Shipwright/soh/assets/objects/object_hni/object_hni.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgHorseIngoSkel "__OTR__objects/object_hni/gHorseIngoSkel"
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static const ALIGN_ASSET(2) char gHorseIngoSkel[] = dgHorseIngoSkel;
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#define dgHorseIngoIdleAnim "__OTR__objects/object_hni/gHorseIngoIdleAnim"
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static const ALIGN_ASSET(2) char gHorseIngoIdleAnim[] = dgHorseIngoIdleAnim;
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#define dgHorseIngoWhinnyAnim "__OTR__objects/object_hni/gHorseIngoWhinnyAnim"
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static const ALIGN_ASSET(2) char gHorseIngoWhinnyAnim[] = dgHorseIngoWhinnyAnim;
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#define dgHorseIngoRefuseAnim "__OTR__objects/object_hni/gHorseIngoRefuseAnim"
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static const ALIGN_ASSET(2) char gHorseIngoRefuseAnim[] = dgHorseIngoRefuseAnim;
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#define dgHorseIngoRearingAnim "__OTR__objects/object_hni/gHorseIngoRearingAnim"
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static const ALIGN_ASSET(2) char gHorseIngoRearingAnim[] = dgHorseIngoRearingAnim;
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#define dgHorseIngoWalkingAnim "__OTR__objects/object_hni/gHorseIngoWalkingAnim"
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static const ALIGN_ASSET(2) char gHorseIngoWalkingAnim[] = dgHorseIngoWalkingAnim;
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#define dgHorseIngoTrottingAnim "__OTR__objects/object_hni/gHorseIngoTrottingAnim"
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static const ALIGN_ASSET(2) char gHorseIngoTrottingAnim[] = dgHorseIngoTrottingAnim;
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#define dgHorseIngoGallopingAnim "__OTR__objects/object_hni/gHorseIngoGallopingAnim"
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static const ALIGN_ASSET(2) char gHorseIngoGallopingAnim[] = dgHorseIngoGallopingAnim;
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#define dgHorseIngoJumpingAnim "__OTR__objects/object_hni/gHorseIngoJumpingAnim"
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static const ALIGN_ASSET(2) char gHorseIngoJumpingAnim[] = dgHorseIngoJumpingAnim;
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#define dgHorseIngoJumpingHighAnim "__OTR__objects/object_hni/gHorseIngoJumpingHighAnim"
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static const ALIGN_ASSET(2) char gHorseIngoJumpingHighAnim[] = dgHorseIngoJumpingHighAnim;
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#define dgHorseIngoManeTex "__OTR__objects/object_hni/gHorseIngoManeTex"
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static const ALIGN_ASSET(2) char gHorseIngoManeTex[] = dgHorseIngoManeTex;
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#define dgHorseIngoNostrilsTex "__OTR__objects/object_hni/gHorseIngoNostrilsTex"
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static const ALIGN_ASSET(2) char gHorseIngoNostrilsTex[] = dgHorseIngoNostrilsTex;
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#define dgHorseIngoNoseTex "__OTR__objects/object_hni/gHorseIngoNoseTex"
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static const ALIGN_ASSET(2) char gHorseIngoNoseTex[] = dgHorseIngoNoseTex;
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#define dgHorseIngoForeheadTex "__OTR__objects/object_hni/gHorseIngoForeheadTex"
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static const ALIGN_ASSET(2) char gHorseIngoForeheadTex[] = dgHorseIngoForeheadTex;
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#define dgHorseIngoNeckTex "__OTR__objects/object_hni/gHorseIngoNeckTex"
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static const ALIGN_ASSET(2) char gHorseIngoNeckTex[] = dgHorseIngoNeckTex;
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#define dgHorseIngoThighTex "__OTR__objects/object_hni/gHorseIngoThighTex"
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static const ALIGN_ASSET(2) char gHorseIngoThighTex[] = dgHorseIngoThighTex;
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#define dgHorseIngoShoulderTex "__OTR__objects/object_hni/gHorseIngoShoulderTex"
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static const ALIGN_ASSET(2) char gHorseIngoShoulderTex[] = dgHorseIngoShoulderTex;
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#define dgHorseIngoSaddleGirthTex "__OTR__objects/object_hni/gHorseIngoSaddleGirthTex"
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static const ALIGN_ASSET(2) char gHorseIngoSaddleGirthTex[] = dgHorseIngoSaddleGirthTex;
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#define dgHorseIngoSaddlePadTex "__OTR__objects/object_hni/gHorseIngoSaddlePadTex"
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static const ALIGN_ASSET(2) char gHorseIngoSaddlePadTex[] = dgHorseIngoSaddlePadTex;
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#define dgHorseIngoSaddleTex "__OTR__objects/object_hni/gHorseIngoSaddleTex"
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static const ALIGN_ASSET(2) char gHorseIngoSaddleTex[] = dgHorseIngoSaddleTex;
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#define dgHorseIngoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoSaddleFlapTex"
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static const ALIGN_ASSET(2) char gHorseIngoSaddleFlapTex[] = dgHorseIngoSaddleFlapTex;
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#define dgHorseIngoHorseshoeTex "__OTR__objects/object_hni/gHorseIngoHorseshoeTex"
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static const ALIGN_ASSET(2) char gHorseIngoHorseshoeTex[] = dgHorseIngoHorseshoeTex;
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#define dgHorseIngoFeatheringTex "__OTR__objects/object_hni/gHorseIngoFeatheringTex"
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static const ALIGN_ASSET(2) char gHorseIngoFeatheringTex[] = dgHorseIngoFeatheringTex;
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#define dgHorseIngoGerudoSaddleDL "__OTR__objects/object_hni/gHorseIngoGerudoSaddleDL"
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static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleDL[] = dgHorseIngoGerudoSaddleDL;
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#define dgHorseIngoGerudoSaddleTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleTex"
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static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleTex[] = dgHorseIngoGerudoSaddleTex;
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#define dgHorseIngoGerudoSaddleFlapTex "__OTR__objects/object_hni/gHorseIngoGerudoSaddleFlapTex"
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static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleFlapTex[] = dgHorseIngoGerudoSaddleFlapTex;
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#define dgHorseIngoEyeTex "__OTR__objects/object_hni/gHorseIngoEyeTex"
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static const ALIGN_ASSET(2) char gHorseIngoEyeTex[] = dgHorseIngoEyeTex;
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#define dgHorseIngoSkelLimbsLimb_0047C8DL_002110 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0047C8DL_002110"
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static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0047C8DL_002110[] = dgHorseIngoSkelLimbsLimb_0047C8DL_002110;
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#define dgHorseIngoSkelLimbsLimb_004848DL_001C90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004848DL_001C90"
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static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004848DL_001C90[] = dgHorseIngoSkelLimbsLimb_004848DL_001C90;
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#define dgHorseIngoSkelLimbsLimb_0048D8DL_001F90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0048D8DL_001F90"
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static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0048D8DL_001F90[] = dgHorseIngoSkelLimbsLimb_0048D8DL_001F90;
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#define dgHorseIngoSkelLimbsLimb_004958DL_001E10 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004958DL_001E10"
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static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004958DL_001E10[] = dgHorseIngoSkelLimbsLimb_004958DL_001E10;
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#define dgHorseIngoHeadLimbDL_002290 "__OTR__objects/object_hni/gHorseIngoHeadLimbDL_002290"
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static const ALIGN_ASSET(2) char gHorseIngoHeadLimbDL_002290[] = dgHorseIngoHeadLimbDL_002290;
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#define dgHorseIngoBodyLimbSkinLimbDL_006ED0 "__OTR__objects/object_hni/gHorseIngoBodyLimbSkinLimbDL_006ED0"
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static const ALIGN_ASSET(2) char gHorseIngoBodyLimbSkinLimbDL_006ED0[] = dgHorseIngoBodyLimbSkinLimbDL_006ED0;
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#define dgHorseIngoSaddleLimbDL_0025D8 "__OTR__objects/object_hni/gHorseIngoSaddleLimbDL_0025D8"
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static const ALIGN_ASSET(2) char gHorseIngoSaddleLimbDL_0025D8[] = dgHorseIngoSaddleLimbDL_0025D8;
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#define dgHorseIngoHoof1LimbDL_001D08 "__OTR__objects/object_hni/gHorseIngoHoof1LimbDL_001D08"
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static const ALIGN_ASSET(2) char gHorseIngoHoof1LimbDL_001D08[] = dgHorseIngoHoof1LimbDL_001D08;
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#define dgHorseIngoHoof2LimbDL_001E88 "__OTR__objects/object_hni/gHorseIngoHoof2LimbDL_001E88"
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static const ALIGN_ASSET(2) char gHorseIngoHoof2LimbDL_001E88[] = dgHorseIngoHoof2LimbDL_001E88;
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#define dgHorseIngoHoof3LimbDL_002008 "__OTR__objects/object_hni/gHorseIngoHoof3LimbDL_002008"
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static const ALIGN_ASSET(2) char gHorseIngoHoof3LimbDL_002008[] = dgHorseIngoHoof3LimbDL_002008;
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#define dgHorseIngoHoof4LimbDL_002188 "__OTR__objects/object_hni/gHorseIngoHoof4LimbDL_002188"
static const ALIGN_ASSET(2) char gHorseIngoHoof4LimbDL_002188[] = dgHorseIngoHoof4LimbDL_002188;