Shipwright/soh/assets/objects/object_in/object_in.h

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#ifndef OBJECTS_OBJECT_IN_H
#define OBJECTS_OBJECT_IN_H 1
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#include "align_asset_macro.h"
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#define dobject_in_Anim_0003B4 "__OTR__objects/object_in/object_in_Anim_0003B4"
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static const ALIGN_ASSET(2) char object_in_Anim_0003B4[] = dobject_in_Anim_0003B4;
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#define dobject_in_Anim_000CB0 "__OTR__objects/object_in/object_in_Anim_000CB0"
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static const ALIGN_ASSET(2) char object_in_Anim_000CB0[] = dobject_in_Anim_000CB0;
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#define dobject_in_Anim_001BE0 "__OTR__objects/object_in/object_in_Anim_001BE0"
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static const ALIGN_ASSET(2) char object_in_Anim_001BE0[] = dobject_in_Anim_001BE0;
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#define dobject_in_Anim_001CC0 "__OTR__objects/object_in/object_in_Anim_001CC0"
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static const ALIGN_ASSET(2) char object_in_Anim_001CC0[] = dobject_in_Anim_001CC0;
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#define dgIngoTLUT "__OTR__objects/object_in/gIngoTLUT"
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static const ALIGN_ASSET(2) char gIngoTLUT[] = dgIngoTLUT;
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#define dgIngoSkinGradientTLUT "__OTR__objects/object_in/gIngoSkinGradientTLUT"
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static const ALIGN_ASSET(2) char gIngoSkinGradientTLUT[] = dgIngoSkinGradientTLUT;
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#define dgIngoUnusedEyeTex "__OTR__objects/object_in/gIngoUnusedEyeTex"
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static const ALIGN_ASSET(2) char gIngoUnusedEyeTex[] = dgIngoUnusedEyeTex;
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#define dgIngoSkinGradientTex "__OTR__objects/object_in/gIngoSkinGradientTex"
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static const ALIGN_ASSET(2) char gIngoSkinGradientTex[] = dgIngoSkinGradientTex;
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#define dgIngoArmHairTex "__OTR__objects/object_in/gIngoArmHairTex"
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static const ALIGN_ASSET(2) char gIngoArmHairTex[] = dgIngoArmHairTex;
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#define dgIngoFingersTex "__OTR__objects/object_in/gIngoFingersTex"
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static const ALIGN_ASSET(2) char gIngoFingersTex[] = dgIngoFingersTex;
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#define dgIngoShirtSleeveTex "__OTR__objects/object_in/gIngoShirtSleeveTex"
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static const ALIGN_ASSET(2) char gIngoShirtSleeveTex[] = dgIngoShirtSleeveTex;
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#define dgIngoShirtButtonsTex "__OTR__objects/object_in/gIngoShirtButtonsTex"
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static const ALIGN_ASSET(2) char gIngoShirtButtonsTex[] = dgIngoShirtButtonsTex;
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#define dgIngoClothTex "__OTR__objects/object_in/gIngoClothTex"
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static const ALIGN_ASSET(2) char gIngoClothTex[] = dgIngoClothTex;
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#define dgIngoClothStainTex "__OTR__objects/object_in/gIngoClothStainTex"
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static const ALIGN_ASSET(2) char gIngoClothStainTex[] = dgIngoClothStainTex;
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#define dgIngoPocketTex "__OTR__objects/object_in/gIngoPocketTex"
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static const ALIGN_ASSET(2) char gIngoPocketTex[] = dgIngoPocketTex;
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#define dgIngoHeadTLUT "__OTR__objects/object_in/gIngoHeadTLUT"
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static const ALIGN_ASSET(2) char gIngoHeadTLUT[] = dgIngoHeadTLUT;
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#define dgIngoTLUT2 "__OTR__objects/object_in/gIngoTLUT2"
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static const ALIGN_ASSET(2) char gIngoTLUT2[] = dgIngoTLUT2;
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#define dgIngoHeadGradient2Tex "__OTR__objects/object_in/gIngoHeadGradient2Tex"
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static const ALIGN_ASSET(2) char gIngoHeadGradient2Tex[] = dgIngoHeadGradient2Tex;
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#define dgIngoEarTex "__OTR__objects/object_in/gIngoEarTex"
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static const ALIGN_ASSET(2) char gIngoEarTex[] = dgIngoEarTex;
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#define dgIngoBrownTex "__OTR__objects/object_in/gIngoBrownTex"
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static const ALIGN_ASSET(2) char gIngoBrownTex[] = dgIngoBrownTex;
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#define dgIngoEyebrowEdgeTex "__OTR__objects/object_in/gIngoEyebrowEdgeTex"
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static const ALIGN_ASSET(2) char gIngoEyebrowEdgeTex[] = dgIngoEyebrowEdgeTex;
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#define dgIngoHairTex "__OTR__objects/object_in/gIngoHairTex"
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static const ALIGN_ASSET(2) char gIngoHairTex[] = dgIngoHairTex;
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#define dgIngoSideburnsTex "__OTR__objects/object_in/gIngoSideburnsTex"
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static const ALIGN_ASSET(2) char gIngoSideburnsTex[] = dgIngoSideburnsTex;
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#define dgIngoPitchforkTex "__OTR__objects/object_in/gIngoPitchforkTex"
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static const ALIGN_ASSET(2) char gIngoPitchforkTex[] = dgIngoPitchforkTex;
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#define dgIngoBasketTex "__OTR__objects/object_in/gIngoBasketTex"
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static const ALIGN_ASSET(2) char gIngoBasketTex[] = dgIngoBasketTex;
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#define dgIngoBeardTex "__OTR__objects/object_in/gIngoBeardTex"
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static const ALIGN_ASSET(2) char gIngoBeardTex[] = dgIngoBeardTex;
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#define dgIngoBasketInsideTex "__OTR__objects/object_in/gIngoBasketInsideTex"
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static const ALIGN_ASSET(2) char gIngoBasketInsideTex[] = dgIngoBasketInsideTex;
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#define dgIngoBootSideTex "__OTR__objects/object_in/gIngoBootSideTex"
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static const ALIGN_ASSET(2) char gIngoBootSideTex[] = dgIngoBootSideTex;
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#define dgIngoBootTopTex "__OTR__objects/object_in/gIngoBootTopTex"
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static const ALIGN_ASSET(2) char gIngoBootTopTex[] = dgIngoBootTopTex;
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#define dgIngoHeadGradientTex "__OTR__objects/object_in/gIngoHeadGradientTex"
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static const ALIGN_ASSET(2) char gIngoHeadGradientTex[] = dgIngoHeadGradientTex;
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#define dgIngoEyeOpenTex "__OTR__objects/object_in/gIngoEyeOpenTex"
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static const ALIGN_ASSET(2) char gIngoEyeOpenTex[] = dgIngoEyeOpenTex;
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#define dgIngoRedTex "__OTR__objects/object_in/gIngoRedTex"
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static const ALIGN_ASSET(2) char gIngoRedTex[] = dgIngoRedTex;
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#define dgIngoEyeHalfTex "__OTR__objects/object_in/gIngoEyeHalfTex"
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static const ALIGN_ASSET(2) char gIngoEyeHalfTex[] = dgIngoEyeHalfTex;
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#define dgIngoEyeClosedTex "__OTR__objects/object_in/gIngoEyeClosedTex"
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static const ALIGN_ASSET(2) char gIngoEyeClosedTex[] = dgIngoEyeClosedTex;
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#define dgIngoEyeClosed2Tex "__OTR__objects/object_in/gIngoEyeClosed2Tex"
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static const ALIGN_ASSET(2) char gIngoEyeClosed2Tex[] = dgIngoEyeClosed2Tex;
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#define dgIngoChildEraHeadDL "__OTR__objects/object_in/gIngoChildEraHeadDL"
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static const ALIGN_ASSET(2) char gIngoChildEraHeadDL[] = dgIngoChildEraHeadDL;
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#define dgIngoChildEraRightEyebrowDL "__OTR__objects/object_in/gIngoChildEraRightEyebrowDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightEyebrowDL[] = dgIngoChildEraRightEyebrowDL;
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#define dgIngoChildEraLeftEyebrowDL "__OTR__objects/object_in/gIngoChildEraLeftEyebrowDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftEyebrowDL[] = dgIngoChildEraLeftEyebrowDL;
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#define dgIngoChildEraMustacheDL "__OTR__objects/object_in/gIngoChildEraMustacheDL"
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static const ALIGN_ASSET(2) char gIngoChildEraMustacheDL[] = dgIngoChildEraMustacheDL;
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#define dgIngoChildEraLeftFootDL "__OTR__objects/object_in/gIngoChildEraLeftFootDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftFootDL[] = dgIngoChildEraLeftFootDL;
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#define dgIngoChildEraRightFootDL "__OTR__objects/object_in/gIngoChildEraRightFootDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightFootDL[] = dgIngoChildEraRightFootDL;
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#define dgIngoChildEraBasketDL "__OTR__objects/object_in/gIngoChildEraBasketDL"
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static const ALIGN_ASSET(2) char gIngoChildEraBasketDL[] = dgIngoChildEraBasketDL;
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#define dgIngoChildEraPitchForkDL "__OTR__objects/object_in/gIngoChildEraPitchForkDL"
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static const ALIGN_ASSET(2) char gIngoChildEraPitchForkDL[] = dgIngoChildEraPitchForkDL;
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#define dgIngoChildEraChestDL "__OTR__objects/object_in/gIngoChildEraChestDL"
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static const ALIGN_ASSET(2) char gIngoChildEraChestDL[] = dgIngoChildEraChestDL;
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#define dgIngoChildEraRightShoulderDL "__OTR__objects/object_in/gIngoChildEraRightShoulderDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightShoulderDL[] = dgIngoChildEraRightShoulderDL;
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#define dgIngoChildEraRightArmDL "__OTR__objects/object_in/gIngoChildEraRightArmDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightArmDL[] = dgIngoChildEraRightArmDL;
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#define dgIngoChildEraRightHandDL "__OTR__objects/object_in/gIngoChildEraRightHandDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightHandDL[] = dgIngoChildEraRightHandDL;
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#define dgIngoChildEraLeftShoulderDL "__OTR__objects/object_in/gIngoChildEraLeftShoulderDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftShoulderDL[] = dgIngoChildEraLeftShoulderDL;
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#define dgIngoChildEraLeftArmDL "__OTR__objects/object_in/gIngoChildEraLeftArmDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftArmDL[] = dgIngoChildEraLeftArmDL;
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#define dgIngoChildEraLeftHandDL "__OTR__objects/object_in/gIngoChildEraLeftHandDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftHandDL[] = dgIngoChildEraLeftHandDL;
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#define dgIngoChildEraTorsoDL "__OTR__objects/object_in/gIngoChildEraTorsoDL"
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static const ALIGN_ASSET(2) char gIngoChildEraTorsoDL[] = dgIngoChildEraTorsoDL;
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#define dgIngoChildEraRightThighDL "__OTR__objects/object_in/gIngoChildEraRightThighDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightThighDL[] = dgIngoChildEraRightThighDL;
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#define dgIngoChildEraRightLegDL "__OTR__objects/object_in/gIngoChildEraRightLegDL"
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static const ALIGN_ASSET(2) char gIngoChildEraRightLegDL[] = dgIngoChildEraRightLegDL;
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#define dgIngoChildEraLeftThighDL "__OTR__objects/object_in/gIngoChildEraLeftThighDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftThighDL[] = dgIngoChildEraLeftThighDL;
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#define dgIngoChildEraLeftLegDL "__OTR__objects/object_in/gIngoChildEraLeftLegDL"
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static const ALIGN_ASSET(2) char gIngoChildEraLeftLegDL[] = dgIngoChildEraLeftLegDL;
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#define dgIngoAdultEraTLUT "__OTR__objects/object_in/gIngoAdultEraTLUT"
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static const ALIGN_ASSET(2) char gIngoAdultEraTLUT[] = dgIngoAdultEraTLUT;
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#define dgIngoAdultEraEyebrowEdgeTex "__OTR__objects/object_in/gIngoAdultEraEyebrowEdgeTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraEyebrowEdgeTex[] = dgIngoAdultEraEyebrowEdgeTex;
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#define dgIngoAdultEraFaceHairTex "__OTR__objects/object_in/gIngoAdultEraFaceHairTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraFaceHairTex[] = dgIngoAdultEraFaceHairTex;
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#define dgIngoAdultEraGradientTex "__OTR__objects/object_in/gIngoAdultEraGradientTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraGradientTex[] = dgIngoAdultEraGradientTex;
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#define dgIngoAdultEraEarTex "__OTR__objects/object_in/gIngoAdultEraEarTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraEarTex[] = dgIngoAdultEraEarTex;
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#define dobject_in_Tex_00C758 "__OTR__objects/object_in/object_in_Tex_00C758"
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static const ALIGN_ASSET(2) char object_in_Tex_00C758[] = dobject_in_Tex_00C758;
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#define dgIngoAdultEraHairTex "__OTR__objects/object_in/gIngoAdultEraHairTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraHairTex[] = dgIngoAdultEraHairTex;
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#define dgIngoAdultEraSideburnsTex "__OTR__objects/object_in/gIngoAdultEraSideburnsTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraSideburnsTex[] = dgIngoAdultEraSideburnsTex;
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#define dgIngoAdultEraGradient2Tex "__OTR__objects/object_in/gIngoAdultEraGradient2Tex"
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static const ALIGN_ASSET(2) char gIngoAdultEraGradient2Tex[] = dgIngoAdultEraGradient2Tex;
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#define dgIngoUnusedEyeOpenTex "__OTR__objects/object_in/gIngoUnusedEyeOpenTex"
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static const ALIGN_ASSET(2) char gIngoUnusedEyeOpenTex[] = dgIngoUnusedEyeOpenTex;
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#define dgIngoUnusedEyeHalfTex "__OTR__objects/object_in/gIngoUnusedEyeHalfTex"
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static const ALIGN_ASSET(2) char gIngoUnusedEyeHalfTex[] = dgIngoUnusedEyeHalfTex;
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#define dgIngoUnusedEyeClosedTex "__OTR__objects/object_in/gIngoUnusedEyeClosedTex"
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static const ALIGN_ASSET(2) char gIngoUnusedEyeClosedTex[] = dgIngoUnusedEyeClosedTex;
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#define dgIngoAdultEraFingersTex "__OTR__objects/object_in/gIngoAdultEraFingersTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraFingersTex[] = dgIngoAdultEraFingersTex;
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#define dgIngoAdultEraArmHairTex "__OTR__objects/object_in/gIngoAdultEraArmHairTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraArmHairTex[] = dgIngoAdultEraArmHairTex;
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#define dgIngoAdultEraSleeveTex "__OTR__objects/object_in/gIngoAdultEraSleeveTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraSleeveTex[] = dgIngoAdultEraSleeveTex;
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#define dgIngoAdultEraCollarTex "__OTR__objects/object_in/gIngoAdultEraCollarTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraCollarTex[] = dgIngoAdultEraCollarTex;
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#define dgIngoAdultEraCollar2Tex "__OTR__objects/object_in/gIngoAdultEraCollar2Tex"
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static const ALIGN_ASSET(2) char gIngoAdultEraCollar2Tex[] = dgIngoAdultEraCollar2Tex;
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#define dgIngoAdultEraShirtTex "__OTR__objects/object_in/gIngoAdultEraShirtTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraShirtTex[] = dgIngoAdultEraShirtTex;
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#define dgIngoAdultEraShoesTex "__OTR__objects/object_in/gIngoAdultEraShoesTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraShoesTex[] = dgIngoAdultEraShoesTex;
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#define dgIngoAdultEraPantsTex "__OTR__objects/object_in/gIngoAdultEraPantsTex"
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static const ALIGN_ASSET(2) char gIngoAdultEraPantsTex[] = dgIngoAdultEraPantsTex;
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#define dgIngoAdultEraChestDL "__OTR__objects/object_in/gIngoAdultEraChestDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraChestDL[] = dgIngoAdultEraChestDL;
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#define dgIngoAdultEraHeadDL "__OTR__objects/object_in/gIngoAdultEraHeadDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraHeadDL[] = dgIngoAdultEraHeadDL;
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#define dgIngoAdultEraMustacheDL "__OTR__objects/object_in/gIngoAdultEraMustacheDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraMustacheDL[] = dgIngoAdultEraMustacheDL;
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#define dgIngoAdultEraRightEyebrowDL "__OTR__objects/object_in/gIngoAdultEraRightEyebrowDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightEyebrowDL[] = dgIngoAdultEraRightEyebrowDL;
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#define dgIngoAdultEraLeftEyebrowDL "__OTR__objects/object_in/gIngoAdultEraLeftEyebrowDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftEyebrowDL[] = dgIngoAdultEraLeftEyebrowDL;
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#define dgIngoAdultEraRightShoulderDL "__OTR__objects/object_in/gIngoAdultEraRightShoulderDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightShoulderDL[] = dgIngoAdultEraRightShoulderDL;
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#define dgIngoAdultEraRightArmDL "__OTR__objects/object_in/gIngoAdultEraRightArmDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightArmDL[] = dgIngoAdultEraRightArmDL;
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#define dgIngoAdultEraRightHandDL "__OTR__objects/object_in/gIngoAdultEraRightHandDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightHandDL[] = dgIngoAdultEraRightHandDL;
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#define dgIngoAdultEraLeftShoulderDL "__OTR__objects/object_in/gIngoAdultEraLeftShoulderDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftShoulderDL[] = dgIngoAdultEraLeftShoulderDL;
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#define dgIngoAdultEraLeftArmDL "__OTR__objects/object_in/gIngoAdultEraLeftArmDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftArmDL[] = dgIngoAdultEraLeftArmDL;
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#define dgIngoAdultEraLeftHandDL "__OTR__objects/object_in/gIngoAdultEraLeftHandDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftHandDL[] = dgIngoAdultEraLeftHandDL;
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#define dgIngoAdultEraTorsoDL "__OTR__objects/object_in/gIngoAdultEraTorsoDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraTorsoDL[] = dgIngoAdultEraTorsoDL;
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#define dgIngoAdultEraRightThighDL "__OTR__objects/object_in/gIngoAdultEraRightThighDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightThighDL[] = dgIngoAdultEraRightThighDL;
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#define dgIngoAdultEraRightLegDL "__OTR__objects/object_in/gIngoAdultEraRightLegDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightLegDL[] = dgIngoAdultEraRightLegDL;
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#define dgIngoAdultEraRightFootDL "__OTR__objects/object_in/gIngoAdultEraRightFootDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraRightFootDL[] = dgIngoAdultEraRightFootDL;
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#define dgIngoAdultEraLeftThighDL "__OTR__objects/object_in/gIngoAdultEraLeftThighDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftThighDL[] = dgIngoAdultEraLeftThighDL;
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#define dgIngoAdultEraLeftLegDL "__OTR__objects/object_in/gIngoAdultEraLeftLegDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftLegDL[] = dgIngoAdultEraLeftLegDL;
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#define dgIngoAdultEraLeftFootDL "__OTR__objects/object_in/gIngoAdultEraLeftFootDL"
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static const ALIGN_ASSET(2) char gIngoAdultEraLeftFootDL[] = dgIngoAdultEraLeftFootDL;
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#define dgIngoSkel "__OTR__objects/object_in/gIngoSkel"
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static const ALIGN_ASSET(2) char gIngoSkel[] = dgIngoSkel;
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#define dobject_in_Anim_013C6C "__OTR__objects/object_in/object_in_Anim_013C6C"
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static const ALIGN_ASSET(2) char object_in_Anim_013C6C[] = dobject_in_Anim_013C6C;
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#define dobject_in_Anim_013D60 "__OTR__objects/object_in/object_in_Anim_013D60"
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static const ALIGN_ASSET(2) char object_in_Anim_013D60[] = dobject_in_Anim_013D60;
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#define dobject_in_Anim_01431C "__OTR__objects/object_in/object_in_Anim_01431C"
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static const ALIGN_ASSET(2) char object_in_Anim_01431C[] = dobject_in_Anim_01431C;
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#define dobject_in_Anim_014CA8 "__OTR__objects/object_in/object_in_Anim_014CA8"
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static const ALIGN_ASSET(2) char object_in_Anim_014CA8[] = dobject_in_Anim_014CA8;
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#define dobject_in_Anim_0151C8 "__OTR__objects/object_in/object_in_Anim_0151C8"
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static const ALIGN_ASSET(2) char object_in_Anim_0151C8[] = dobject_in_Anim_0151C8;
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#define dobject_in_Anim_015814 "__OTR__objects/object_in/object_in_Anim_015814"
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static const ALIGN_ASSET(2) char object_in_Anim_015814[] = dobject_in_Anim_015814;
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#define dobject_in_Anim_015DF0 "__OTR__objects/object_in/object_in_Anim_015DF0"
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static const ALIGN_ASSET(2) char object_in_Anim_015DF0[] = dobject_in_Anim_015DF0;
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#define dobject_in_Anim_01646C "__OTR__objects/object_in/object_in_Anim_01646C"
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static const ALIGN_ASSET(2) char object_in_Anim_01646C[] = dobject_in_Anim_01646C;
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#define dobject_in_Anim_016B3C "__OTR__objects/object_in/object_in_Anim_016B3C"
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static const ALIGN_ASSET(2) char object_in_Anim_016B3C[] = dobject_in_Anim_016B3C;
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#define dobject_in_Anim_0175D0 "__OTR__objects/object_in/object_in_Anim_0175D0"
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static const ALIGN_ASSET(2) char object_in_Anim_0175D0[] = dobject_in_Anim_0175D0;
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#define dobject_in_Anim_017B58 "__OTR__objects/object_in/object_in_Anim_017B58"
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static const ALIGN_ASSET(2) char object_in_Anim_017B58[] = dobject_in_Anim_017B58;
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#define dobject_in_Anim_018C38 "__OTR__objects/object_in/object_in_Anim_018C38"
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static const ALIGN_ASSET(2) char object_in_Anim_018C38[] = dobject_in_Anim_018C38;
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#define dgIngoBlob_0020D0 "__OTR__objects/object_in/gIngoBlob_0020D0"
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static const ALIGN_ASSET(2) char gIngoBlob_0020D0[] = dgIngoBlob_0020D0;
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#define dgIngoBlob_003150 "__OTR__objects/object_in/gIngoBlob_003150"
static const ALIGN_ASSET(2) char gIngoBlob_003150[] = dgIngoBlob_003150;
#endif // OBJECTS_OBJECT_IN_H