Shipwright/soh/assets/objects/object_oE1/object_oE1.h

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#ifndef OBJECTS_OBJECT_OE1_H
#define OBJECTS_OBJECT_OE1_H 1
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#include "align_asset_macro.h"
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#define dobject_oE1_Skel_000260 "__OTR__objects/object_oE1/object_oE1_Skel_000260"
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static const ALIGN_ASSET(2) char object_oE1_Skel_000260[] = dobject_oE1_Skel_000260;
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#define dobject_oE1_DL_002FE8 "__OTR__objects/object_oE1/object_oE1_DL_002FE8"
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static const ALIGN_ASSET(2) char object_oE1_DL_002FE8[] = dobject_oE1_DL_002FE8;
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#define dobject_oE1_DL_003250 "__OTR__objects/object_oE1/object_oE1_DL_003250"
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static const ALIGN_ASSET(2) char object_oE1_DL_003250[] = dobject_oE1_DL_003250;
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#define dobject_oE1_DL_003380 "__OTR__objects/object_oE1/object_oE1_DL_003380"
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static const ALIGN_ASSET(2) char object_oE1_DL_003380[] = dobject_oE1_DL_003380;
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#define dobject_oE1_DL_003868 "__OTR__objects/object_oE1/object_oE1_DL_003868"
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static const ALIGN_ASSET(2) char object_oE1_DL_003868[] = dobject_oE1_DL_003868;
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#define dobject_oE1_DL_003A80 "__OTR__objects/object_oE1/object_oE1_DL_003A80"
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static const ALIGN_ASSET(2) char object_oE1_DL_003A80[] = dobject_oE1_DL_003A80;
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#define dobject_oE1_DL_003BE8 "__OTR__objects/object_oE1/object_oE1_DL_003BE8"
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static const ALIGN_ASSET(2) char object_oE1_DL_003BE8[] = dobject_oE1_DL_003BE8;
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#define dobject_oE1_DL_003D60 "__OTR__objects/object_oE1/object_oE1_DL_003D60"
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static const ALIGN_ASSET(2) char object_oE1_DL_003D60[] = dobject_oE1_DL_003D60;
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#define dobject_oE1_DL_003E18 "__OTR__objects/object_oE1/object_oE1_DL_003E18"
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static const ALIGN_ASSET(2) char object_oE1_DL_003E18[] = dobject_oE1_DL_003E18;
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#define dobject_oE1_DL_003F68 "__OTR__objects/object_oE1/object_oE1_DL_003F68"
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static const ALIGN_ASSET(2) char object_oE1_DL_003F68[] = dobject_oE1_DL_003F68;
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#define dobject_oE1_DL_004038 "__OTR__objects/object_oE1/object_oE1_DL_004038"
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static const ALIGN_ASSET(2) char object_oE1_DL_004038[] = dobject_oE1_DL_004038;
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#define dobject_oE1_DL_004250 "__OTR__objects/object_oE1/object_oE1_DL_004250"
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static const ALIGN_ASSET(2) char object_oE1_DL_004250[] = dobject_oE1_DL_004250;
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#define dobject_oE1_DL_0043B8 "__OTR__objects/object_oE1/object_oE1_DL_0043B8"
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static const ALIGN_ASSET(2) char object_oE1_DL_0043B8[] = dobject_oE1_DL_0043B8;
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#define dobject_oE1_DL_004530 "__OTR__objects/object_oE1/object_oE1_DL_004530"
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static const ALIGN_ASSET(2) char object_oE1_DL_004530[] = dobject_oE1_DL_004530;
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#define dobject_oE1_DL_0045E8 "__OTR__objects/object_oE1/object_oE1_DL_0045E8"
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static const ALIGN_ASSET(2) char object_oE1_DL_0045E8[] = dobject_oE1_DL_0045E8;
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#define dobject_oE1_DL_004738 "__OTR__objects/object_oE1/object_oE1_DL_004738"
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static const ALIGN_ASSET(2) char object_oE1_DL_004738[] = dobject_oE1_DL_004738;
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#define dobject_oE1_TLUT_004808 "__OTR__objects/object_oE1/object_oE1_TLUT_004808"
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static const ALIGN_ASSET(2) char object_oE1_TLUT_004808[] = dobject_oE1_TLUT_004808;
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#define dobject_oE1_Tex_004A08 "__OTR__objects/object_oE1/object_oE1_Tex_004A08"
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static const ALIGN_ASSET(2) char object_oE1_Tex_004A08[] = dobject_oE1_Tex_004A08;
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#define dobject_oE1_Blob_004E08 "__OTR__objects/object_oE1/object_oE1_Blob_004E08"
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static const ALIGN_ASSET(2) char object_oE1_Blob_004E08[] = dobject_oE1_Blob_004E08;
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#define dobject_oE1_TLUT_005608 "__OTR__objects/object_oE1/object_oE1_TLUT_005608"
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static const ALIGN_ASSET(2) char object_oE1_TLUT_005608[] = dobject_oE1_TLUT_005608;
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#define dobject_oE1_Tex_005808 "__OTR__objects/object_oE1/object_oE1_Tex_005808"
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static const ALIGN_ASSET(2) char object_oE1_Tex_005808[] = dobject_oE1_Tex_005808;
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#define dobject_oE1_Tex_005848 "__OTR__objects/object_oE1/object_oE1_Tex_005848"
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static const ALIGN_ASSET(2) char object_oE1_Tex_005848[] = dobject_oE1_Tex_005848;
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#define dobject_oE1_Tex_005948 "__OTR__objects/object_oE1/object_oE1_Tex_005948"
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static const ALIGN_ASSET(2) char object_oE1_Tex_005948[] = dobject_oE1_Tex_005948;
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#define dobject_oE1_Tex_005A48 "__OTR__objects/object_oE1/object_oE1_Tex_005A48"
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static const ALIGN_ASSET(2) char object_oE1_Tex_005A48[] = dobject_oE1_Tex_005A48;
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#define dobject_oE1_Tex_005E48 "__OTR__objects/object_oE1/object_oE1_Tex_005E48"
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static const ALIGN_ASSET(2) char object_oE1_Tex_005E48[] = dobject_oE1_Tex_005E48;
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#define dobject_oE1_Tex_006648 "__OTR__objects/object_oE1/object_oE1_Tex_006648"
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static const ALIGN_ASSET(2) char object_oE1_Tex_006648[] = dobject_oE1_Tex_006648;
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#define dobject_oE1_Tex_006688 "__OTR__objects/object_oE1/object_oE1_Tex_006688"
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static const ALIGN_ASSET(2) char object_oE1_Tex_006688[] = dobject_oE1_Tex_006688;
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#define dobject_oE1_Tex_006708 "__OTR__objects/object_oE1/object_oE1_Tex_006708"
static const ALIGN_ASSET(2) char object_oE1_Tex_006708[] = dobject_oE1_Tex_006708;
#endif // OBJECTS_OBJECT_OE1_H