Shipwright/soh/assets/textures/backgrounds/vr_GLVR_pal_static.h

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#ifndef TEXTURES_VR_GLVR_PAL_STATIC_H
#define TEXTURES_VR_GLVR_PAL_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgGoronShopBgTLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBgTLUT"
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static const ALIGN_ASSET(2) char gGoronShopBgTLUT[] = dgGoronShopBgTLUT;
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#define dgGoronShopBg2TLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBg2TLUT"
static const ALIGN_ASSET(2) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT;
#endif // TEXTURES_VR_GLVR_PAL_STATIC_H