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#ifndef OBJECTS_OBJECT_GT_H
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#define OBJECTS_OBJECT_GT_H 1
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#include "align_asset_macro.h"
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#define dgTowerCollapseCsFlameSmokeTex "__OTR__objects/object_gt/gTowerCollapseCsFlameSmokeTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsFlameSmokeTex[] = dgTowerCollapseCsFlameSmokeTex;
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#define dgTowerCollapseCsGrayStoneTex "__OTR__objects/object_gt/gTowerCollapseCsGrayStoneTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsGrayStoneTex[] = dgTowerCollapseCsGrayStoneTex;
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#define dgTowerCollapseCsExteriorBlackStoneTex "__OTR__objects/object_gt/gTowerCollapseCsExteriorBlackStoneTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorBlackStoneTex[] = dgTowerCollapseCsExteriorBlackStoneTex;
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#define dgTowerCollapseCsTex_B870 "__OTR__objects/object_gt/gTowerCollapseCsTex_B870"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_B870[] = dgTowerCollapseCsTex_B870;
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#define dgTowerCollapseCsRaftersTex "__OTR__objects/object_gt/gTowerCollapseCsRaftersTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsRaftersTex[] = dgTowerCollapseCsRaftersTex;
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#define dgTowerCollapseCsBrownPaneledFloor1Tex "__OTR__objects/object_gt/gTowerCollapseCsBrownPaneledFloor1Tex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsBrownPaneledFloor1Tex[] = dgTowerCollapseCsBrownPaneledFloor1Tex;
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#define dgTowerCollapseCsBrownPaneledFloor2Tex "__OTR__objects/object_gt/gTowerCollapseCsBrownPaneledFloor2Tex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsBrownPaneledFloor2Tex[] = dgTowerCollapseCsBrownPaneledFloor2Tex;
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#define dgTowerCollapseCsExteriorPillarStoneTex "__OTR__objects/object_gt/gTowerCollapseCsExteriorPillarStoneTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorPillarStoneTex[] = dgTowerCollapseCsExteriorPillarStoneTex;
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#define dgTowerCollapseCsRailingTex "__OTR__objects/object_gt/gTowerCollapseCsRailingTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsRailingTex[] = dgTowerCollapseCsRailingTex;
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#define dgTowerCollapseCsTex_EEF0 "__OTR__objects/object_gt/gTowerCollapseCsTex_EEF0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_EEF0[] = dgTowerCollapseCsTex_EEF0;
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#define dgTowerCollapseCsTex_F2F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_F2F0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_F2F0[] = dgTowerCollapseCsTex_F2F0;
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#define dgTowerCollapseCsGrayFloorTex "__OTR__objects/object_gt/gTowerCollapseCsGrayFloorTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsGrayFloorTex[] = dgTowerCollapseCsGrayFloorTex;
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#define dgTowerCollapseCsTex_F6F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_F6F0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_F6F0[] = dgTowerCollapseCsTex_F6F0;
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#define dgTowerCollapseCsBoltedSidesTex "__OTR__objects/object_gt/gTowerCollapseCsBoltedSidesTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsBoltedSidesTex[] = dgTowerCollapseCsBoltedSidesTex;
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#define dgTowerCollapseCsSpikeTex "__OTR__objects/object_gt/gTowerCollapseCsSpikeTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsSpikeTex[] = dgTowerCollapseCsSpikeTex;
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#define dgTowerCollapseCsCollapsedCastleEdgeTex "__OTR__objects/object_gt/gTowerCollapseCsCollapsedCastleEdgeTex"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedCastleEdgeTex[] = dgTowerCollapseCsCollapsedCastleEdgeTex;
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#define dgTowerCollapseCsTex_11FF0 "__OTR__objects/object_gt/gTowerCollapseCsTex_11FF0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_11FF0[] = dgTowerCollapseCsTex_11FF0;
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#define dgTowerCollapseCsTex_123F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_123F0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_123F0[] = dgTowerCollapseCsTex_123F0;
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#define dgTowerCollapseCsTex_125F0 "__OTR__objects/object_gt/gTowerCollapseCsTex_125F0"
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static const ALIGN_ASSET(2) char gTowerCollapseCsTex_125F0[] = dgTowerCollapseCsTex_125F0;
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#define dgTowerCollapseCsExteriorStructureDL "__OTR__objects/object_gt/gTowerCollapseCsExteriorStructureDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsExteriorStructureDL[] = dgTowerCollapseCsExteriorStructureDL;
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#define dgTowerCollapseCsFlameSmokeDL "__OTR__objects/object_gt/gTowerCollapseCsFlameSmokeDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsFlameSmokeDL[] = dgTowerCollapseCsFlameSmokeDL;
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#define dgTowerCollapseCsCollapsedStructureInnerDL "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureInnerDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerDL[] = dgTowerCollapseCsCollapsedStructureInnerDL;
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#define dgTowerCollapseCsCollapsedStructureOuterDL "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterDL[] = dgTowerCollapseCsCollapsedStructureOuterDL;
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#define dgTowerCollapseCsStandalonePillarDL "__OTR__objects/object_gt/gTowerCollapseCsStandalonePillarDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsStandalonePillarDL[] = dgTowerCollapseCsStandalonePillarDL;
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#define dgTowerCollapseCsWalkwayDL "__OTR__objects/object_gt/gTowerCollapseCsWalkwayDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsWalkwayDL[] = dgTowerCollapseCsWalkwayDL;
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#define dgTowerCollapseCsAlternativeWalkwayDL "__OTR__objects/object_gt/gTowerCollapseCsAlternativeWalkwayDL"
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static const ALIGN_ASSET(2) char gTowerCollapseCsAlternativeWalkwayDL[] = dgTowerCollapseCsAlternativeWalkwayDL;
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#define dgTowerCollapseCsCollapsedStructureInnerCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureInnerCol"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerCol[] = dgTowerCollapseCsCollapsedStructureInnerCol;
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#define dgTowerCollapseCsCollapsedStructureOuterCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterCol"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol;
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#endif // OBJECTS_OBJECT_GT_H
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