Shipwright/soh/assets/objects/object_oA5/object_oA5.h

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#pragma once
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#include "align_asset_macro.h"
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#define dobject_oA5_Skel_00000260 "__OTR__objects/object_oA5/object_oA5_Skel_00000260"
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static const ALIGN_ASSET(2) char object_oA5_Skel_00000260[] = dobject_oA5_Skel_00000260;
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#define dobject_oA5_DL_00000298 "__OTR__objects/object_oA5/object_oA5_DL_00000298"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000298[] = dobject_oA5_DL_00000298;
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#define dobject_oA5_DL_00000318 "__OTR__objects/object_oA5/object_oA5_DL_00000318"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000318[] = dobject_oA5_DL_00000318;
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#define dobject_oA5_DL_00000398 "__OTR__objects/object_oA5/object_oA5_DL_00000398"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000398[] = dobject_oA5_DL_00000398;
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#define dobject_oA5_DL_00000448 "__OTR__objects/object_oA5/object_oA5_DL_00000448"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000448[] = dobject_oA5_DL_00000448;
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#define dobject_oA5_DL_00000518 "__OTR__objects/object_oA5/object_oA5_DL_00000518"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000518[] = dobject_oA5_DL_00000518;
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#define dobject_oA5_DL_000005F8 "__OTR__objects/object_oA5/object_oA5_DL_000005F8"
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static const ALIGN_ASSET(2) char object_oA5_DL_000005F8[] = dobject_oA5_DL_000005F8;
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#define dobject_oA5_DL_000006B8 "__OTR__objects/object_oA5/object_oA5_DL_000006B8"
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static const ALIGN_ASSET(2) char object_oA5_DL_000006B8[] = dobject_oA5_DL_000006B8;
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#define dobject_oA5_DL_00000738 "__OTR__objects/object_oA5/object_oA5_DL_00000738"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000738[] = dobject_oA5_DL_00000738;
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#define dobject_oA5_DL_000007B8 "__OTR__objects/object_oA5/object_oA5_DL_000007B8"
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static const ALIGN_ASSET(2) char object_oA5_DL_000007B8[] = dobject_oA5_DL_000007B8;
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#define dobject_oA5_DL_00000868 "__OTR__objects/object_oA5/object_oA5_DL_00000868"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000868[] = dobject_oA5_DL_00000868;
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#define dobject_oA5_DL_00000938 "__OTR__objects/object_oA5/object_oA5_DL_00000938"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000938[] = dobject_oA5_DL_00000938;
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#define dobject_oA5_DL_00000A18 "__OTR__objects/object_oA5/object_oA5_DL_00000A18"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000A18[] = dobject_oA5_DL_00000A18;
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#define dobject_oA5_DL_00000D28 "__OTR__objects/object_oA5/object_oA5_DL_00000D28"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000D28[] = dobject_oA5_DL_00000D28;
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#define dobject_oA5_DL_00000FF0 "__OTR__objects/object_oA5/object_oA5_DL_00000FF0"
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static const ALIGN_ASSET(2) char object_oA5_DL_00000FF0[] = dobject_oA5_DL_00000FF0;
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#define dobject_oA5_DL_00001278 "__OTR__objects/object_oA5/object_oA5_DL_00001278"
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static const ALIGN_ASSET(2) char object_oA5_DL_00001278[] = dobject_oA5_DL_00001278;
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#define dobject_oA5_Tex_00001330 "__OTR__objects/object_oA5/object_oA5_Tex_00001330"
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static const ALIGN_ASSET(2) char object_oA5_Tex_00001330[] = dobject_oA5_Tex_00001330;
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#define dobject_oA5_Tex_000013B0 "__OTR__objects/object_oA5/object_oA5_Tex_000013B0"
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static const ALIGN_ASSET(2) char object_oA5_Tex_000013B0[] = dobject_oA5_Tex_000013B0;
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#define dobject_oA5_Tex_00001430 "__OTR__objects/object_oA5/object_oA5_Tex_00001430"
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static const ALIGN_ASSET(2) char object_oA5_Tex_00001430[] = dobject_oA5_Tex_00001430;
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#define dobject_oA5_Tex_00001530 "__OTR__objects/object_oA5/object_oA5_Tex_00001530"
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static const ALIGN_ASSET(2) char object_oA5_Tex_00001530[] = dobject_oA5_Tex_00001530;
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#define dobject_oA5_Tex_000015B0 "__OTR__objects/object_oA5/object_oA5_Tex_000015B0"
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static const ALIGN_ASSET(2) char object_oA5_Tex_000015B0[] = dobject_oA5_Tex_000015B0;
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#define dobject_oA5_Tex_00001630 "__OTR__objects/object_oA5/object_oA5_Tex_00001630"
static const ALIGN_ASSET(2) char object_oA5_Tex_00001630[] = dobject_oA5_Tex_00001630;