2022-03-21 21:51:23 -04:00
|
|
|
#include "global.h"
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u8 x;
|
|
|
|
u8 y;
|
|
|
|
u8 colorId;
|
|
|
|
char text[0x15];
|
|
|
|
} PrintTextBuffer;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
u16 push;
|
|
|
|
u16 held;
|
|
|
|
} InputCombo;
|
|
|
|
|
|
|
|
GameInfo* gGameInfo;
|
|
|
|
s32 D_8015FA94; // no known symbols
|
|
|
|
PrintTextBuffer D_8015FA98[0x16];
|
|
|
|
|
|
|
|
s16 D_8011E0B0 = 0; // PrintTextBuffer index
|
|
|
|
Color_RGBA8 printTextColors[] = {
|
|
|
|
{ 255, 255, 32, 192 }, { 255, 150, 128, 192 }, { 128, 96, 0, 64 }, { 192, 128, 16, 128 },
|
|
|
|
{ 255, 192, 32, 128 }, { 230, 230, 220, 64 }, { 128, 150, 255, 128 }, { 128, 255, 32, 128 },
|
|
|
|
};
|
|
|
|
|
|
|
|
InputCombo inputCombos[REG_GROUPS] = {
|
|
|
|
{ BTN_L, BTN_CUP }, { BTN_L, BTN_CLEFT }, { BTN_L, BTN_CDOWN }, { BTN_L, BTN_A }, { BTN_R, BTN_CDOWN },
|
|
|
|
{ BTN_L, BTN_CRIGHT }, { BTN_L, BTN_R }, { BTN_L, BTN_DLEFT }, { BTN_L, BTN_DRIGHT }, { BTN_L, BTN_DUP },
|
|
|
|
{ BTN_L, BTN_B }, { BTN_L, BTN_Z }, { BTN_L, BTN_DDOWN }, { BTN_R, BTN_A }, { BTN_R, BTN_B },
|
|
|
|
{ BTN_R, BTN_Z }, { BTN_R, BTN_L }, { BTN_R, BTN_CUP }, { BTN_R, BTN_CRIGHT }, { BTN_R, BTN_DLEFT },
|
|
|
|
{ BTN_R, BTN_CLEFT }, { BTN_R, BTN_START }, { BTN_L, BTN_START }, { BTN_R, BTN_DRIGHT }, { BTN_R, BTN_DUP },
|
|
|
|
{ BTN_START, BTN_R }, { BTN_START, BTN_A }, { BTN_START, BTN_B }, { BTN_START, BTN_CRIGHT },
|
|
|
|
};
|
|
|
|
|
|
|
|
char regChar[] = " SOPQMYDUIZCNKXcsiWAVHGmnBdkb";
|
|
|
|
|
|
|
|
// initialize GameInfo
|
|
|
|
void func_800636C0(void) {
|
|
|
|
s32 i;
|
|
|
|
|
2022-07-05 19:29:34 -04:00
|
|
|
gGameInfo = (GameInfo*)SYSTEM_ARENA_MALLOC_DEBUG(sizeof(GameInfo));
|
2022-03-21 21:51:23 -04:00
|
|
|
gGameInfo->regPage = 0;
|
|
|
|
gGameInfo->regGroup = 0;
|
|
|
|
gGameInfo->regCur = 0;
|
|
|
|
gGameInfo->dpadLast = 0;
|
|
|
|
gGameInfo->repeat = 0;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(gGameInfo->data); i++) {
|
|
|
|
gGameInfo->data[i] = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Called when free movement is active.
|
|
|
|
// 8011D394 to enable camera debugger
|
|
|
|
void func_8006375C(s32 arg0, s32 arg1, const char* text) {
|
|
|
|
}
|
|
|
|
|
|
|
|
// Copy Camera Debugger Text
|
|
|
|
void func_8006376C(u8 x, u8 y, u8 colorId, const char* text) {
|
|
|
|
PrintTextBuffer* buf;
|
|
|
|
char* bufText;
|
|
|
|
s16 i;
|
|
|
|
|
|
|
|
buf = &D_8015FA98[D_8011E0B0];
|
|
|
|
if (D_8011E0B0 < 0x16) {
|
|
|
|
buf->x = x;
|
|
|
|
buf->y = y;
|
|
|
|
buf->colorId = colorId;
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
bufText = buf->text;
|
|
|
|
while ((*bufText++ = *text++)) {
|
|
|
|
if (i++ > 0x14) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
*bufText = '\0';
|
|
|
|
D_8011E0B0++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Text
|
|
|
|
void func_80063828(GfxPrint* printer) {
|
|
|
|
s32 i;
|
|
|
|
Color_RGBA8* color;
|
|
|
|
PrintTextBuffer* buffer;
|
|
|
|
char* text;
|
|
|
|
|
|
|
|
i = 0;
|
|
|
|
if (D_8011E0B0 > 0) {
|
|
|
|
do {
|
|
|
|
buffer = &D_8015FA98[i];
|
|
|
|
text = buffer->text;
|
|
|
|
|
|
|
|
color = &printTextColors[buffer->colorId];
|
|
|
|
GfxPrint_SetColor(printer, color->r, color->g, color->b, color->a);
|
|
|
|
GfxPrint_SetPos(printer, buffer->x, buffer->y);
|
|
|
|
GfxPrint_Printf(printer, "%s", text);
|
|
|
|
i += 1;
|
|
|
|
} while (i < D_8011E0B0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Edit REG
|
|
|
|
void func_8006390C(Input* input) {
|
|
|
|
|
|
|
|
s32 dpad;
|
|
|
|
s32 regGroup;
|
|
|
|
s32 increment;
|
|
|
|
InputCombo* input_combo;
|
|
|
|
s32 i;
|
|
|
|
|
|
|
|
if (!CVar_GetS32("gDebugEnabled", 0))
|
|
|
|
return;
|
|
|
|
|
|
|
|
regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
|
|
|
|
dpad = input->cur.button & (BTN_DUP | BTN_DLEFT | BTN_DRIGHT | BTN_DDOWN);
|
|
|
|
if (CHECK_BTN_ALL(input->cur.button, BTN_L) || CHECK_BTN_ALL(input->cur.button, BTN_R) ||
|
|
|
|
CHECK_BTN_ALL(input->cur.button, BTN_START)) {
|
|
|
|
input_combo = inputCombos;
|
|
|
|
for (i = 0; i < REG_GROUPS; i++) {
|
|
|
|
if (~(~input_combo->push | input->cur.button) || ~(~input_combo->held | input->press.button)) {
|
|
|
|
input_combo++;
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (i < REG_GROUPS) {
|
|
|
|
if (i == gGameInfo->regGroup) {
|
|
|
|
gGameInfo->regPage = (gGameInfo->regPage + 1) % (REG_PAGES + 1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
gGameInfo->regGroup = i;
|
|
|
|
gGameInfo->regPage = 0;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
switch (gGameInfo->regPage - 1) {
|
|
|
|
case 0:
|
|
|
|
case 1:
|
|
|
|
case 2:
|
|
|
|
case 3:
|
|
|
|
case 4:
|
|
|
|
case 5:
|
|
|
|
|
|
|
|
if (dpad == gGameInfo->dpadLast) {
|
|
|
|
gGameInfo->repeat--;
|
|
|
|
if (gGameInfo->repeat < 0) {
|
|
|
|
gGameInfo->repeat = 1;
|
|
|
|
} else {
|
|
|
|
dpad ^= gGameInfo->dpadLast;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
gGameInfo->repeat = 0x10;
|
|
|
|
gGameInfo->dpadLast = dpad;
|
|
|
|
}
|
|
|
|
|
|
|
|
increment = CHECK_BTN_ANY(dpad, BTN_DRIGHT) ? (CHECK_BTN_ALL(input->cur.button, BTN_A | BTN_B) ? 1000
|
|
|
|
: CHECK_BTN_ALL(input->cur.button, BTN_A) ? 100
|
|
|
|
: CHECK_BTN_ALL(input->cur.button, BTN_B) ? 10
|
|
|
|
: 1)
|
|
|
|
: CHECK_BTN_ANY(dpad, BTN_DLEFT) ? (CHECK_BTN_ALL(input->cur.button, BTN_A | BTN_B) ? -1000
|
|
|
|
: CHECK_BTN_ALL(input->cur.button, BTN_A) ? -100
|
|
|
|
: CHECK_BTN_ALL(input->cur.button, BTN_B) ? -10
|
|
|
|
: -1)
|
|
|
|
: 0;
|
|
|
|
|
|
|
|
gGameInfo->data[gGameInfo->regCur + regGroup] += increment;
|
|
|
|
if (CHECK_BTN_ANY(dpad, BTN_DUP)) {
|
|
|
|
gGameInfo->regCur--;
|
|
|
|
if (gGameInfo->regCur < 0) {
|
|
|
|
gGameInfo->regCur = REG_PER_PAGE - 1;
|
|
|
|
}
|
|
|
|
} else if (CHECK_BTN_ANY(dpad, BTN_DDOWN)) {
|
|
|
|
gGameInfo->regCur++;
|
|
|
|
if (gGameInfo->regCur >= REG_PER_PAGE) {
|
|
|
|
gGameInfo->regCur = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (iREG(0)) {
|
|
|
|
iREG(0) = 0;
|
|
|
|
func_800AA000(0, iREG(1), iREG(2), iREG(3));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Draw Memory Viewer
|
|
|
|
void func_80063C04(GfxPrint* printer) {
|
|
|
|
s32 i;
|
|
|
|
s32 page = (gGameInfo->regPage * REG_PER_PAGE) - REG_PER_PAGE;
|
|
|
|
s32 regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE;
|
|
|
|
s32 pad;
|
|
|
|
char name[3];
|
|
|
|
|
|
|
|
if (!CVar_GetS32("gDebugEnabled", 0))
|
|
|
|
return;
|
|
|
|
|
|
|
|
// set up register name string
|
|
|
|
name[0] = 'R';
|
|
|
|
name[1] = regChar[gGameInfo->regGroup]; // r_group type char
|
|
|
|
name[2] = '\0';
|
|
|
|
GfxPrint_SetColor(printer, 0, 128, 128, 128);
|
|
|
|
|
|
|
|
for (i = 0; i != REG_PER_PAGE; i++) {
|
|
|
|
if (i == gGameInfo->regCur) {
|
|
|
|
GfxPrint_SetColor(printer, 0, 255, 255, 255);
|
|
|
|
}
|
|
|
|
GfxPrint_SetPos(printer, 3, i + 5);
|
|
|
|
GfxPrint_Printf(printer, "%s%02d%6d", &name, page + i, gGameInfo->data[i + regGroup]);
|
|
|
|
if (i == gGameInfo->regCur) {
|
|
|
|
GfxPrint_SetColor(printer, 0, 128, 128, 128);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void func_80063D7C(GraphicsContext* gfxCtx) {
|
|
|
|
Gfx* sp7C;
|
|
|
|
Gfx* sp78;
|
|
|
|
GfxPrint printer;
|
|
|
|
Gfx* tempRet;
|
|
|
|
|
|
|
|
if (!CVar_GetS32("gDebugEnabled", 0))
|
|
|
|
return;
|
|
|
|
|
2022-07-05 19:29:34 -04:00
|
|
|
OPEN_DISPS(gfxCtx);
|
2022-03-21 21:51:23 -04:00
|
|
|
|
|
|
|
GfxPrint_Init(&printer);
|
|
|
|
sp78 = POLY_OPA_DISP;
|
|
|
|
tempRet = Graph_GfxPlusOne(POLY_OPA_DISP);
|
|
|
|
gSPDisplayList(OVERLAY_DISP++, tempRet);
|
|
|
|
GfxPrint_Open(&printer, tempRet);
|
|
|
|
|
|
|
|
if ((OREG(0) == 1) || (OREG(0) == 8)) {
|
|
|
|
func_80063828(&printer);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gGameInfo->regPage != 0) {
|
|
|
|
func_80063C04(&printer);
|
|
|
|
}
|
|
|
|
|
|
|
|
D_8011E0B0 = 0;
|
|
|
|
sp7C = GfxPrint_Close(&printer);
|
|
|
|
gSPEndDisplayList(sp7C++);
|
|
|
|
Graph_BranchDlist(sp78, sp7C);
|
|
|
|
POLY_OPA_DISP = sp7C;
|
|
|
|
|
2022-07-05 19:29:34 -04:00
|
|
|
CLOSE_DISPS(gfxCtx);
|
2022-03-21 21:51:23 -04:00
|
|
|
|
|
|
|
GfxPrint_Destroy(&printer);
|
|
|
|
}
|