Shipwright/soh/assets/scenes/misc/shrine/shrine_scene.h

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#ifndef MISC_SHRINE_SCENE_H
#define MISC_SHRINE_SCENE_H 1
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#include "align_asset_macro.h"
#define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/shared/shrine_scene/shrine_sceneCollisionHeader_0014AC"
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;
#endif // MISC_SHRINE_SCENE_H