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#pragma once
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#include "align_asset_macro.h"
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#define dgDogLadySkel "__OTR__objects/object_aob/gDogLadySkel"
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static const ALIGN_ASSET(2) char gDogLadySkel[] = dgDogLadySkel;
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#define dgDogLadyDressDL "__OTR__objects/object_aob/gDogLadyDressDL"
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static const ALIGN_ASSET(2) char gDogLadyDressDL[] = dgDogLadyDressDL;
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#define dgDogLadyDL_54B8 "__OTR__objects/object_aob/gDogLadyDL_54B8"
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static const ALIGN_ASSET(2) char gDogLadyDL_54B8[] = dgDogLadyDL_54B8;
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#define dgDogLadyDL_53E8 "__OTR__objects/object_aob/gDogLadyDL_53E8"
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static const ALIGN_ASSET(2) char gDogLadyDL_53E8[] = dgDogLadyDL_53E8;
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#define dgDogLadyDL_5318 "__OTR__objects/object_aob/gDogLadyDL_5318"
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static const ALIGN_ASSET(2) char gDogLadyDL_5318[] = dgDogLadyDL_5318;
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#define dgDogLadyDL_5248 "__OTR__objects/object_aob/gDogLadyDL_5248"
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static const ALIGN_ASSET(2) char gDogLadyDL_5248[] = dgDogLadyDL_5248;
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#define dgDogLadyDL_5178 "__OTR__objects/object_aob/gDogLadyDL_5178"
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static const ALIGN_ASSET(2) char gDogLadyDL_5178[] = dgDogLadyDL_5178;
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#define dgDogLadyDL_50A8 "__OTR__objects/object_aob/gDogLadyDL_50A8"
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static const ALIGN_ASSET(2) char gDogLadyDL_50A8[] = dgDogLadyDL_50A8;
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#define dgDogLadyTorsoDL "__OTR__objects/object_aob/gDogLadyTorsoDL"
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static const ALIGN_ASSET(2) char gDogLadyTorsoDL[] = dgDogLadyTorsoDL;
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#define dgDogLadyDL_4C60 "__OTR__objects/object_aob/gDogLadyDL_4C60"
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static const ALIGN_ASSET(2) char gDogLadyDL_4C60[] = dgDogLadyDL_4C60;
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#define dgDogLadyDL_4B30 "__OTR__objects/object_aob/gDogLadyDL_4B30"
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static const ALIGN_ASSET(2) char gDogLadyDL_4B30[] = dgDogLadyDL_4B30;
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#define dgDogLadyDL_4928 "__OTR__objects/object_aob/gDogLadyDL_4928"
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static const ALIGN_ASSET(2) char gDogLadyDL_4928[] = dgDogLadyDL_4928;
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#define dgDogLadyDL_4780 "__OTR__objects/object_aob/gDogLadyDL_4780"
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static const ALIGN_ASSET(2) char gDogLadyDL_4780[] = dgDogLadyDL_4780;
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#define dgDogLadyDL_4650 "__OTR__objects/object_aob/gDogLadyDL_4650"
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static const ALIGN_ASSET(2) char gDogLadyDL_4650[] = dgDogLadyDL_4650;
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#define dgDogLadyDL_4448 "__OTR__objects/object_aob/gDogLadyDL_4448"
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static const ALIGN_ASSET(2) char gDogLadyDL_4448[] = dgDogLadyDL_4448;
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#define dgDogLadyHeadDL "__OTR__objects/object_aob/gDogLadyHeadDL"
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static const ALIGN_ASSET(2) char gDogLadyHeadDL[] = dgDogLadyHeadDL;
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#define dgDogLadyTLUT "__OTR__objects/object_aob/gDogLadyTLUT"
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static const ALIGN_ASSET(2) char gDogLadyTLUT[] = dgDogLadyTLUT;
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#define dgDogLadyHairTex "__OTR__objects/object_aob/gDogLadyHairTex"
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static const ALIGN_ASSET(2) char gDogLadyHairTex[] = dgDogLadyHairTex;
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#define dgDogLadySkinGradientTex "__OTR__objects/object_aob/gDogLadySkinGradientTex"
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static const ALIGN_ASSET(2) char gDogLadySkinGradientTex[] = dgDogLadySkinGradientTex;
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#define dgDogLadyEarTex "__OTR__objects/object_aob/gDogLadyEarTex"
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static const ALIGN_ASSET(2) char gDogLadyEarTex[] = dgDogLadyEarTex;
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#define dgDogLadyLipGradientTex "__OTR__objects/object_aob/gDogLadyLipGradientTex"
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static const ALIGN_ASSET(2) char gDogLadyLipGradientTex[] = dgDogLadyLipGradientTex;
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#define dgDogLadyNostrilTex "__OTR__objects/object_aob/gDogLadyNostrilTex"
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static const ALIGN_ASSET(2) char gDogLadyNostrilTex[] = dgDogLadyNostrilTex;
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#define dgDogLadyBackOfHandTex "__OTR__objects/object_aob/gDogLadyBackOfHandTex"
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static const ALIGN_ASSET(2) char gDogLadyBackOfHandTex[] = dgDogLadyBackOfHandTex;
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#define dgDogLadyDressShoulderPatternTex "__OTR__objects/object_aob/gDogLadyDressShoulderPatternTex"
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static const ALIGN_ASSET(2) char gDogLadyDressShoulderPatternTex[] = dgDogLadyDressShoulderPatternTex;
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#define dgDogLadyDressTex "__OTR__objects/object_aob/gDogLadyDressTex"
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static const ALIGN_ASSET(2) char gDogLadyDressTex[] = dgDogLadyDressTex;
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#define dgDogLadyEyeOpenTex "__OTR__objects/object_aob/gDogLadyEyeOpenTex"
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static const ALIGN_ASSET(2) char gDogLadyEyeOpenTex[] = dgDogLadyEyeOpenTex;
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#define dgDogLadyEyeHalfTex "__OTR__objects/object_aob/gDogLadyEyeHalfTex"
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static const ALIGN_ASSET(2) char gDogLadyEyeHalfTex[] = dgDogLadyEyeHalfTex;
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#define dgDogLadyEyeClosedTex "__OTR__objects/object_aob/gDogLadyEyeClosedTex"
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static const ALIGN_ASSET(2) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex;
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