17 lines
360 B
C
17 lines
360 B
C
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#ifndef Z_BG_MENKURI_EYE_H
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#define Z_BG_MENKURI_EYE_H
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#include "ultra64.h"
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#include "global.h"
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struct BgMenkuriEye;
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typedef struct BgMenkuriEye {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ s16 framesUntilDisable;
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/* 0x0150 */ ColliderJntSph collider;
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/* 0x0170 */ ColliderJntSphElement colliderItems[1];
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} BgMenkuriEye; // size = 0x01B0
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#endif
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