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#ifndef TEXTURES_VR_MNVR_PAL_STATIC_H
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#define TEXTURES_VR_MNVR_PAL_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMarketNightBgTLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBgTLUT"
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static const ALIGN_ASSET(2) char gMarketNightBgTLUT[] = dgMarketNightBgTLUT;
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#define dgMarketNightBg2TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg2TLUT"
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static const ALIGN_ASSET(2) char gMarketNightBg2TLUT[] = dgMarketNightBg2TLUT;
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#define dgMarketNightBg3TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg3TLUT"
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static const ALIGN_ASSET(2) char gMarketNightBg3TLUT[] = dgMarketNightBg3TLUT;
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2023-03-02 09:37:47 -05:00
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#define dgMarketNightBg4TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg4TLUT"
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static const ALIGN_ASSET(2) char gMarketNightBg4TLUT[] = dgMarketNightBg4TLUT;
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#endif // TEXTURES_VR_MNVR_PAL_STATIC_H
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