Shipwright/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_3.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgerudoway_room_3DL_005540 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_005540"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_005540[] = dgerudoway_room_3DL_005540;
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#define dgerudoway_room_3Tex_009AA0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_009AA0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_009AA0[] = dgerudoway_room_3Tex_009AA0;
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#define dgerudoway_room_3DL_002BA8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_002BA8"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_002BA8[] = dgerudoway_room_3DL_002BA8;
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#define dgerudoway_room_3Tex_0076A0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_0076A0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_0076A0[] = dgerudoway_room_3Tex_0076A0;
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#define dgerudoway_room_3DL_00A410 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_00A410"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_00A410[] = dgerudoway_room_3DL_00A410;
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#define dgerudoway_room_3DL_002F28 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_002F28"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_002F28[] = dgerudoway_room_3DL_002F28;
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#define dgerudoway_room_3DL_00A690 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_00A690"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_00A690[] = dgerudoway_room_3DL_00A690;
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#define dgerudoway_room_3DL_006640 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_006640"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_006640[] = dgerudoway_room_3DL_006640;
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#define dgerudoway_room_3Tex_008EA0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_008EA0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_008EA0[] = dgerudoway_room_3Tex_008EA0;
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#define dgerudoway_room_3Tex_007EA0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_007EA0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_007EA0[] = dgerudoway_room_3Tex_007EA0;
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#define dgerudoway_room_3Tex_006EA0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_006EA0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_006EA0[] = dgerudoway_room_3Tex_006EA0;
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#define dgerudoway_room_3DL_00B0E8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_00B0E8"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_00B0E8[] = dgerudoway_room_3DL_00B0E8;
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#define dgerudoway_room_3DL_002658 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_002658"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_002658[] = dgerudoway_room_3DL_002658;
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#define dgerudoway_room_3DL_005378 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_005378"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_005378[] = dgerudoway_room_3DL_005378;
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#define dgerudoway_room_3Tex_0092A0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3Tex_0092A0"
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static const ALIGN_ASSET(2) char gerudoway_room_3Tex_0092A0[] = dgerudoway_room_3Tex_0092A0;
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#define dgerudoway_room_3DL_004EA8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_004EA8"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_004EA8[] = dgerudoway_room_3DL_004EA8;
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#define dgerudoway_room_3DL_001B70 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_001B70"
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static const ALIGN_ASSET(2) char gerudoway_room_3DL_001B70[] = dgerudoway_room_3DL_001B70;
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#define dgerudoway_room_3DL_003E80 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_003E80"
static const ALIGN_ASSET(2) char gerudoway_room_3DL_003E80[] = dgerudoway_room_3DL_003E80;