Shipwright/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h

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2023-02-14 08:29:46 -05:00
#pragma once
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#include "align_asset_macro.h"
#define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/nonmq/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4"
static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4;