Shipwright/soh/assets/objects/object_zf/object_zf.h

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2023-02-14 08:29:46 -05:00
#pragma once
#define dgZfDinolfosTLUT "__OTR__objects/object_zf/gZfDinolfosTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosTLUT[] = dgZfDinolfosTLUT;
#else
static const char gZfDinolfosTLUT[] __attribute__((aligned (2))) = dgZfDinolfosTLUT;
#endif
#define dobject_zf_Tex_000200 "__OTR__objects/object_zf/object_zf_Tex_000200"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000200[] = dobject_zf_Tex_000200;
#else
static const char object_zf_Tex_000200[] __attribute__((aligned (2))) = dobject_zf_Tex_000200;
#endif
#define dobject_zf_Tex_000240 "__OTR__objects/object_zf/object_zf_Tex_000240"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000240[] = dobject_zf_Tex_000240;
#else
static const char object_zf_Tex_000240[] __attribute__((aligned (2))) = dobject_zf_Tex_000240;
#endif
#define dgZfDinolfosSpineTex "__OTR__objects/object_zf/gZfDinolfosSpineTex"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosSpineTex[] = dgZfDinolfosSpineTex;
#else
static const char gZfDinolfosSpineTex[] __attribute__((aligned (2))) = dgZfDinolfosSpineTex;
#endif
#define dobject_zf_Tex_0003C0 "__OTR__objects/object_zf/object_zf_Tex_0003C0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_0003C0[] = dobject_zf_Tex_0003C0;
#else
static const char object_zf_Tex_0003C0[] __attribute__((aligned (2))) = dobject_zf_Tex_0003C0;
#endif
#define dobject_zf_Tex_000440 "__OTR__objects/object_zf/object_zf_Tex_000440"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000440[] = dobject_zf_Tex_000440;
#else
static const char object_zf_Tex_000440[] __attribute__((aligned (2))) = dobject_zf_Tex_000440;
#endif
#define dobject_zf_Tex_000540 "__OTR__objects/object_zf/object_zf_Tex_000540"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000540[] = dobject_zf_Tex_000540;
#else
static const char object_zf_Tex_000540[] __attribute__((aligned (2))) = dobject_zf_Tex_000540;
#endif
#define dobject_zf_Tex_000580 "__OTR__objects/object_zf/object_zf_Tex_000580"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000580[] = dobject_zf_Tex_000580;
#else
static const char object_zf_Tex_000580[] __attribute__((aligned (2))) = dobject_zf_Tex_000580;
#endif
#define dobject_zf_Tex_000600 "__OTR__objects/object_zf/object_zf_Tex_000600"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_000600[] = dobject_zf_Tex_000600;
#else
static const char object_zf_Tex_000600[] __attribute__((aligned (2))) = dobject_zf_Tex_000600;
#endif
#define dgZfDinolfosNormalEyeTex "__OTR__objects/object_zf/gZfDinolfosNormalEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosNormalEyeTex[] = dgZfDinolfosNormalEyeTex;
#else
static const char gZfDinolfosNormalEyeTex[] __attribute__((aligned (2))) = dgZfDinolfosNormalEyeTex;
#endif
#define dgZfDinolfosRightThighDL "__OTR__objects/object_zf/gZfDinolfosRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosRightThighDL[] = dgZfDinolfosRightThighDL;
#else
static const char gZfDinolfosRightThighDL[] __attribute__((aligned (2))) = dgZfDinolfosRightThighDL;
#endif
#define dgZfDinolfosRightShinDL "__OTR__objects/object_zf/gZfDinolfosRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosRightShinDL[] = dgZfDinolfosRightShinDL;
#else
static const char gZfDinolfosRightShinDL[] __attribute__((aligned (2))) = dgZfDinolfosRightShinDL;
#endif
#define dgZfDinolfosRightFootDL "__OTR__objects/object_zf/gZfDinolfosRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosRightFootDL[] = dgZfDinolfosRightFootDL;
#else
static const char gZfDinolfosRightFootDL[] __attribute__((aligned (2))) = dgZfDinolfosRightFootDL;
#endif
#define dgZfDinolfosLeftThighDL "__OTR__objects/object_zf/gZfDinolfosLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftThighDL[] = dgZfDinolfosLeftThighDL;
#else
static const char gZfDinolfosLeftThighDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftThighDL;
#endif
#define dgZfDinolfosLeftShinDL "__OTR__objects/object_zf/gZfDinolfosLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftShinDL[] = dgZfDinolfosLeftShinDL;
#else
static const char gZfDinolfosLeftShinDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftShinDL;
#endif
#define dgZfDinolfosLeftFootDL "__OTR__objects/object_zf/gZfDinolfosLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftFootDL[] = dgZfDinolfosLeftFootDL;
#else
static const char gZfDinolfosLeftFootDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftFootDL;
#endif
#define dgZfDinolfosRightUpperArmDL "__OTR__objects/object_zf/gZfDinolfosRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosRightUpperArmDL[] = dgZfDinolfosRightUpperArmDL;
#else
static const char gZfDinolfosRightUpperArmDL[] __attribute__((aligned (2))) = dgZfDinolfosRightUpperArmDL;
#endif
#define dgZfDinolfosRightForearmDL "__OTR__objects/object_zf/gZfDinolfosRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosRightForearmDL[] = dgZfDinolfosRightForearmDL;
#else
static const char gZfDinolfosRightForearmDL[] __attribute__((aligned (2))) = dgZfDinolfosRightForearmDL;
#endif
#define dgZfDinolfosSwordDL "__OTR__objects/object_zf/gZfDinolfosSwordDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosSwordDL[] = dgZfDinolfosSwordDL;
#else
static const char gZfDinolfosSwordDL[] __attribute__((aligned (2))) = dgZfDinolfosSwordDL;
#endif
#define dgZfDinolfosLeftUpperArmDL "__OTR__objects/object_zf/gZfDinolfosLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftUpperArmDL[] = dgZfDinolfosLeftUpperArmDL;
#else
static const char gZfDinolfosLeftUpperArmDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftUpperArmDL;
#endif
#define dgZfDinolfosLeftForearmDL "__OTR__objects/object_zf/gZfDinolfosLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftForearmDL[] = dgZfDinolfosLeftForearmDL;
#else
static const char gZfDinolfosLeftForearmDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftForearmDL;
#endif
#define dgZfDinolfosLeftHandDL "__OTR__objects/object_zf/gZfDinolfosLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosLeftHandDL[] = dgZfDinolfosLeftHandDL;
#else
static const char gZfDinolfosLeftHandDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftHandDL;
#endif
#define dgZfDinolfosTailBaseDL "__OTR__objects/object_zf/gZfDinolfosTailBaseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosTailBaseDL[] = dgZfDinolfosTailBaseDL;
#else
static const char gZfDinolfosTailBaseDL[] __attribute__((aligned (2))) = dgZfDinolfosTailBaseDL;
#endif
#define dgZfDinolfosTailTipDL "__OTR__objects/object_zf/gZfDinolfosTailTipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosTailTipDL[] = dgZfDinolfosTailTipDL;
#else
static const char gZfDinolfosTailTipDL[] __attribute__((aligned (2))) = dgZfDinolfosTailTipDL;
#endif
#define dgZfDinolfosScabbardDL "__OTR__objects/object_zf/gZfDinolfosScabbardDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosScabbardDL[] = dgZfDinolfosScabbardDL;
#else
static const char gZfDinolfosScabbardDL[] __attribute__((aligned (2))) = dgZfDinolfosScabbardDL;
#endif
#define dgZfDinolfosTrunkDL "__OTR__objects/object_zf/gZfDinolfosTrunkDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosTrunkDL[] = dgZfDinolfosTrunkDL;
#else
static const char gZfDinolfosTrunkDL[] __attribute__((aligned (2))) = dgZfDinolfosTrunkDL;
#endif
#define dgZfDinolfosChestArmorDL "__OTR__objects/object_zf/gZfDinolfosChestArmorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosChestArmorDL[] = dgZfDinolfosChestArmorDL;
#else
static const char gZfDinolfosChestArmorDL[] __attribute__((aligned (2))) = dgZfDinolfosChestArmorDL;
#endif
#define dgZfDinolfosNeckDL "__OTR__objects/object_zf/gZfDinolfosNeckDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosNeckDL[] = dgZfDinolfosNeckDL;
#else
static const char gZfDinolfosNeckDL[] __attribute__((aligned (2))) = dgZfDinolfosNeckDL;
#endif
#define dgZfDinolfosJawDL "__OTR__objects/object_zf/gZfDinolfosJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosJawDL[] = dgZfDinolfosJawDL;
#else
static const char gZfDinolfosJawDL[] __attribute__((aligned (2))) = dgZfDinolfosJawDL;
#endif
#define dgZfDinolfosHeadDL "__OTR__objects/object_zf/gZfDinolfosHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosHeadDL[] = dgZfDinolfosHeadDL;
#else
static const char gZfDinolfosHeadDL[] __attribute__((aligned (2))) = dgZfDinolfosHeadDL;
#endif
#define dgZfDinolfosSkel "__OTR__objects/object_zf/gZfDinolfosSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDinolfosSkel[] = dgZfDinolfosSkel;
#else
static const char gZfDinolfosSkel[] __attribute__((aligned (2))) = dgZfDinolfosSkel;
#endif
#define dgZfWalkingAnim "__OTR__objects/object_zf/gZfWalkingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfWalkingAnim[] = dgZfWalkingAnim;
#else
static const char gZfWalkingAnim[] __attribute__((aligned (2))) = dgZfWalkingAnim;
#endif
#define dgZfLandingAnim "__OTR__objects/object_zf/gZfLandingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLandingAnim[] = dgZfLandingAnim;
#else
static const char gZfLandingAnim[] __attribute__((aligned (2))) = dgZfLandingAnim;
#endif
#define dgZfJumpingAnim "__OTR__objects/object_zf/gZfJumpingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfJumpingAnim[] = dgZfJumpingAnim;
#else
static const char gZfJumpingAnim[] __attribute__((aligned (2))) = dgZfJumpingAnim;
#endif
#define dgZfSlashAnim "__OTR__objects/object_zf/gZfSlashAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfSlashAnim[] = dgZfSlashAnim;
#else
static const char gZfSlashAnim[] __attribute__((aligned (2))) = dgZfSlashAnim;
#endif
#define dgZfCryingAnim "__OTR__objects/object_zf/gZfCryingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfCryingAnim[] = dgZfCryingAnim;
#else
static const char gZfCryingAnim[] __attribute__((aligned (2))) = dgZfCryingAnim;
#endif
#define dobject_zf_Tex_00B120 "__OTR__objects/object_zf/object_zf_Tex_00B120"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00B120[] = dobject_zf_Tex_00B120;
#else
static const char object_zf_Tex_00B120[] __attribute__((aligned (2))) = dobject_zf_Tex_00B120;
#endif
#define dobject_zf_Tex_00B920 "__OTR__objects/object_zf/object_zf_Tex_00B920"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00B920[] = dobject_zf_Tex_00B920;
#else
static const char object_zf_Tex_00B920[] __attribute__((aligned (2))) = dobject_zf_Tex_00B920;
#endif
#define dobject_zf_Tex_00B9A0 "__OTR__objects/object_zf/object_zf_Tex_00B9A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00B9A0[] = dobject_zf_Tex_00B9A0;
#else
static const char object_zf_Tex_00B9A0[] __attribute__((aligned (2))) = dobject_zf_Tex_00B9A0;
#endif
#define dobject_zf_Tex_00BA20 "__OTR__objects/object_zf/object_zf_Tex_00BA20"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BA20[] = dobject_zf_Tex_00BA20;
#else
static const char object_zf_Tex_00BA20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BA20;
#endif
#define dobject_zf_Tex_00BAA0 "__OTR__objects/object_zf/object_zf_Tex_00BAA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BAA0[] = dobject_zf_Tex_00BAA0;
#else
static const char object_zf_Tex_00BAA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BAA0;
#endif
#define dobject_zf_Tex_00BB20 "__OTR__objects/object_zf/object_zf_Tex_00BB20"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BB20[] = dobject_zf_Tex_00BB20;
#else
static const char object_zf_Tex_00BB20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BB20;
#endif
#define dobject_zf_Tex_00BBA0 "__OTR__objects/object_zf/object_zf_Tex_00BBA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BBA0[] = dobject_zf_Tex_00BBA0;
#else
static const char object_zf_Tex_00BBA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BBA0;
#endif
#define dobject_zf_Tex_00BDA0 "__OTR__objects/object_zf/object_zf_Tex_00BDA0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BDA0[] = dobject_zf_Tex_00BDA0;
#else
static const char object_zf_Tex_00BDA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BDA0;
#endif
#define dobject_zf_Tex_00BE20 "__OTR__objects/object_zf/object_zf_Tex_00BE20"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00BE20[] = dobject_zf_Tex_00BE20;
#else
static const char object_zf_Tex_00BE20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BE20;
#endif
#define dobject_zf_Tex_00C020 "__OTR__objects/object_zf/object_zf_Tex_00C020"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00C020[] = dobject_zf_Tex_00C020;
#else
static const char object_zf_Tex_00C020[] __attribute__((aligned (2))) = dobject_zf_Tex_00C020;
#endif
#define dobject_zf_Tex_00C220 "__OTR__objects/object_zf/object_zf_Tex_00C220"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00C220[] = dobject_zf_Tex_00C220;
#else
static const char object_zf_Tex_00C220[] __attribute__((aligned (2))) = dobject_zf_Tex_00C220;
#endif
#define dobject_zf_Tex_00C2A0 "__OTR__objects/object_zf/object_zf_Tex_00C2A0"
#ifdef _WIN32
static const __declspec(align(2)) char object_zf_Tex_00C2A0[] = dobject_zf_Tex_00C2A0;
#else
static const char object_zf_Tex_00C2A0[] __attribute__((aligned (2))) = dobject_zf_Tex_00C2A0;
#endif
#define dgZfLizalfosLeftThighDL "__OTR__objects/object_zf/gZfLizalfosLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftThighDL[] = dgZfLizalfosLeftThighDL;
#else
static const char gZfLizalfosLeftThighDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftThighDL;
#endif
#define dgZfLizalfosLeftShinDL "__OTR__objects/object_zf/gZfLizalfosLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftShinDL[] = dgZfLizalfosLeftShinDL;
#else
static const char gZfLizalfosLeftShinDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftShinDL;
#endif
#define dgZfLizalfosLeftFootDL "__OTR__objects/object_zf/gZfLizalfosLeftFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftFootDL[] = dgZfLizalfosLeftFootDL;
#else
static const char gZfLizalfosLeftFootDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftFootDL;
#endif
#define dgZfLizalfosLeftUpperArmDL "__OTR__objects/object_zf/gZfLizalfosLeftUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftUpperArmDL[] = dgZfLizalfosLeftUpperArmDL;
#else
static const char gZfLizalfosLeftUpperArmDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftUpperArmDL;
#endif
#define dgZfLizalfosLeftForearmDL "__OTR__objects/object_zf/gZfLizalfosLeftForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftForearmDL[] = dgZfLizalfosLeftForearmDL;
#else
static const char gZfLizalfosLeftForearmDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftForearmDL;
#endif
#define dgZfLizalfosLeftHandDL "__OTR__objects/object_zf/gZfLizalfosLeftHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosLeftHandDL[] = dgZfLizalfosLeftHandDL;
#else
static const char gZfLizalfosLeftHandDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftHandDL;
#endif
#define dgZfLizalfosRightThighDL "__OTR__objects/object_zf/gZfLizalfosRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosRightThighDL[] = dgZfLizalfosRightThighDL;
#else
static const char gZfLizalfosRightThighDL[] __attribute__((aligned (2))) = dgZfLizalfosRightThighDL;
#endif
#define dgZfLizalfosRightShinDL "__OTR__objects/object_zf/gZfLizalfosRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosRightShinDL[] = dgZfLizalfosRightShinDL;
#else
static const char gZfLizalfosRightShinDL[] __attribute__((aligned (2))) = dgZfLizalfosRightShinDL;
#endif
#define dgZfLizalfosRightFootDL "__OTR__objects/object_zf/gZfLizalfosRightFootDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosRightFootDL[] = dgZfLizalfosRightFootDL;
#else
static const char gZfLizalfosRightFootDL[] __attribute__((aligned (2))) = dgZfLizalfosRightFootDL;
#endif
#define dgZfLizalfosRightUpperArmDL "__OTR__objects/object_zf/gZfLizalfosRightUpperArmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosRightUpperArmDL[] = dgZfLizalfosRightUpperArmDL;
#else
static const char gZfLizalfosRightUpperArmDL[] __attribute__((aligned (2))) = dgZfLizalfosRightUpperArmDL;
#endif
#define dgZfLizalfosRightForearmDL "__OTR__objects/object_zf/gZfLizalfosRightForearmDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosRightForearmDL[] = dgZfLizalfosRightForearmDL;
#else
static const char gZfLizalfosRightForearmDL[] __attribute__((aligned (2))) = dgZfLizalfosRightForearmDL;
#endif
#define dgZfLizalfosSwordDL "__OTR__objects/object_zf/gZfLizalfosSwordDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosSwordDL[] = dgZfLizalfosSwordDL;
#else
static const char gZfLizalfosSwordDL[] __attribute__((aligned (2))) = dgZfLizalfosSwordDL;
#endif
#define dgZfEmptyHandDL "__OTR__objects/object_zf/gZfEmptyHandDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfEmptyHandDL[] = dgZfEmptyHandDL;
#else
static const char gZfEmptyHandDL[] __attribute__((aligned (2))) = dgZfEmptyHandDL;
#endif
#define dgZfLizalfosJawDL "__OTR__objects/object_zf/gZfLizalfosJawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosJawDL[] = dgZfLizalfosJawDL;
#else
static const char gZfLizalfosJawDL[] __attribute__((aligned (2))) = dgZfLizalfosJawDL;
#endif
#define dgZfLizalfosHeadDL "__OTR__objects/object_zf/gZfLizalfosHeadDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosHeadDL[] = dgZfLizalfosHeadDL;
#else
static const char gZfLizalfosHeadDL[] __attribute__((aligned (2))) = dgZfLizalfosHeadDL;
#endif
#define dgZfLizalfosTrunkDL "__OTR__objects/object_zf/gZfLizalfosTrunkDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosTrunkDL[] = dgZfLizalfosTrunkDL;
#else
static const char gZfLizalfosTrunkDL[] __attribute__((aligned (2))) = dgZfLizalfosTrunkDL;
#endif
#define dgZfLizalfosNeckDL "__OTR__objects/object_zf/gZfLizalfosNeckDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosNeckDL[] = dgZfLizalfosNeckDL;
#else
static const char gZfLizalfosNeckDL[] __attribute__((aligned (2))) = dgZfLizalfosNeckDL;
#endif
#define dgZfLizalfosChestArmorDL "__OTR__objects/object_zf/gZfLizalfosChestArmorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosChestArmorDL[] = dgZfLizalfosChestArmorDL;
#else
static const char gZfLizalfosChestArmorDL[] __attribute__((aligned (2))) = dgZfLizalfosChestArmorDL;
#endif
#define dgZfLizalfosTailBaseDL "__OTR__objects/object_zf/gZfLizalfosTailBaseDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosTailBaseDL[] = dgZfLizalfosTailBaseDL;
#else
static const char gZfLizalfosTailBaseDL[] __attribute__((aligned (2))) = dgZfLizalfosTailBaseDL;
#endif
#define dgZfLizalfosTailTipDL "__OTR__objects/object_zf/gZfLizalfosTailTipDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosTailTipDL[] = dgZfLizalfosTailTipDL;
#else
static const char gZfLizalfosTailTipDL[] __attribute__((aligned (2))) = dgZfLizalfosTailTipDL;
#endif
#define dgZfLizalfosScabbardDL "__OTR__objects/object_zf/gZfLizalfosScabbardDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosScabbardDL[] = dgZfLizalfosScabbardDL;
#else
static const char gZfLizalfosScabbardDL[] __attribute__((aligned (2))) = dgZfLizalfosScabbardDL;
#endif
#define dgZfSheathedSwordDL "__OTR__objects/object_zf/gZfSheathedSwordDL"
#ifdef _WIN32
static const __declspec(align(2)) char gZfSheathedSwordDL[] = dgZfSheathedSwordDL;
#else
static const char gZfSheathedSwordDL[] __attribute__((aligned (2))) = dgZfSheathedSwordDL;
#endif
#define dgZfLizalfosSkel "__OTR__objects/object_zf/gZfLizalfosSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gZfLizalfosSkel[] = dgZfLizalfosSkel;
#else
static const char gZfLizalfosSkel[] __attribute__((aligned (2))) = dgZfLizalfosSkel;
#endif
#define dgZfHopCrouchingAnim "__OTR__objects/object_zf/gZfHopCrouchingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfHopCrouchingAnim[] = dgZfHopCrouchingAnim;
#else
static const char gZfHopCrouchingAnim[] __attribute__((aligned (2))) = dgZfHopCrouchingAnim;
#endif
#define dgZfHopLeapingAnim "__OTR__objects/object_zf/gZfHopLeapingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfHopLeapingAnim[] = dgZfHopLeapingAnim;
#else
static const char gZfHopLeapingAnim[] __attribute__((aligned (2))) = dgZfHopLeapingAnim;
#endif
#define dgZfHopLandingAnim "__OTR__objects/object_zf/gZfHopLandingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfHopLandingAnim[] = dgZfHopLandingAnim;
#else
static const char gZfHopLandingAnim[] __attribute__((aligned (2))) = dgZfHopLandingAnim;
#endif
#define dgZfSheathingSwordAnim "__OTR__objects/object_zf/gZfSheathingSwordAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfSheathingSwordAnim[] = dgZfSheathingSwordAnim;
#else
static const char gZfSheathingSwordAnim[] __attribute__((aligned (2))) = dgZfSheathingSwordAnim;
#endif
#define dgZfDrawingSwordAnim "__OTR__objects/object_zf/gZfDrawingSwordAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDrawingSwordAnim[] = dgZfDrawingSwordAnim;
#else
static const char gZfDrawingSwordAnim[] __attribute__((aligned (2))) = dgZfDrawingSwordAnim;
#endif
#define dgZfDyingAnim "__OTR__objects/object_zf/gZfDyingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfDyingAnim[] = dgZfDyingAnim;
#else
static const char gZfDyingAnim[] __attribute__((aligned (2))) = dgZfDyingAnim;
#endif
#define dgZfKnockedBackAnim "__OTR__objects/object_zf/gZfKnockedBackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfKnockedBackAnim[] = dgZfKnockedBackAnim;
#else
static const char gZfKnockedBackAnim[] __attribute__((aligned (2))) = dgZfKnockedBackAnim;
#endif
#define dgZfSidesteppingAnim "__OTR__objects/object_zf/gZfSidesteppingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gZfSidesteppingAnim[] = dgZfSidesteppingAnim;
#else
static const char gZfSidesteppingAnim[] __attribute__((aligned (2))) = dgZfSidesteppingAnim;
#endif