Shipwright/soh/assets/objects/object_haka/object_haka.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgGravestoneGrassTex "__OTR__objects/object_haka/gGravestoneGrassTex"
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static const ALIGN_ASSET(2) char gGravestoneGrassTex[] = dgGravestoneGrassTex;
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#define dgGravestoneEarthTex "__OTR__objects/object_haka/gGravestoneEarthTex"
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static const ALIGN_ASSET(2) char gGravestoneEarthTex[] = dgGravestoneEarthTex;
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#define dgGravestoneTombTex "__OTR__objects/object_haka/gGravestoneTombTex"
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static const ALIGN_ASSET(2) char gGravestoneTombTex[] = dgGravestoneTombTex;
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#define dgGravestoneStoneDL "__OTR__objects/object_haka/gGravestoneStoneDL"
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static const ALIGN_ASSET(2) char gGravestoneStoneDL[] = dgGravestoneStoneDL;
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#define dgGravestoneEarthDL "__OTR__objects/object_haka/gGravestoneEarthDL"
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static const ALIGN_ASSET(2) char gGravestoneEarthDL[] = dgGravestoneEarthDL;
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#define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol"
static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol;