Shipwright/soh/assets/textures/skyboxes/vr_fine3_pal_static.h

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2023-02-14 08:29:46 -05:00
#pragma once
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#include "align_asset_macro.h"
#define dgNightSkyboxTLUT "__OTR__textures/vr_fine3_pal_static/gNightSkyboxTLUT"
static const ALIGN_ASSET(2) char gNightSkyboxTLUT[] = dgNightSkyboxTLUT;