Shipwright/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_1.h

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#ifndef DUNGEONS_JYASINBOSS_ROOM_1_H
#define DUNGEONS_JYASINBOSS_ROOM_1_H 1
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#include "align_asset_macro.h"
#define djyasinboss_room_1Tex_002E38 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_002E38"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_002E38[] = djyasinboss_room_1Tex_002E38;
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#define djyasinboss_room_1Tex_003E38 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_003E38"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_003E38[] = djyasinboss_room_1Tex_003E38;
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#define djyasinboss_room_1Tex_004E38 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_004E38"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_004E38[] = djyasinboss_room_1Tex_004E38;
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#define djyasinboss_room_1Tex_005638 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_005638"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_005638[] = djyasinboss_room_1Tex_005638;
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#define djyasinboss_room_1Tex_006638 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_006638"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_006638[] = djyasinboss_room_1Tex_006638;
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#define djyasinboss_room_1Tex_006E38 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_006E38"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_006E38[] = djyasinboss_room_1Tex_006E38;
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#define djyasinboss_room_1Tex_007638 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Tex_007638"
static const ALIGN_ASSET(2) char jyasinboss_room_1Tex_007638[] = djyasinboss_room_1Tex_007638;
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#define djyasinboss_room_1TLUT_002E18 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1TLUT_002E18"
static const ALIGN_ASSET(2) char jyasinboss_room_1TLUT_002E18[] = djyasinboss_room_1TLUT_002E18;
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#define djyasinboss_room_1DL_002DD0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1DL_002DD0"
static const ALIGN_ASSET(2) char jyasinboss_room_1DL_002DD0[] = djyasinboss_room_1DL_002DD0;
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#define djyasinboss_room_1Set_0001B0DL_002DD0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Set_0001B0DL_002DD0"
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static const ALIGN_ASSET(2) char jyasinboss_room_1Set_0001B0DL_002DD0[] = djyasinboss_room_1Set_0001B0DL_002DD0;
#define djyasinboss_room_1Set_000320DL_002DD0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Set_000320DL_002DD0"
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static const ALIGN_ASSET(2) char jyasinboss_room_1Set_000320DL_002DD0[] = djyasinboss_room_1Set_000320DL_002DD0;
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#define djyasinboss_room_1Set_000490DL_002DD0 "__OTR__scenes/shared/jyasinboss_scene/jyasinboss_room_1Set_000490DL_002DD0"
static const ALIGN_ASSET(2) char jyasinboss_room_1Set_000490DL_002DD0[] = djyasinboss_room_1Set_000490DL_002DD0;
#endif // DUNGEONS_JYASINBOSS_ROOM_1_H