Shipwright/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_8.h

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#pragma once
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#include "align_asset_macro.h"
#define dMIZUsin_room_8DL_001398 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_001398"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_001398[] = dMIZUsin_room_8DL_001398;
#define dMIZUsin_room_8DL_004E40 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_004E40"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_004E40[] = dMIZUsin_room_8DL_004E40;
#define dMIZUsin_room_8Tex_00B598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00B598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00B598[] = dMIZUsin_room_8Tex_00B598;
#define dMIZUsin_room_8Tex_00AD98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00AD98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00AD98[] = dMIZUsin_room_8Tex_00AD98;
#define dMIZUsin_room_8Tex_00C598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00C598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00C598[] = dMIZUsin_room_8Tex_00C598;
#define dMIZUsin_room_8Tex_00BD98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00BD98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00BD98[] = dMIZUsin_room_8Tex_00BD98;
#define dMIZUsin_room_8Tex_007598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_007598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_007598[] = dMIZUsin_room_8Tex_007598;
#define dMIZUsin_room_8DL_000DB8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_000DB8"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_000DB8[] = dMIZUsin_room_8DL_000DB8;
#define dMIZUsin_room_8Tex_006998 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_006998"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_006998[] = dMIZUsin_room_8Tex_006998;
#define dMIZUsin_room_8DL_003008 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_003008"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_003008[] = dMIZUsin_room_8DL_003008;
#define dMIZUsin_room_8Tex_009598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_009598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_009598[] = dMIZUsin_room_8Tex_009598;
#define dMIZUsin_room_8DL_0025F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_0025F0"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0025F0[] = dMIZUsin_room_8DL_0025F0;
#define dMIZUsin_room_8Tex_006198 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_006198"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_006198[] = dMIZUsin_room_8Tex_006198;
#define dMIZUsin_room_8DL_00D0A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_00D0A0"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_00D0A0[] = dMIZUsin_room_8DL_00D0A0;
#define dMIZUsin_room_8Tex_00D578 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00D578"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00D578[] = dMIZUsin_room_8Tex_00D578;
#define dMIZUsin_room_8DL_00CED0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_00CED0"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_00CED0[] = dMIZUsin_room_8DL_00CED0;
#define dMIZUsin_room_8DL_000740 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_000740"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_000740[] = dMIZUsin_room_8DL_000740;
#define dMIZUsin_room_8Tex_008598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_008598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_008598[] = dMIZUsin_room_8Tex_008598;
#define dMIZUsin_room_8DL_003968 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_003968"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_003968[] = dMIZUsin_room_8DL_003968;
#define dMIZUsin_room_8Tex_007198 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_007198"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_007198[] = dMIZUsin_room_8Tex_007198;
#define dMIZUsin_room_8DL_003B70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_003B70"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_003B70[] = dMIZUsin_room_8DL_003B70;
#define dMIZUsin_room_8Tex_005F98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_005F98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_005F98[] = dMIZUsin_room_8Tex_005F98;
#define dMIZUsin_room_8DL_0036C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_0036C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0036C8[] = dMIZUsin_room_8DL_0036C8;
#define dMIZUsin_room_8Tex_007398 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_007398"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_007398[] = dMIZUsin_room_8Tex_007398;
#define dMIZUsin_room_8DL_0020E0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_0020E0"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0020E0[] = dMIZUsin_room_8DL_0020E0;
#define dMIZUsin_room_8Tex_005D98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_005D98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_005D98[] = dMIZUsin_room_8Tex_005D98;
#define dMIZUsin_room_8DL_003F58 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_003F58"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_003F58[] = dMIZUsin_room_8DL_003F58;
#define dMIZUsin_room_8Tex_009D98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_009D98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_009D98[] = dMIZUsin_room_8Tex_009D98;
#define dMIZUsin_room_8DL_00D408 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_00D408"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_00D408[] = dMIZUsin_room_8DL_00D408;
#define dMIZUsin_room_8DL_005C00 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_005C00"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_005C00[] = dMIZUsin_room_8DL_005C00;
#define dMIZUsin_room_8Tex_008D98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_008D98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_008D98[] = dMIZUsin_room_8Tex_008D98;
#define dMIZUsin_room_8DL_000A78 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_000A78"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_000A78[] = dMIZUsin_room_8DL_000A78;
#define dMIZUsin_room_8Tex_00A598 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_00A598"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_00A598[] = dMIZUsin_room_8Tex_00A598;
#define dMIZUsin_room_8DL_003D40 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_003D40"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_003D40[] = dMIZUsin_room_8DL_003D40;
#define dMIZUsin_room_8Tex_007D98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8Tex_007D98"
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static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_007D98[] = dMIZUsin_room_8Tex_007D98;
#define dMIZUsin_room_8DL_002C68 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_002C68"
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static const ALIGN_ASSET(2) char MIZUsin_room_8DL_002C68[] = dMIZUsin_room_8DL_002C68;
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#define dMIZUsin_room_8DL_0059B0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_0059B0"
static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0059B0[] = dMIZUsin_room_8DL_0059B0;