Shipwright/soh/assets/textures/backgrounds/vr_FCVR_static.h

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#ifndef TEXTURES_VR_FCVR_STATIC_H
#define TEXTURES_VR_FCVR_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMaskShopBgTex "__OTR__textures/vr_FCVR_static/gMaskShopBgTex"
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static const ALIGN_ASSET(2) char gMaskShopBgTex[] = dgMaskShopBgTex;
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#define dgMaskShop2BgTex "__OTR__textures/vr_FCVR_static/gMaskShop2BgTex"
static const ALIGN_ASSET(2) char gMaskShop2BgTex[] = dgMaskShop2BgTex;
#endif // TEXTURES_VR_FCVR_STATIC_H