objects/object_oA4/object_oA4_Tex_000014A8"
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static const ALIGN_ASSET(2) char object_oA4_Tex_000014A8[] = dobject_oA4_Tex_000014A8;
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#define dobject_oA4_Tex_00001528 "__OTR__objects/object_oA4/object_oA4_Tex_00001528"
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static const ALIGN_ASSET(2) char object_oA4_Tex_00001528[] = dobject_oA4_Tex_00001528;
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#define dobject_oA4_Tex_000015A8 "__OTR__objects/object_oA4/object_oA4_Tex_000015A8"
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static const ALIGN_ASSET(2) char object_oA4_Tex_000015A8[] = dobject_oA4_Tex_000015A8;
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#define dobject_oA4_Tex_00001628 "__OTR__objects/object_oA4/object_oA4_Tex_00001628"
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static const ALIGN_ASSET(2) char object_oA4_Tex_00001628[] = dobject_oA4_Tex_00001628;
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#define dobject_oA4_Tex_000016A8 "__OTR__objects/object_oA4/object_oA4_Tex_000016A8"
static const ALIGN_ASSET(2) char object_oA4_Tex_000016A8[] = dobject_oA4_Tex_000016A8;
#endif // OBJECTS_OBJECT_OA4_H