Shipwright/soh/assets/objects/object_tsubo/object_tsubo.h

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#ifndef OBJECTS_OBJECT_TSUBO_H
#define OBJECTS_OBJECT_TSUBO_H 1
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#include "align_asset_macro.h"
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#define dobject_tsubo_Tex_000000 "__OTR__objects/object_tsubo/object_tsubo_Tex_000000"
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static const ALIGN_ASSET(2) char object_tsubo_Tex_000000[] = dobject_tsubo_Tex_000000;
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#define dobject_tsubo_Tex_001000 "__OTR__objects/object_tsubo/object_tsubo_Tex_001000"
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static const ALIGN_ASSET(2) char object_tsubo_Tex_001000[] = dobject_tsubo_Tex_001000;
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#define dobject_tsubo_Tex_001200 "__OTR__objects/object_tsubo/object_tsubo_Tex_001200"
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static const ALIGN_ASSET(2) char object_tsubo_Tex_001200[] = dobject_tsubo_Tex_001200;
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#define dobject_tsubo_DL_0017C0 "__OTR__objects/object_tsubo/object_tsubo_DL_0017C0"
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static const ALIGN_ASSET(2) char object_tsubo_DL_0017C0[] = dobject_tsubo_DL_0017C0;
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#define dobject_tsubo_DL_001960 "__OTR__objects/object_tsubo/object_tsubo_DL_001960"
static const ALIGN_ASSET(2) char object_tsubo_DL_001960[] = dobject_tsubo_DL_001960;
#endif // OBJECTS_OBJECT_TSUBO_H