#pragma once #define dgZfDinolfosTLUT "__OTR__objects/object_zf/gZfDinolfosTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosTLUT[] = dgZfDinolfosTLUT; #else static const char gZfDinolfosTLUT[] __attribute__((aligned (2))) = dgZfDinolfosTLUT; #endif #define dobject_zf_Tex_000200 "__OTR__objects/object_zf/object_zf_Tex_000200" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000200[] = dobject_zf_Tex_000200; #else static const char object_zf_Tex_000200[] __attribute__((aligned (2))) = dobject_zf_Tex_000200; #endif #define dobject_zf_Tex_000240 "__OTR__objects/object_zf/object_zf_Tex_000240" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000240[] = dobject_zf_Tex_000240; #else static const char object_zf_Tex_000240[] __attribute__((aligned (2))) = dobject_zf_Tex_000240; #endif #define dgZfDinolfosSpineTex "__OTR__objects/object_zf/gZfDinolfosSpineTex" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosSpineTex[] = dgZfDinolfosSpineTex; #else static const char gZfDinolfosSpineTex[] __attribute__((aligned (2))) = dgZfDinolfosSpineTex; #endif #define dobject_zf_Tex_0003C0 "__OTR__objects/object_zf/object_zf_Tex_0003C0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_0003C0[] = dobject_zf_Tex_0003C0; #else static const char object_zf_Tex_0003C0[] __attribute__((aligned (2))) = dobject_zf_Tex_0003C0; #endif #define dobject_zf_Tex_000440 "__OTR__objects/object_zf/object_zf_Tex_000440" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000440[] = dobject_zf_Tex_000440; #else static const char object_zf_Tex_000440[] __attribute__((aligned (2))) = dobject_zf_Tex_000440; #endif #define dobject_zf_Tex_000540 "__OTR__objects/object_zf/object_zf_Tex_000540" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000540[] = dobject_zf_Tex_000540; #else static const char object_zf_Tex_000540[] __attribute__((aligned (2))) = dobject_zf_Tex_000540; #endif #define dobject_zf_Tex_000580 "__OTR__objects/object_zf/object_zf_Tex_000580" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000580[] = dobject_zf_Tex_000580; #else static const char object_zf_Tex_000580[] __attribute__((aligned (2))) = dobject_zf_Tex_000580; #endif #define dobject_zf_Tex_000600 "__OTR__objects/object_zf/object_zf_Tex_000600" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_000600[] = dobject_zf_Tex_000600; #else static const char object_zf_Tex_000600[] __attribute__((aligned (2))) = dobject_zf_Tex_000600; #endif #define dgZfDinolfosNormalEyeTex "__OTR__objects/object_zf/gZfDinolfosNormalEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosNormalEyeTex[] = dgZfDinolfosNormalEyeTex; #else static const char gZfDinolfosNormalEyeTex[] __attribute__((aligned (2))) = dgZfDinolfosNormalEyeTex; #endif #define dgZfDinolfosRightThighDL "__OTR__objects/object_zf/gZfDinolfosRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosRightThighDL[] = dgZfDinolfosRightThighDL; #else static const char gZfDinolfosRightThighDL[] __attribute__((aligned (2))) = dgZfDinolfosRightThighDL; #endif #define dgZfDinolfosRightShinDL "__OTR__objects/object_zf/gZfDinolfosRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosRightShinDL[] = dgZfDinolfosRightShinDL; #else static const char gZfDinolfosRightShinDL[] __attribute__((aligned (2))) = dgZfDinolfosRightShinDL; #endif #define dgZfDinolfosRightFootDL "__OTR__objects/object_zf/gZfDinolfosRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosRightFootDL[] = dgZfDinolfosRightFootDL; #else static const char gZfDinolfosRightFootDL[] __attribute__((aligned (2))) = dgZfDinolfosRightFootDL; #endif #define dgZfDinolfosLeftThighDL "__OTR__objects/object_zf/gZfDinolfosLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftThighDL[] = dgZfDinolfosLeftThighDL; #else static const char gZfDinolfosLeftThighDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftThighDL; #endif #define dgZfDinolfosLeftShinDL "__OTR__objects/object_zf/gZfDinolfosLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftShinDL[] = dgZfDinolfosLeftShinDL; #else static const char gZfDinolfosLeftShinDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftShinDL; #endif #define dgZfDinolfosLeftFootDL "__OTR__objects/object_zf/gZfDinolfosLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftFootDL[] = dgZfDinolfosLeftFootDL; #else static const char gZfDinolfosLeftFootDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftFootDL; #endif #define dgZfDinolfosRightUpperArmDL "__OTR__objects/object_zf/gZfDinolfosRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosRightUpperArmDL[] = dgZfDinolfosRightUpperArmDL; #else static const char gZfDinolfosRightUpperArmDL[] __attribute__((aligned (2))) = dgZfDinolfosRightUpperArmDL; #endif #define dgZfDinolfosRightForearmDL "__OTR__objects/object_zf/gZfDinolfosRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosRightForearmDL[] = dgZfDinolfosRightForearmDL; #else static const char gZfDinolfosRightForearmDL[] __attribute__((aligned (2))) = dgZfDinolfosRightForearmDL; #endif #define dgZfDinolfosSwordDL "__OTR__objects/object_zf/gZfDinolfosSwordDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosSwordDL[] = dgZfDinolfosSwordDL; #else static const char gZfDinolfosSwordDL[] __attribute__((aligned (2))) = dgZfDinolfosSwordDL; #endif #define dgZfDinolfosLeftUpperArmDL "__OTR__objects/object_zf/gZfDinolfosLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftUpperArmDL[] = dgZfDinolfosLeftUpperArmDL; #else static const char gZfDinolfosLeftUpperArmDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftUpperArmDL; #endif #define dgZfDinolfosLeftForearmDL "__OTR__objects/object_zf/gZfDinolfosLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftForearmDL[] = dgZfDinolfosLeftForearmDL; #else static const char gZfDinolfosLeftForearmDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftForearmDL; #endif #define dgZfDinolfosLeftHandDL "__OTR__objects/object_zf/gZfDinolfosLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosLeftHandDL[] = dgZfDinolfosLeftHandDL; #else static const char gZfDinolfosLeftHandDL[] __attribute__((aligned (2))) = dgZfDinolfosLeftHandDL; #endif #define dgZfDinolfosTailBaseDL "__OTR__objects/object_zf/gZfDinolfosTailBaseDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosTailBaseDL[] = dgZfDinolfosTailBaseDL; #else static const char gZfDinolfosTailBaseDL[] __attribute__((aligned (2))) = dgZfDinolfosTailBaseDL; #endif #define dgZfDinolfosTailTipDL "__OTR__objects/object_zf/gZfDinolfosTailTipDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosTailTipDL[] = dgZfDinolfosTailTipDL; #else static const char gZfDinolfosTailTipDL[] __attribute__((aligned (2))) = dgZfDinolfosTailTipDL; #endif #define dgZfDinolfosScabbardDL "__OTR__objects/object_zf/gZfDinolfosScabbardDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosScabbardDL[] = dgZfDinolfosScabbardDL; #else static const char gZfDinolfosScabbardDL[] __attribute__((aligned (2))) = dgZfDinolfosScabbardDL; #endif #define dgZfDinolfosTrunkDL "__OTR__objects/object_zf/gZfDinolfosTrunkDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosTrunkDL[] = dgZfDinolfosTrunkDL; #else static const char gZfDinolfosTrunkDL[] __attribute__((aligned (2))) = dgZfDinolfosTrunkDL; #endif #define dgZfDinolfosChestArmorDL "__OTR__objects/object_zf/gZfDinolfosChestArmorDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosChestArmorDL[] = dgZfDinolfosChestArmorDL; #else static const char gZfDinolfosChestArmorDL[] __attribute__((aligned (2))) = dgZfDinolfosChestArmorDL; #endif #define dgZfDinolfosNeckDL "__OTR__objects/object_zf/gZfDinolfosNeckDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosNeckDL[] = dgZfDinolfosNeckDL; #else static const char gZfDinolfosNeckDL[] __attribute__((aligned (2))) = dgZfDinolfosNeckDL; #endif #define dgZfDinolfosJawDL "__OTR__objects/object_zf/gZfDinolfosJawDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosJawDL[] = dgZfDinolfosJawDL; #else static const char gZfDinolfosJawDL[] __attribute__((aligned (2))) = dgZfDinolfosJawDL; #endif #define dgZfDinolfosHeadDL "__OTR__objects/object_zf/gZfDinolfosHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosHeadDL[] = dgZfDinolfosHeadDL; #else static const char gZfDinolfosHeadDL[] __attribute__((aligned (2))) = dgZfDinolfosHeadDL; #endif #define dgZfDinolfosSkel "__OTR__objects/object_zf/gZfDinolfosSkel" #ifdef _WIN32 static const __declspec(align(2)) char gZfDinolfosSkel[] = dgZfDinolfosSkel; #else static const char gZfDinolfosSkel[] __attribute__((aligned (2))) = dgZfDinolfosSkel; #endif #define dgZfWalkingAnim "__OTR__objects/object_zf/gZfWalkingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfWalkingAnim[] = dgZfWalkingAnim; #else static const char gZfWalkingAnim[] __attribute__((aligned (2))) = dgZfWalkingAnim; #endif #define dgZfLandingAnim "__OTR__objects/object_zf/gZfLandingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfLandingAnim[] = dgZfLandingAnim; #else static const char gZfLandingAnim[] __attribute__((aligned (2))) = dgZfLandingAnim; #endif #define dgZfJumpingAnim "__OTR__objects/object_zf/gZfJumpingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfJumpingAnim[] = dgZfJumpingAnim; #else static const char gZfJumpingAnim[] __attribute__((aligned (2))) = dgZfJumpingAnim; #endif #define dgZfSlashAnim "__OTR__objects/object_zf/gZfSlashAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfSlashAnim[] = dgZfSlashAnim; #else static const char gZfSlashAnim[] __attribute__((aligned (2))) = dgZfSlashAnim; #endif #define dgZfCryingAnim "__OTR__objects/object_zf/gZfCryingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfCryingAnim[] = dgZfCryingAnim; #else static const char gZfCryingAnim[] __attribute__((aligned (2))) = dgZfCryingAnim; #endif #define dobject_zf_Tex_00B120 "__OTR__objects/object_zf/object_zf_Tex_00B120" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00B120[] = dobject_zf_Tex_00B120; #else static const char object_zf_Tex_00B120[] __attribute__((aligned (2))) = dobject_zf_Tex_00B120; #endif #define dobject_zf_Tex_00B920 "__OTR__objects/object_zf/object_zf_Tex_00B920" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00B920[] = dobject_zf_Tex_00B920; #else static const char object_zf_Tex_00B920[] __attribute__((aligned (2))) = dobject_zf_Tex_00B920; #endif #define dobject_zf_Tex_00B9A0 "__OTR__objects/object_zf/object_zf_Tex_00B9A0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00B9A0[] = dobject_zf_Tex_00B9A0; #else static const char object_zf_Tex_00B9A0[] __attribute__((aligned (2))) = dobject_zf_Tex_00B9A0; #endif #define dobject_zf_Tex_00BA20 "__OTR__objects/object_zf/object_zf_Tex_00BA20" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BA20[] = dobject_zf_Tex_00BA20; #else static const char object_zf_Tex_00BA20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BA20; #endif #define dobject_zf_Tex_00BAA0 "__OTR__objects/object_zf/object_zf_Tex_00BAA0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BAA0[] = dobject_zf_Tex_00BAA0; #else static const char object_zf_Tex_00BAA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BAA0; #endif #define dobject_zf_Tex_00BB20 "__OTR__objects/object_zf/object_zf_Tex_00BB20" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BB20[] = dobject_zf_Tex_00BB20; #else static const char object_zf_Tex_00BB20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BB20; #endif #define dobject_zf_Tex_00BBA0 "__OTR__objects/object_zf/object_zf_Tex_00BBA0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BBA0[] = dobject_zf_Tex_00BBA0; #else static const char object_zf_Tex_00BBA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BBA0; #endif #define dobject_zf_Tex_00BDA0 "__OTR__objects/object_zf/object_zf_Tex_00BDA0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BDA0[] = dobject_zf_Tex_00BDA0; #else static const char object_zf_Tex_00BDA0[] __attribute__((aligned (2))) = dobject_zf_Tex_00BDA0; #endif #define dobject_zf_Tex_00BE20 "__OTR__objects/object_zf/object_zf_Tex_00BE20" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00BE20[] = dobject_zf_Tex_00BE20; #else static const char object_zf_Tex_00BE20[] __attribute__((aligned (2))) = dobject_zf_Tex_00BE20; #endif #define dobject_zf_Tex_00C020 "__OTR__objects/object_zf/object_zf_Tex_00C020" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00C020[] = dobject_zf_Tex_00C020; #else static const char object_zf_Tex_00C020[] __attribute__((aligned (2))) = dobject_zf_Tex_00C020; #endif #define dobject_zf_Tex_00C220 "__OTR__objects/object_zf/object_zf_Tex_00C220" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00C220[] = dobject_zf_Tex_00C220; #else static const char object_zf_Tex_00C220[] __attribute__((aligned (2))) = dobject_zf_Tex_00C220; #endif #define dobject_zf_Tex_00C2A0 "__OTR__objects/object_zf/object_zf_Tex_00C2A0" #ifdef _WIN32 static const __declspec(align(2)) char object_zf_Tex_00C2A0[] = dobject_zf_Tex_00C2A0; #else static const char object_zf_Tex_00C2A0[] __attribute__((aligned (2))) = dobject_zf_Tex_00C2A0; #endif #define dgZfLizalfosLeftThighDL "__OTR__objects/object_zf/gZfLizalfosLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftThighDL[] = dgZfLizalfosLeftThighDL; #else static const char gZfLizalfosLeftThighDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftThighDL; #endif #define dgZfLizalfosLeftShinDL "__OTR__objects/object_zf/gZfLizalfosLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftShinDL[] = dgZfLizalfosLeftShinDL; #else static const char gZfLizalfosLeftShinDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftShinDL; #endif #define dgZfLizalfosLeftFootDL "__OTR__objects/object_zf/gZfLizalfosLeftFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftFootDL[] = dgZfLizalfosLeftFootDL; #else static const char gZfLizalfosLeftFootDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftFootDL; #endif #define dgZfLizalfosLeftUpperArmDL "__OTR__objects/object_zf/gZfLizalfosLeftUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftUpperArmDL[] = dgZfLizalfosLeftUpperArmDL; #else static const char gZfLizalfosLeftUpperArmDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftUpperArmDL; #endif #define dgZfLizalfosLeftForearmDL "__OTR__objects/object_zf/gZfLizalfosLeftForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftForearmDL[] = dgZfLizalfosLeftForearmDL; #else static const char gZfLizalfosLeftForearmDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftForearmDL; #endif #define dgZfLizalfosLeftHandDL "__OTR__objects/object_zf/gZfLizalfosLeftHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosLeftHandDL[] = dgZfLizalfosLeftHandDL; #else static const char gZfLizalfosLeftHandDL[] __attribute__((aligned (2))) = dgZfLizalfosLeftHandDL; #endif #define dgZfLizalfosRightThighDL "__OTR__objects/object_zf/gZfLizalfosRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosRightThighDL[] = dgZfLizalfosRightThighDL; #else static const char gZfLizalfosRightThighDL[] __attribute__((aligned (2))) = dgZfLizalfosRightThighDL; #endif #define dgZfLizalfosRightShinDL "__OTR__objects/object_zf/gZfLizalfosRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosRightShinDL[] = dgZfLizalfosRightShinDL; #else static const char gZfLizalfosRightShinDL[] __attribute__((aligned (2))) = dgZfLizalfosRightShinDL; #endif #define dgZfLizalfosRightFootDL "__OTR__objects/object_zf/gZfLizalfosRightFootDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosRightFootDL[] = dgZfLizalfosRightFootDL; #else static const char gZfLizalfosRightFootDL[] __attribute__((aligned (2))) = dgZfLizalfosRightFootDL; #endif #define dgZfLizalfosRightUpperArmDL "__OTR__objects/object_zf/gZfLizalfosRightUpperArmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosRightUpperArmDL[] = dgZfLizalfosRightUpperArmDL; #else static const char gZfLizalfosRightUpperArmDL[] __attribute__((aligned (2))) = dgZfLizalfosRightUpperArmDL; #endif #define dgZfLizalfosRightForearmDL "__OTR__objects/object_zf/gZfLizalfosRightForearmDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosRightForearmDL[] = dgZfLizalfosRightForearmDL; #else static const char gZfLizalfosRightForearmDL[] __attribute__((aligned (2))) = dgZfLizalfosRightForearmDL; #endif #define dgZfLizalfosSwordDL "__OTR__objects/object_zf/gZfLizalfosSwordDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosSwordDL[] = dgZfLizalfosSwordDL; #else static const char gZfLizalfosSwordDL[] __attribute__((aligned (2))) = dgZfLizalfosSwordDL; #endif #define dgZfEmptyHandDL "__OTR__objects/object_zf/gZfEmptyHandDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfEmptyHandDL[] = dgZfEmptyHandDL; #else static const char gZfEmptyHandDL[] __attribute__((aligned (2))) = dgZfEmptyHandDL; #endif #define dgZfLizalfosJawDL "__OTR__objects/object_zf/gZfLizalfosJawDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosJawDL[] = dgZfLizalfosJawDL; #else static const char gZfLizalfosJawDL[] __attribute__((aligned (2))) = dgZfLizalfosJawDL; #endif #define dgZfLizalfosHeadDL "__OTR__objects/object_zf/gZfLizalfosHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosHeadDL[] = dgZfLizalfosHeadDL; #else static const char gZfLizalfosHeadDL[] __attribute__((aligned (2))) = dgZfLizalfosHeadDL; #endif #define dgZfLizalfosTrunkDL "__OTR__objects/object_zf/gZfLizalfosTrunkDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosTrunkDL[] = dgZfLizalfosTrunkDL; #else static const char gZfLizalfosTrunkDL[] __attribute__((aligned (2))) = dgZfLizalfosTrunkDL; #endif #define dgZfLizalfosNeckDL "__OTR__objects/object_zf/gZfLizalfosNeckDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosNeckDL[] = dgZfLizalfosNeckDL; #else static const char gZfLizalfosNeckDL[] __attribute__((aligned (2))) = dgZfLizalfosNeckDL; #endif #define dgZfLizalfosChestArmorDL "__OTR__objects/object_zf/gZfLizalfosChestArmorDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosChestArmorDL[] = dgZfLizalfosChestArmorDL; #else static const char gZfLizalfosChestArmorDL[] __attribute__((aligned (2))) = dgZfLizalfosChestArmorDL; #endif #define dgZfLizalfosTailBaseDL "__OTR__objects/object_zf/gZfLizalfosTailBaseDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosTailBaseDL[] = dgZfLizalfosTailBaseDL; #else static const char gZfLizalfosTailBaseDL[] __attribute__((aligned (2))) = dgZfLizalfosTailBaseDL; #endif #define dgZfLizalfosTailTipDL "__OTR__objects/object_zf/gZfLizalfosTailTipDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosTailTipDL[] = dgZfLizalfosTailTipDL; #else static const char gZfLizalfosTailTipDL[] __attribute__((aligned (2))) = dgZfLizalfosTailTipDL; #endif #define dgZfLizalfosScabbardDL "__OTR__objects/object_zf/gZfLizalfosScabbardDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosScabbardDL[] = dgZfLizalfosScabbardDL; #else static const char gZfLizalfosScabbardDL[] __attribute__((aligned (2))) = dgZfLizalfosScabbardDL; #endif #define dgZfSheathedSwordDL "__OTR__objects/object_zf/gZfSheathedSwordDL" #ifdef _WIN32 static const __declspec(align(2)) char gZfSheathedSwordDL[] = dgZfSheathedSwordDL; #else static const char gZfSheathedSwordDL[] __attribute__((aligned (2))) = dgZfSheathedSwordDL; #endif #define dgZfLizalfosSkel "__OTR__objects/object_zf/gZfLizalfosSkel" #ifdef _WIN32 static const __declspec(align(2)) char gZfLizalfosSkel[] = dgZfLizalfosSkel; #else static const char gZfLizalfosSkel[] __attribute__((aligned (2))) = dgZfLizalfosSkel; #endif #define dgZfHopCrouchingAnim "__OTR__objects/object_zf/gZfHopCrouchingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfHopCrouchingAnim[] = dgZfHopCrouchingAnim; #else static const char gZfHopCrouchingAnim[] __attribute__((aligned (2))) = dgZfHopCrouchingAnim; #endif #define dgZfHopLeapingAnim "__OTR__objects/object_zf/gZfHopLeapingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfHopLeapingAnim[] = dgZfHopLeapingAnim; #else static const char gZfHopLeapingAnim[] __attribute__((aligned (2))) = dgZfHopLeapingAnim; #endif #define dgZfHopLandingAnim "__OTR__objects/object_zf/gZfHopLandingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfHopLandingAnim[] = dgZfHopLandingAnim; #else static const char gZfHopLandingAnim[] __attribute__((aligned (2))) = dgZfHopLandingAnim; #endif #define dgZfSheathingSwordAnim "__OTR__objects/object_zf/gZfSheathingSwordAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfSheathingSwordAnim[] = dgZfSheathingSwordAnim; #else static const char gZfSheathingSwordAnim[] __attribute__((aligned (2))) = dgZfSheathingSwordAnim; #endif #define dgZfDrawingSwordAnim "__OTR__objects/object_zf/gZfDrawingSwordAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfDrawingSwordAnim[] = dgZfDrawingSwordAnim; #else static const char gZfDrawingSwordAnim[] __attribute__((aligned (2))) = dgZfDrawingSwordAnim; #endif #define dgZfDyingAnim "__OTR__objects/object_zf/gZfDyingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfDyingAnim[] = dgZfDyingAnim; #else static const char gZfDyingAnim[] __attribute__((aligned (2))) = dgZfDyingAnim; #endif #define dgZfKnockedBackAnim "__OTR__objects/object_zf/gZfKnockedBackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfKnockedBackAnim[] = dgZfKnockedBackAnim; #else static const char gZfKnockedBackAnim[] __attribute__((aligned (2))) = dgZfKnockedBackAnim; #endif #define dgZfSidesteppingAnim "__OTR__objects/object_zf/gZfSidesteppingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gZfSidesteppingAnim[] = dgZfSidesteppingAnim; #else static const char gZfSidesteppingAnim[] __attribute__((aligned (2))) = dgZfSidesteppingAnim; #endif