Shipwright/soh/assets/scenes/overworld/spot09/spot09_scene.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgGerudoValleyBridgeJumpFieldFortressCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyBridgeJumpFieldFortressCs"
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static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFieldFortressCs[] = dgGerudoValleyBridgeJumpFieldFortressCs;
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#define dgGerudoValleyBridgeJumpFortressToFieldCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyBridgeJumpFortressToFieldCs"
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static const ALIGN_ASSET(2) char gGerudoValleyBridgeJumpFortressToFieldCs[] = dgGerudoValleyBridgeJumpFortressToFieldCs;
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#define dgGerudoValleyIntroCs "__OTR__scenes/nonmq/spot09_scene/gGerudoValleyIntroCs"
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static const ALIGN_ASSET(2) char gGerudoValleyIntroCs[] = dgGerudoValleyIntroCs;
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#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128"
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static const ALIGN_ASSET(2) char spot09_sceneCollisionHeader_002128[] = dspot09_sceneCollisionHeader_002128;
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#define dspot09_sceneTex_006D60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006D60"
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static const ALIGN_ASSET(2) char spot09_sceneTex_006D60[] = dspot09_sceneTex_006D60;
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#define dspot09_sceneTex_009160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_009160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_009160[] = dspot09_sceneTex_009160;
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#define dspot09_sceneTex_00F960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00F960"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00F960[] = dspot09_sceneTex_00F960;
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#define dspot09_sceneTex_00D160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00D160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00D160[] = dspot09_sceneTex_00D160;
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#define dspot09_sceneTex_006C60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006C60"
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static const ALIGN_ASSET(2) char spot09_sceneTex_006C60[] = dspot09_sceneTex_006C60;
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#define dspot09_sceneTex_007160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_007160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_007160[] = dspot09_sceneTex_007160;
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#define dspot09_sceneTex_00A960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00A960"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00A960[] = dspot09_sceneTex_00A960;
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#define dspot09_sceneTex_004460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_004460"
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static const ALIGN_ASSET(2) char spot09_sceneTex_004460[] = dspot09_sceneTex_004460;
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#define dspot09_sceneTex_008160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_008160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_008160[] = dspot09_sceneTex_008160;
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#define dspot09_sceneTex_00C160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00C160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00C160[] = dspot09_sceneTex_00C160;
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#define dspot09_sceneTex_005C60 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_005C60"
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static const ALIGN_ASSET(2) char spot09_sceneTex_005C60[] = dspot09_sceneTex_005C60;
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#define dspot09_sceneTex_006460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_006460"
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static const ALIGN_ASSET(2) char spot09_sceneTex_006460[] = dspot09_sceneTex_006460;
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#define dspot09_sceneTex_00B960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00B960"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00B960[] = dspot09_sceneTex_00B960;
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#define dspot09_sceneTex_010960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_010960"
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static const ALIGN_ASSET(2) char spot09_sceneTex_010960[] = dspot09_sceneTex_010960;
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#define dspot09_sceneTex_00A160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00A160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00A160[] = dspot09_sceneTex_00A160;
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#define dspot09_sceneTex_00E160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00E160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00E160[] = dspot09_sceneTex_00E160;
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#define dspot09_sceneTex_00F160 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00F160"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00F160[] = dspot09_sceneTex_00F160;
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#define dspot09_sceneTex_00E960 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_00E960"
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static const ALIGN_ASSET(2) char spot09_sceneTex_00E960[] = dspot09_sceneTex_00E960;
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#define dspot09_sceneTex_005460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_005460"
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static const ALIGN_ASSET(2) char spot09_sceneTex_005460[] = dspot09_sceneTex_005460;
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#define dspot09_sceneTLUT_003440 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTLUT_003440"
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static const ALIGN_ASSET(2) char spot09_sceneTLUT_003440[] = dspot09_sceneTLUT_003440;
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#define dspot09_sceneTex_003460 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneTex_003460"
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static const ALIGN_ASSET(2) char spot09_sceneTex_003460[] = dspot09_sceneTex_003460;
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#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128"
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#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128"
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#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128"
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#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128"