Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetSoundSettings.cpp

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#include "SetSoundSettings.h"
#include "Utils/StringHelper.h"
SetSoundSettings::SetSoundSettings(ZFile* nParent) : ZRoomCommand(nParent)
{
}
void SetSoundSettings::ParseRawData()
{
ZRoomCommand::ParseRawData();
reverb = cmdArg1;
nightTimeSFX = parent->GetRawData().at(rawDataIndex + 0x06);
musicSequence = parent->GetRawData().at(rawDataIndex + 0x07);
}
std::string SetSoundSettings::GetBodySourceCode() const
{
return StringHelper::Sprintf("SCENE_CMD_SOUND_SETTINGS(%i, %i, %i)", reverb, nightTimeSFX,
musicSequence);
}
std::string SetSoundSettings::GetCommandCName() const
{
return "SCmdSoundSettings";
}
RoomCommand SetSoundSettings::GetRoomCommand() const
{
return RoomCommand::SetSoundSettings;
}