Shipwright/soh/assets/scenes/misc/shrine/shrine_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
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#include "align_asset_macro.h"
#define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/nonmq/shrine_scene/shrine_sceneCollisionHeader_0014AC"
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;