Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_15.h

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#pragma once
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#include "align_asset_macro.h"
#define djyasinzou_room_15DL_007970 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_007970"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_007970[] = djyasinzou_room_15DL_007970;
#define djyasinzou_room_15DL_000DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_000DE0"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_000DE0[] = djyasinzou_room_15DL_000DE0;
#define djyasinzou_room_15Tex_005CE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_005CE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_005CE8[] = djyasinzou_room_15Tex_005CE8;
#define djyasinzou_room_15Tex_0053E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_0053E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_0053E8[] = djyasinzou_room_15Tex_0053E8;
#define djyasinzou_room_15Tex_0043E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_0043E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_0043E8[] = djyasinzou_room_15Tex_0043E8;
#define djyasinzou_room_15Tex_004BE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_004BE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_004BE8[] = djyasinzou_room_15Tex_004BE8;
#define djyasinzou_room_15Tex_0060E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_0060E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_0060E8[] = djyasinzou_room_15Tex_0060E8;
#define djyasinzou_room_15DL_007BC0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_007BC0"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_007BC0[] = djyasinzou_room_15DL_007BC0;
#define djyasinzou_room_15Tex_007C98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_007C98"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_007C98[] = djyasinzou_room_15Tex_007C98;
#define djyasinzou_room_15DL_002950 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_002950"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002950[] = djyasinzou_room_15DL_002950;
#define djyasinzou_room_15Tex_006CE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_006CE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_006CE8[] = djyasinzou_room_15Tex_006CE8;
#define djyasinzou_room_15DL_001A68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_001A68"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_001A68[] = djyasinzou_room_15DL_001A68;
#define djyasinzou_room_15Tex_0068E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_0068E8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_0068E8[] = djyasinzou_room_15Tex_0068E8;
#define djyasinzou_room_15DL_002380 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_002380"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002380[] = djyasinzou_room_15DL_002380;
#define djyasinzou_room_15Tex_005BE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_005BE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_005BE8[] = djyasinzou_room_15Tex_005BE8;
#define djyasinzou_room_15DL_002C10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_002C10"
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static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002C10[] = djyasinzou_room_15DL_002C10;
#define djyasinzou_room_15Tex_002FE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_002FE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_002FE8[] = djyasinzou_room_15Tex_002FE8;
#define djyasinzou_room_15Tex_003FE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15Tex_003FE8"
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static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_003FE8[] = djyasinzou_room_15Tex_003FE8;
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#define djyasinzou_room_15DL_002E90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_002E90"
static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002E90[] = djyasinzou_room_15DL_002E90;