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30 lines
687 B
C
30 lines
687 B
C
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#ifndef Z_EN_WALLMAS_H
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#define Z_EN_WALLMAS_H
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#include "ultra64.h"
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#include "global.h"
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typedef enum {
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/* 0x00 */ WMT_TIMER,
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/* 0x01 */ WMT_PROXIMITY,
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/* 0x02 */ WMT_FLAG
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} WallmasType;
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struct EnWallmas;
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typedef void (*EnWallmasActionFunc)(struct EnWallmas*, GlobalContext*);
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typedef struct EnWallmas {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnWallmasActionFunc actionFunc;
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/* 0x0194 */ s16 timer;
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/* 0x0196 */ s16 switchFlag;
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/* 0x0198 */ Vec3s jointTable[25];
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/* 0x022E */ Vec3s morphTable[25];
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/* 0x02C4 */ f32 yTarget;
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/* 0x02C8 */ ColliderCylinder collider;
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} EnWallmas; // size = 0x0314
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#endif
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