Shipwright/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_17.h

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#ifndef DUNGEONS_MIZUSIN_ROOM_17_H
#define DUNGEONS_MIZUSIN_ROOM_17_H 1
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#include "align_asset_macro.h"
#define dMIZUsin_room_17Tex_005AA8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_005AA8"
static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_005AA8[] = dMIZUsin_room_17Tex_005AA8;
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#define dMIZUsin_room_17Tex_0062A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_0062A8"
static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_0062A8[] = dMIZUsin_room_17Tex_0062A8;
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#define dMIZUsin_room_17Tex_006AA8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_006AA8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_006AA8[] = dMIZUsin_room_17Tex_006AA8;
#define dMIZUsin_room_17Tex_0072A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_0072A8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_0072A8[] = dMIZUsin_room_17Tex_0072A8;
#define dMIZUsin_room_17Tex_007AA8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_007AA8"
static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_007AA8[] = dMIZUsin_room_17Tex_007AA8;
#define dMIZUsin_room_17Tex_0082A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17Tex_0082A8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17Tex_0082A8[] = dMIZUsin_room_17Tex_0082A8;
#define dMIZUsin_room_17DL_003458 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_003458"
static const ALIGN_ASSET(2) char MIZUsin_room_17DL_003458[] = dMIZUsin_room_17DL_003458;
#define dMIZUsin_room_17DL_0041C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0041C8"
static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0041C8[] = dMIZUsin_room_17DL_0041C8;
#define dMIZUsin_room_17DL_001010 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_001010"
static const ALIGN_ASSET(2) char MIZUsin_room_17DL_001010[] = dMIZUsin_room_17DL_001010;
#define dMIZUsin_room_17DL_005928 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_005928"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_005928[] = dMIZUsin_room_17DL_005928;
#define dMIZUsin_room_17DL_0056E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0056E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0056E8[] = dMIZUsin_room_17DL_0056E8;
#define dMIZUsin_room_17DL_0016E0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0016E0"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0016E0[] = dMIZUsin_room_17DL_0016E0;
#define dMIZUsin_room_17DL_001910 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_001910"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_001910[] = dMIZUsin_room_17DL_001910;
#define dMIZUsin_room_17DL_003B00 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_003B00"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_003B00[] = dMIZUsin_room_17DL_003B00;
#define dMIZUsin_room_17DL_002C70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_002C70"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_002C70[] = dMIZUsin_room_17DL_002C70;
#define dMIZUsin_room_17DL_0038C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0038C0"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0038C0[] = dMIZUsin_room_17DL_0038C0;
#define dMIZUsin_room_17DL_0025F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0025F8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0025F8[] = dMIZUsin_room_17DL_0025F8;
#define dMIZUsin_room_17DL_005118 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_005118"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_005118[] = dMIZUsin_room_17DL_005118;
#define dMIZUsin_room_17DL_002910 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_002910"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_002910[] = dMIZUsin_room_17DL_002910;
#define dMIZUsin_room_17DL_0054E0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0054E0"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0054E0[] = dMIZUsin_room_17DL_0054E0;
#define dMIZUsin_room_17DL_0020B8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_0020B8"
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static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0020B8[] = dMIZUsin_room_17DL_0020B8;
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#define dMIZUsin_room_17DL_004B30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_004B30"
static const ALIGN_ASSET(2) char MIZUsin_room_17DL_004B30[] = dMIZUsin_room_17DL_004B30;
#endif // DUNGEONS_MIZUSIN_ROOM_17_H