Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h

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#pragma once
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#include "align_asset_macro.h"
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#define dkakusiana_room_0DL_0064A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0064A0"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_0064A0[] = dkakusiana_room_0DL_0064A0;
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#define dkakusiana_room_0DL_0021C0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0021C0"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_0021C0[] = dkakusiana_room_0DL_0021C0;
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#define dkakusiana_room_0DL_0069F0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0069F0"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_0069F0[] = dkakusiana_room_0DL_0069F0;
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#define dkakusiana_room_0DL_000E58 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_000E58"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_000E58[] = dkakusiana_room_0DL_000E58;
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#define dkakusiana_room_0Tex_005AA0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_005AA0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_005AA0[] = dkakusiana_room_0Tex_005AA0;
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#define dkakusiana_room_0DL_0066A8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0066A8"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_0066A8[] = dkakusiana_room_0DL_0066A8;
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#define dkakusiana_room_0DL_001DC8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_001DC8"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_001DC8[] = dkakusiana_room_0DL_001DC8;
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#define dkakusiana_room_0Tex_0042A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_0042A0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0042A0[] = dkakusiana_room_0Tex_0042A0;
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#define dkakusiana_room_0Tex_0032A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_0032A0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0032A0[] = dkakusiana_room_0Tex_0032A0;
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#define dkakusiana_room_0Tex_0022A0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_0022A0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_0022A0[] = dkakusiana_room_0Tex_0022A0;
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#define dkakusiana_room_0DL_0007D0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0007D0"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_0007D0[] = dkakusiana_room_0DL_0007D0;
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#define dkakusiana_room_0Tex_004AA0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_004AA0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_004AA0[] = dkakusiana_room_0Tex_004AA0;
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#define dkakusiana_room_0DL_006838 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_006838"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_006838[] = dkakusiana_room_0DL_006838;
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#define dkakusiana_room_0Tex_006AA0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0Tex_006AA0"
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static const ALIGN_ASSET(2) char kakusiana_room_0Tex_006AA0[] = dkakusiana_room_0Tex_006AA0;
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#define dkakusiana_room_0DL_001600 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_001600"
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static const ALIGN_ASSET(2) char kakusiana_room_0DL_001600[] = dkakusiana_room_0DL_001600;
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#define dkakusiana_room_0DL_0013B8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0013B8"
static const ALIGN_ASSET(2) char kakusiana_room_0DL_0013B8[] = dkakusiana_room_0DL_0013B8;