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#ifndef TEXTURES_VR_MNVR_STATIC_H
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#define TEXTURES_VR_MNVR_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMarketNightBgTex "__OTR__textures/vr_MNVR_static/gMarketNightBgTex"
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static const ALIGN_ASSET(2) char gMarketNightBgTex[] = dgMarketNightBgTex;
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#define dgMarketNight2BgTex "__OTR__textures/vr_MNVR_static/gMarketNight2BgTex"
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static const ALIGN_ASSET(2) char gMarketNight2BgTex[] = dgMarketNight2BgTex;
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#define dgMarketNight3BgTex "__OTR__textures/vr_MNVR_static/gMarketNight3BgTex"
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static const ALIGN_ASSET(2) char gMarketNight3BgTex[] = dgMarketNight3BgTex;
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#define dgMarketNight4BgTex "__OTR__textures/vr_MNVR_static/gMarketNight4BgTex"
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static const ALIGN_ASSET(2) char gMarketNight4BgTex[] = dgMarketNight4BgTex;
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#endif // TEXTURES_VR_MNVR_STATIC_H
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