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#ifndef OBJECTS_OBJECT_OE11_H
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#define OBJECTS_OBJECT_OE11_H 1
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#include "align_asset_macro.h"
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#define dobject_oE11_DL_0009F0 "__OTR__objects/object_oE11/object_oE11_DL_0009F0"
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static const ALIGN_ASSET(2) char object_oE11_DL_0009F0[] = dobject_oE11_DL_0009F0;
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#define dobject_oE11_TLUT_000F70 "__OTR__objects/object_oE11/object_oE11_TLUT_000F70"
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static const ALIGN_ASSET(2) char object_oE11_TLUT_000F70[] = dobject_oE11_TLUT_000F70;
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#define dobject_oE11_Tex_001170 "__OTR__objects/object_oE11/object_oE11_Tex_001170"
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static const ALIGN_ASSET(2) char object_oE11_Tex_001170[] = dobject_oE11_Tex_001170;
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#define dobject_oE11_Blob_001570 "__OTR__objects/object_oE11/object_oE11_Blob_001570"
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static const ALIGN_ASSET(2) char object_oE11_Blob_001570[] = dobject_oE11_Blob_001570;
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#define dobject_oE11_TLUT_001D70 "__OTR__objects/object_oE11/object_oE11_TLUT_001D70"
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static const ALIGN_ASSET(2) char object_oE11_TLUT_001D70[] = dobject_oE11_TLUT_001D70;
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#define dobject_oE11_Tex_001F70 "__OTR__objects/object_oE11/object_oE11_Tex_001F70"
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static const ALIGN_ASSET(2) char object_oE11_Tex_001F70[] = dobject_oE11_Tex_001F70;
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#define dobject_oE11_Tex_001FB0 "__OTR__objects/object_oE11/object_oE11_Tex_001FB0"
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static const ALIGN_ASSET(2) char object_oE11_Tex_001FB0[] = dobject_oE11_Tex_001FB0;
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#define dobject_oE11_Tex_0020B0 "__OTR__objects/object_oE11/object_oE11_Tex_0020B0"
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static const ALIGN_ASSET(2) char object_oE11_Tex_0020B0[] = dobject_oE11_Tex_0020B0;
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#define dobject_oE11_Tex_0021B0 "__OTR__objects/object_oE11/object_oE11_Tex_0021B0"
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static const ALIGN_ASSET(2) char object_oE11_Tex_0021B0[] = dobject_oE11_Tex_0021B0;
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#define dobject_oE11_Tex_0029B0 "__OTR__objects/object_oE11/object_oE11_Tex_0029B0"
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static const ALIGN_ASSET(2) char object_oE11_Tex_0029B0[] = dobject_oE11_Tex_0029B0;
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#define dobject_oE11_Tex_0031B0 "__OTR__objects/object_oE11/object_oE11_Tex_0031B0"
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static const ALIGN_ASSET(2) char object_oE11_Tex_0031B0[] = dobject_oE11_Tex_0031B0;
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#endif // OBJECTS_OBJECT_OE11_H
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