Shipwright/soh/assets/objects/object_ec/object_ec.h

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#ifndef OBJECTS_OBJECT_EC_H
#define OBJECTS_OBJECT_EC_H 1
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#include "align_asset_macro.h"
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#define dgDemoEcCuccoLadyAnim "__OTR__objects/object_ec/gDemoEcCuccoLadyAnim"
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static const ALIGN_ASSET(2) char gDemoEcCuccoLadyAnim[] = dgDemoEcCuccoLadyAnim;
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#define dgDemoEcCarpenterAnim "__OTR__objects/object_ec/gDemoEcCarpenterAnim"
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static const ALIGN_ASSET(2) char gDemoEcCarpenterAnim[] = dgDemoEcCarpenterAnim;
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#define dgDemoEcWindmillManAnim "__OTR__objects/object_ec/gDemoEcWindmillManAnim"
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static const ALIGN_ASSET(2) char gDemoEcWindmillManAnim[] = dgDemoEcWindmillManAnim;
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#define dgDemoEcGerudoAnim "__OTR__objects/object_ec/gDemoEcGerudoAnim"
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static const ALIGN_ASSET(2) char gDemoEcGerudoAnim[] = dgDemoEcGerudoAnim;
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#define dgDemoEcGoronAnim "__OTR__objects/object_ec/gDemoEcGoronAnim"
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static const ALIGN_ASSET(2) char gDemoEcGoronAnim[] = dgDemoEcGoronAnim;
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#define dgDemoEcGoron2Anim "__OTR__objects/object_ec/gDemoEcGoron2Anim"
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static const ALIGN_ASSET(2) char gDemoEcGoron2Anim[] = dgDemoEcGoron2Anim;
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#define dgDemoEcIngoAnim "__OTR__objects/object_ec/gDemoEcIngoAnim"
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static const ALIGN_ASSET(2) char gDemoEcIngoAnim[] = dgDemoEcIngoAnim;
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#define dgDemoEcDancingKokiriAnim "__OTR__objects/object_ec/gDemoEcDancingKokiriAnim"
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static const ALIGN_ASSET(2) char gDemoEcDancingKokiriAnim[] = dgDemoEcDancingKokiriAnim;
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#define dgDemoEcKokiriAnim "__OTR__objects/object_ec/gDemoEcKokiriAnim"
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static const ALIGN_ASSET(2) char gDemoEcKokiriAnim[] = dgDemoEcKokiriAnim;
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#define dgDemoEcOldManAnim "__OTR__objects/object_ec/gDemoEcOldManAnim"
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static const ALIGN_ASSET(2) char gDemoEcOldManAnim[] = dgDemoEcOldManAnim;
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#define dgDemoEcAnim_006220 "__OTR__objects/object_ec/gDemoEcAnim_006220"
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static const ALIGN_ASSET(2) char gDemoEcAnim_006220[] = dgDemoEcAnim_006220;
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#define dgDemoEcAnim_006930 "__OTR__objects/object_ec/gDemoEcAnim_006930"
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static const ALIGN_ASSET(2) char gDemoEcAnim_006930[] = dgDemoEcAnim_006930;
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#define dgDemoEcKingZoraAnim "__OTR__objects/object_ec/gDemoEcKingZoraAnim"
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static const ALIGN_ASSET(2) char gDemoEcKingZoraAnim[] = dgDemoEcKingZoraAnim;
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#define dgDemoEcAnim_008D1C "__OTR__objects/object_ec/gDemoEcAnim_008D1C"
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static const ALIGN_ASSET(2) char gDemoEcAnim_008D1C[] = dgDemoEcAnim_008D1C;
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#define dgDemoEcAnim_009234 "__OTR__objects/object_ec/gDemoEcAnim_009234"
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static const ALIGN_ASSET(2) char gDemoEcAnim_009234[] = dgDemoEcAnim_009234;
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#define dgDemoEcMidoAnim "__OTR__objects/object_ec/gDemoEcMidoAnim"
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static const ALIGN_ASSET(2) char gDemoEcMidoAnim[] = dgDemoEcMidoAnim;
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#define dgDemoEcJumpingCuccoAnim "__OTR__objects/object_ec/gDemoEcJumpingCuccoAnim"
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static const ALIGN_ASSET(2) char gDemoEcJumpingCuccoAnim[] = dgDemoEcJumpingCuccoAnim;
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#define dgDemoEcJumpingCucco2Anim "__OTR__objects/object_ec/gDemoEcJumpingCucco2Anim"
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static const ALIGN_ASSET(2) char gDemoEcJumpingCucco2Anim[] = dgDemoEcJumpingCucco2Anim;
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#define dgDemoEcWalkingCuccoAnim "__OTR__objects/object_ec/gDemoEcWalkingCuccoAnim"
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static const ALIGN_ASSET(2) char gDemoEcWalkingCuccoAnim[] = dgDemoEcWalkingCuccoAnim;
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#define dgDemoEcPotionShopOwnerAnim "__OTR__objects/object_ec/gDemoEcPotionShopOwnerAnim"
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static const ALIGN_ASSET(2) char gDemoEcPotionShopOwnerAnim[] = dgDemoEcPotionShopOwnerAnim;
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#define dgDemoEcTalonAnim "__OTR__objects/object_ec/gDemoEcTalonAnim"
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static const ALIGN_ASSET(2) char gDemoEcTalonAnim[] = dgDemoEcTalonAnim;
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#define dgDemoEcDancingZoraAnim "__OTR__objects/object_ec/gDemoEcDancingZoraAnim"
static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim;
#endif // OBJECTS_OBJECT_EC_H