Shipwright/soh/assets/scenes/overworld/spot07/spot07_scene.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgZorasDomainIntroCs "__OTR__scenes/nonmq/spot07_scene/gZorasDomainIntroCs"
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static const ALIGN_ASSET(2) char gZorasDomainIntroCs[] = dgZorasDomainIntroCs;
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#define dgZorasDomainDayEntranceTex "__OTR__scenes/nonmq/spot07_scene/gZorasDomainDayEntranceTex"
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static const ALIGN_ASSET(2) char gZorasDomainDayEntranceTex[] = dgZorasDomainDayEntranceTex;
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#define dgZorasDomainNightEntranceTex "__OTR__scenes/nonmq/spot07_scene/gZorasDomainNightEntranceTex"
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static const ALIGN_ASSET(2) char gZorasDomainNightEntranceTex[] = dgZorasDomainNightEntranceTex;
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#define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824"
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static const ALIGN_ASSET(2) char spot07_sceneCollisionHeader_003824[] = dspot07_sceneCollisionHeader_003824;
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#define dspot07_sceneTex_009418 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_009418"
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static const ALIGN_ASSET(2) char spot07_sceneTex_009418[] = dspot07_sceneTex_009418;
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#define dspot07_sceneTex_009018 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_009018"
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static const ALIGN_ASSET(2) char spot07_sceneTex_009018[] = dspot07_sceneTex_009018;
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#define dspot07_sceneTLUT_003F70 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTLUT_003F70"
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static const ALIGN_ASSET(2) char spot07_sceneTLUT_003F70[] = dspot07_sceneTLUT_003F70;
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#define dspot07_sceneTex_006398 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_006398"
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static const ALIGN_ASSET(2) char spot07_sceneTex_006398[] = dspot07_sceneTex_006398;
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#define dspot07_sceneTex_005798 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_005798"
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static const ALIGN_ASSET(2) char spot07_sceneTex_005798[] = dspot07_sceneTex_005798;
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#define dspot07_sceneTex_005398 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_005398"
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static const ALIGN_ASSET(2) char spot07_sceneTex_005398[] = dspot07_sceneTex_005398;
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#define dspot07_sceneTex_004F98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_004F98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_004F98[] = dspot07_sceneTex_004F98;
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#define dspot07_sceneTex_007798 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_007798"
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static const ALIGN_ASSET(2) char spot07_sceneTex_007798[] = dspot07_sceneTex_007798;
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#define dspot07_sceneTex_006F98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_006F98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_006F98[] = dspot07_sceneTex_006F98;
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#define dspot07_sceneTex_006798 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_006798"
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static const ALIGN_ASSET(2) char spot07_sceneTex_006798[] = dspot07_sceneTex_006798;
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#define dspot07_sceneTex_003F98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_003F98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_003F98[] = dspot07_sceneTex_003F98;
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#define dspot07_sceneTex_007F98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_007F98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_007F98[] = dspot07_sceneTex_007F98;
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#define dspot07_sceneTex_008798 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_008798"
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static const ALIGN_ASSET(2) char spot07_sceneTex_008798[] = dspot07_sceneTex_008798;
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#define dspot07_sceneTex_007B98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_007B98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_007B98[] = dspot07_sceneTex_007B98;
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#define dspot07_sceneTex_006B98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_006B98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_006B98[] = dspot07_sceneTex_006B98;
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#define dspot07_sceneTex_005F98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_005F98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_005F98[] = dspot07_sceneTex_005F98;
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#define dspot07_sceneTex_005B98 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneTex_005B98"
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static const ALIGN_ASSET(2) char spot07_sceneTex_005B98[] = dspot07_sceneTex_005B98;
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#define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824"
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#define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824"