Shipwright/ZAPDTR/ZAPD/ZAudio.cpp

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#include "ZAudio.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/File.h"
#include "Utils/Path.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
REGISTER_ZFILENODE(Audio, ZAudio);
ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent)
{
RegisterRequiredAttribute("SoundFontTableOffset");
RegisterRequiredAttribute("SequenceTableOffset");
RegisterRequiredAttribute("SampleBankTableOffset");
RegisterRequiredAttribute("SequenceFontTableOffset");
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}
void ZAudio::ParseXML(tinyxml2::XMLElement* reader)
{
ZResource::ParseXML(reader);
auto t = reader->Name();
auto child = reader->FirstChildElement();
while (child != nullptr)
{
if (std::string(child->Value()) == "Sequences")
{
auto seqChild = child->FirstChildElement();
while (seqChild != nullptr)
{
if (std::string(seqChild->Value()) == "Sequence")
{
seqNames.push_back(seqChild->Attribute("Name"));
}
seqChild = seqChild->NextSiblingElement();
}
}
if (std::string(child->Value()) == "Samples")
{
int bankId = child->IntAttribute("Bank", 0);
auto sampChild = child->FirstChildElement();
while (sampChild != nullptr)
{
if (std::string(sampChild->Value()) == "Sample")
{
auto atStr = sampChild->FirstChildElement()->Attribute("At");
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auto loopStr = sampChild->FirstChildElement()->Attribute("LoopOffset");
uint32_t loopOffset = 0xFFFFFFFF;
uint32_t atOffset = StringHelper::StrToL(atStr, 16);
if (loopStr != NULL)
{
loopOffset = StringHelper::StrToL(loopStr, 16);
specialLoopSamples[loopOffset] = atOffset;
}
sampleOffsets[bankId][loopOffset][atOffset] = sampChild->Attribute("Name");
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}
sampChild = sampChild->NextSiblingElement();
}
}
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if (std::string(child->Value()) == "Soundfont")
{
auto name = child->Attribute("Name");
auto index = child->IntAttribute("Index", 0);
soundFontNames[index] = name;
}
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child = child->NextSiblingElement();
}
}
void ZAudio::DecodeADPCMSample(SampleEntry* sample)
{
int16_t buffer[1024 * 128];
int16_t* out = &buffer[0];
}
std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset)
{
std::vector<AdsrEnvelope*> result;
while (true)
{
AdsrEnvelope* env = new AdsrEnvelope();
env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0);
env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2);
envelopeOffset += 4;
result.push_back(env);
if (env->delay < 0)
break;
}
return result;
}
SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank,
std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
int soundFontOffset,
int baseOffset)
{
SoundFontEntry* soundFont = new SoundFontEntry();
soundFont->sampleEntry = ParseSampleEntry(
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audioBank, audioTable, audioSampleBankEntry, bankIndex,
BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset);
soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4);
return soundFont;
}
SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank,
std::vector<uint8_t> audioTable,
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AudioTableEntry audioSampleBankEntry, int bankIndex,
int sampleOffset,
int baseOffset)
{
int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr;
if (samples.find(sampleOffset) == samples.end())
{
SampleEntry* sample = new SampleEntry();
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sample->bankId = bankIndex;
int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF;
int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset;
int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset;
char* sampleData = (char*)malloc(sampleSize);
memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize);
sample->data = std::vector<uint8_t>(sampleSize);
memcpy(sample->data.data(), sampleData, sampleSize);
uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0));
sample->codec = (origField >> 28) & 0x0F;
sample->medium = (origField >> 24) & 0x03;
sample->unk_bit26 = (origField >> 22) & 0x01;
sample->unk_bit25 = (origField >> 21) & 0x01;
sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0);
sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4);
sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8);
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if (sample->loop.count != 0)
{
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for (int i = 0; i < 16; i++)
{
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int16_t state = BitConverter::ToInt16BE(audioBank, loopOffset + 16 + (i * 2));
sample->loop.states.push_back(state);
}
}
sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0);
sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4);
for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++)
{
sample->book.books.push_back(
BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2)));
}
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sample->sampleDataOffset = sampleDataOffset;
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if (specialLoopSamples.find(loopOffset) != specialLoopSamples.end())
sample->sampleLoopOffset = loopOffset;
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sample->fileName = StringHelper::Sprintf("audio/samples/sample_%08X", sampleOffset);
samples[sampleOffset] = sample;
return sample;
}
else
{
return samples[sampleOffset];
}
}
std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset)
{
std::vector<AudioTableEntry> entries;
int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0);
int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4);
int currentOffset = baseOffset + 16;
for (int i = 0; i < numEntries; i++)
{
AudioTableEntry entry;
entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0);
entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4);
entry.medium = codeData[currentOffset + 8];
entry.cachePolicy = codeData[currentOffset + 9];
entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10);
entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12);
entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14);
entries.push_back(entry);
currentOffset += 16;
}
return entries;
}
void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable,
std::vector<AudioTableEntry> audioSampleBank,
AudioTableEntry& entry)
{
int ptr = entry.ptr;
int size = entry.size;
int sampleBankId1 = (entry.data1 >> 8) & 0xFF;
int sampleBankId2 = (entry.data1) & 0xFF;
int numInstruments = (entry.data2 >> 8) & 0xFF;
int numDrums = entry.data2 & 0xFF;
int numSfx = entry.data3;
int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr;
for (int i = 0; i < numDrums; i++)
{
DrumEntry drum;
int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset);
if (samplePtr != 0)
{
samplePtr += ptr;
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drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr);
drum.releaseRate = codeData[samplePtr + 0];
drum.pan = codeData[samplePtr + 1];
drum.loaded = codeData[samplePtr + 2];
drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8);
drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr);
}
entry.drums.push_back(drum);
currentOffset += 4;
}
currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr;
for (int i = 0; i < numSfx; i++)
{
SoundFontEntry* sfx;
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sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1,
currentOffset, ptr);
entry.soundEffects.push_back(sfx);
currentOffset += 8;
}
for (int i = 0; i < numInstruments; i++)
{
InstrumentEntry instrument;
currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4));
instrument.isValidInstrument = currentOffset != 0;
if (currentOffset != 0)
{
currentOffset += ptr;
instrument.loaded = codeData[currentOffset + 0];
instrument.normalRangeLo = codeData[currentOffset + 1];
instrument.normalRangeHi = codeData[currentOffset + 2];
instrument.releaseRate = codeData[currentOffset + 3];
instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr);
if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0)
instrument.lowNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 8, ptr);
if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0)
instrument.normalNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 16, ptr);
if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 &&
instrument.normalRangeHi != 0x7F)
instrument.highNotesSound = ParseSoundFontEntry(
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codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 24, ptr);
}
entry.instruments.push_back(instrument);
}
}
void ZAudio::ParseRawData()
{
ZResource::ParseRawData();
std::vector<uint8_t> codeData;
std::vector<uint8_t> audioTableData;
std::vector<uint8_t> audioBankData;
std::vector<uint8_t> audioSeqData;
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
codeData = Globals::Instance->GetBaseromFile("code");
else
codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code");
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
audioTableData = Globals::Instance->GetBaseromFile("Audiotable");
else
audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable");
if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
audioBankData = Globals::Instance->GetBaseromFile("Audiobank");
else
audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank");
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
audioSeqData = Globals::Instance->GetBaseromFile("Audioseq");
else
audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() +
"Audioseq");
// TABLE PARSING
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// MQ DBG ROM
//int gSoundFontTableOffset = 0x138270;
//int gSequenceTableOffset = 0x1386A0;
//int gSampleBankTableOffset = 0x138D90;
//int gSequenceFontTableOffset = 0x1384E0;
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// NTSC 1.0
//int gSoundFontTableOffset = 0x1026A0;
//int gSequenceTableOffset = 0x102AD0;
//int gSampleBankTableOffset = 0x1031C0;
//int gSequenceFontTableOffset = 0x102910;
int gSoundFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SoundFontTableOffset").value, 16);
int gSequenceTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceTableOffset").value, 16);
int gSampleBankTableOffset = StringHelper::StrToL(registeredAttributes.at("SampleBankTableOffset").value, 16);
int gSequenceFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceFontTableOffset").value, 16);
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soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset);
sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset);
sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset);
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// SEQEUNCE FONT TABLE PARSING
for (int i = 0; i < sequenceTable.size(); i++)
{
uint16_t idx = BitConverter::ToUInt16BE(codeData, gSequenceFontTableOffset + (i * 2));
uint8_t numFonts = codeData[gSequenceFontTableOffset + (idx++)];
std::vector<uint32_t> fontIds;
for (int j = 0; j < numFonts; j++)
{
uint8_t fontId = codeData[gSequenceFontTableOffset + (idx++)];
fontIds.push_back(fontId);
}
fontIndices.push_back(fontIds);
}
// SAMPLE/FONT PARSING
for (int i = 0; i < soundFontTable.size(); i++)
{
ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]);
}
// SEQUENCE PARSING
for (int i = 0; i < sequenceTable.size(); i++)
{
int seqDestIdx = i;
if (sequenceTable[i].size == 0)
seqDestIdx = sequenceTable[i].ptr;
std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size);
memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr,
sequenceTable[seqDestIdx].size);
sequences.push_back(seqVec);
}
}
std::string ZAudio::GetSourceTypeName() const
{
return "u8";
}
size_t ZAudio::GetRawDataSize() const
{
return 1;
}
ZResourceType ZAudio::GetResourceType() const
{
return ZResourceType::Audio;
}