Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ganon_anime1.xml

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<Root>
<File Name="object_ganon_anime1" Segment="6">
<Animation Name="gDorfBigMagicWindupAnim" Offset="0x0540"/>
<Animation Name="gDorfBigMagicThrowAnim" Offset="0x0FE8"/>
<Animation Name="gDorfBigMagicThrowEndAnim" Offset="0x1440"/>
<Animation Name="gDorfBigMagicChargeStartAnim" Offset="0x1B0C"/>
<Animation Name="gDorfBigMagicChargeHoldAnim" Offset="0x1FF8"/>
<Animation Name="gDorfPoundAnim" Offset="0x2D2C"/>
<Animation Name="gDorfPoundEndAnim" Offset="0x343C"/>
<Animation Name="gDorfKneelVulnerableAnim" Offset="0x3D40"/>
<Animation Name="gDorfLightArrowHitAnim" Offset="0x4884"/>
<Animation Name="gDorfLightEnergyHitAnim" Offset="0x4DA8"/>
<Animation Name="gDorfGetUp1Anim" Offset="0x58C4"/>
<Animation Name="gDorfGetUp2Anim" Offset="0x6028"/>
<Animation Name="gDorfLandAnim" Offset="0x63CC"/>
<Animation Name="gDorfVulnerableAnim" Offset="0x69A0"/>
<Animation Name="gDorfThrowAnim" Offset="0x738C"/>
<Animation Name="gDorfBigMagicHitAnim" Offset="0x8128"/>
<Animation Name="gDorfGetUp3Anim" Offset="0x8A88"/>
<Animation Name="gDorfLightArrowWaitAnim" Offset="0x8F44"/>
<Animation Name="gDorfDamageAnim" Offset="0x96B0"/>
<Animation Name="gDorfFloatAnim" Offset="0x9A14"/>
<Animation Name="gDorfBlockAnim" Offset="0x9D5C"/>
<Animation Name="gDorfBlockReleaseAnim" Offset="0xA598"/>
<Animation Name="gDorfChargeLightBallAnim" Offset="0xAA24"/>
<Animation Name="gDorfVolleyLeftAnim" Offset="0xB4AC"/>
<Animation Name="gDorfVolleyRightAnim" Offset="0xBC28"/>
</File>
</Root>