2023-09-01 12:47:51 -04:00
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#ifndef DUNGEONS_GANON_ROOM_1_H
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#define DUNGEONS_GANON_ROOM_1_H 1
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#include "align_asset_macro.h"
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2023-02-14 08:29:46 -05:00
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#define dganon_room_1DL_005360 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1DL_005360"
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static const ALIGN_ASSET(2) char ganon_room_1DL_005360[] = dganon_room_1DL_005360;
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#define dganon_room_1Tex_006370 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_006370"
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static const ALIGN_ASSET(2) char ganon_room_1Tex_006370[] = dganon_room_1Tex_006370;
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2023-02-14 08:29:46 -05:00
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#define dganon_room_1Tex_005F70 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005F70"
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static const ALIGN_ASSET(2) char ganon_room_1Tex_005F70[] = dganon_room_1Tex_005F70;
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2023-02-14 08:29:46 -05:00
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#define dganon_room_1Tex_005B70 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005B70"
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static const ALIGN_ASSET(2) char ganon_room_1Tex_005B70[] = dganon_room_1Tex_005B70;
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2023-02-14 08:29:46 -05:00
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#define dganon_room_1Tex_005370 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_005370"
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static const ALIGN_ASSET(2) char ganon_room_1Tex_005370[] = dganon_room_1Tex_005370;
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2023-03-02 09:37:47 -05:00
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#define dganon_room_1Tex_006770 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_006770"
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2023-09-01 12:47:51 -04:00
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static const ALIGN_ASSET(2) char ganon_room_1Tex_006770[] = dganon_room_1Tex_006770;
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#endif // DUNGEONS_GANON_ROOM_1_H
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