Shipwright/soh/assets/scenes/indoors/tokinoma/tokinoma_scene.h

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#ifndef INDOORS_TOKINOMA_SCENE_H
#define INDOORS_TOKINOMA_SCENE_H 1
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#include "align_asset_macro.h"
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#define dgTempleOfTimeFirstAdultCs "__OTR__scenes/nonmq/tokinoma_scene/gTempleOfTimeFirstAdultCs"
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static const ALIGN_ASSET(2) char gTempleOfTimeFirstAdultCs[] = dgTempleOfTimeFirstAdultCs;
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#define dgTempleOfTimePreludeCs "__OTR__scenes/nonmq/tokinoma_scene/gTempleOfTimePreludeCs"
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static const ALIGN_ASSET(2) char gTempleOfTimePreludeCs[] = dgTempleOfTimePreludeCs;
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#define dgTempleOfTimeIntroCs "__OTR__scenes/nonmq/tokinoma_scene/gTempleOfTimeIntroCs"
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static const ALIGN_ASSET(2) char gTempleOfTimeIntroCs[] = dgTempleOfTimeIntroCs;
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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static const ALIGN_ASSET(2) char tokinoma_sceneCollisionHeader_0032F8[] = dtokinoma_sceneCollisionHeader_0032F8;
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#define dtokinoma_sceneTex_010FA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_010FA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_010FA0[] = dtokinoma_sceneTex_010FA0;
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#define dtokinoma_sceneTex_011FA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_011FA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_011FA0[] = dtokinoma_sceneTex_011FA0;
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#define dtokinoma_sceneTex_00DFA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_00DFA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_00DFA0[] = dtokinoma_sceneTex_00DFA0;
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#define dtokinoma_sceneTex_00EFA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_00EFA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_00EFA0[] = dtokinoma_sceneTex_00EFA0;
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#define dtokinoma_sceneTex_0107A0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_0107A0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_0107A0[] = dtokinoma_sceneTex_0107A0;
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#define dtokinoma_sceneTex_00FFA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_00FFA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_00FFA0[] = dtokinoma_sceneTex_00FFA0;
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#define dtokinoma_sceneTex_00D7A0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_00D7A0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_00D7A0[] = dtokinoma_sceneTex_00D7A0;
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#define dtokinoma_sceneTex_00CFA0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_00CFA0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_00CFA0[] = dtokinoma_sceneTex_00CFA0;
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#define dtokinoma_sceneTex_0117A0 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneTex_0117A0"
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static const ALIGN_ASSET(2) char tokinoma_sceneTex_0117A0[] = dtokinoma_sceneTex_0117A0;
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
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#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8"
#endif // INDOORS_TOKINOMA_SCENE_H