mirror of
https://github.com/HarbourMasters/Shipwright.git
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234 lines
9.6 KiB
C
234 lines
9.6 KiB
C
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#pragma once
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#define dgRoofManSkel "__OTR__objects/object_ani/gRoofManSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManSkel[] = dgRoofManSkel;
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#else
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static const char gRoofManSkel[] __attribute__((aligned (2))) = dgRoofManSkel;
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#endif
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#define dgRoofManWaistDL "__OTR__objects/object_ani/gRoofManWaistDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManWaistDL[] = dgRoofManWaistDL;
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#else
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static const char gRoofManWaistDL[] __attribute__((aligned (2))) = dgRoofManWaistDL;
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#endif
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#define dgRoofManLeftThighDL "__OTR__objects/object_ani/gRoofManLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftThighDL[] = dgRoofManLeftThighDL;
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#else
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static const char gRoofManLeftThighDL[] __attribute__((aligned (2))) = dgRoofManLeftThighDL;
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#endif
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#define dgRoofManLeftLegDL "__OTR__objects/object_ani/gRoofManLeftLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftLegDL[] = dgRoofManLeftLegDL;
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#else
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static const char gRoofManLeftLegDL[] __attribute__((aligned (2))) = dgRoofManLeftLegDL;
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#endif
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#define dgRoofManLeftFootDL "__OTR__objects/object_ani/gRoofManLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftFootDL[] = dgRoofManLeftFootDL;
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#else
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static const char gRoofManLeftFootDL[] __attribute__((aligned (2))) = dgRoofManLeftFootDL;
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#endif
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#define dgRoofManRightThighDL "__OTR__objects/object_ani/gRoofManRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightThighDL[] = dgRoofManRightThighDL;
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#else
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static const char gRoofManRightThighDL[] __attribute__((aligned (2))) = dgRoofManRightThighDL;
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#endif
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#define dgRoofManRightLegDL "__OTR__objects/object_ani/gRoofManRightLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightLegDL[] = dgRoofManRightLegDL;
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#else
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static const char gRoofManRightLegDL[] __attribute__((aligned (2))) = dgRoofManRightLegDL;
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#endif
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#define dgRoofManRightFootDL "__OTR__objects/object_ani/gRoofManRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightFootDL[] = dgRoofManRightFootDL;
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#else
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static const char gRoofManRightFootDL[] __attribute__((aligned (2))) = dgRoofManRightFootDL;
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#endif
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#define dgRoofManTorsoDL "__OTR__objects/object_ani/gRoofManTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManTorsoDL[] = dgRoofManTorsoDL;
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#else
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static const char gRoofManTorsoDL[] __attribute__((aligned (2))) = dgRoofManTorsoDL;
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#endif
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#define dgRoofManLeftUpperArmDL "__OTR__objects/object_ani/gRoofManLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftUpperArmDL[] = dgRoofManLeftUpperArmDL;
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#else
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static const char gRoofManLeftUpperArmDL[] __attribute__((aligned (2))) = dgRoofManLeftUpperArmDL;
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#endif
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#define dgRoofManLeftForearmDL "__OTR__objects/object_ani/gRoofManLeftForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftForearmDL[] = dgRoofManLeftForearmDL;
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#else
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static const char gRoofManLeftForearmDL[] __attribute__((aligned (2))) = dgRoofManLeftForearmDL;
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#endif
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#define dgRoofManLeftHandDL "__OTR__objects/object_ani/gRoofManLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManLeftHandDL[] = dgRoofManLeftHandDL;
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#else
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static const char gRoofManLeftHandDL[] __attribute__((aligned (2))) = dgRoofManLeftHandDL;
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#endif
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#define dgRoofManRightUpperArmDL "__OTR__objects/object_ani/gRoofManRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightUpperArmDL[] = dgRoofManRightUpperArmDL;
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#else
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static const char gRoofManRightUpperArmDL[] __attribute__((aligned (2))) = dgRoofManRightUpperArmDL;
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#endif
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#define dgRoofManRightForearmDL "__OTR__objects/object_ani/gRoofManRightForearmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightForearmDL[] = dgRoofManRightForearmDL;
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#else
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static const char gRoofManRightForearmDL[] __attribute__((aligned (2))) = dgRoofManRightForearmDL;
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#endif
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#define dgRoofManRightHandDL "__OTR__objects/object_ani/gRoofManRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManRightHandDL[] = dgRoofManRightHandDL;
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#else
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static const char gRoofManRightHandDL[] __attribute__((aligned (2))) = dgRoofManRightHandDL;
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#endif
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#define dgRoofManHeadDL "__OTR__objects/object_ani/gRoofManHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManHeadDL[] = dgRoofManHeadDL;
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#else
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static const char gRoofManHeadDL[] __attribute__((aligned (2))) = dgRoofManHeadDL;
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#endif
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#define dgRoofMan1TLUT "__OTR__objects/object_ani/gRoofMan1TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofMan1TLUT[] = dgRoofMan1TLUT;
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#else
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static const char gRoofMan1TLUT[] __attribute__((aligned (2))) = dgRoofMan1TLUT;
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#endif
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#define dgRoofMan2TLUT "__OTR__objects/object_ani/gRoofMan2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofMan2TLUT[] = dgRoofMan2TLUT;
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#else
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static const char gRoofMan2TLUT[] __attribute__((aligned (2))) = dgRoofMan2TLUT;
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#endif
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#define dgRoofManHandBackTex "__OTR__objects/object_ani/gRoofManHandBackTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManHandBackTex[] = dgRoofManHandBackTex;
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#else
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static const char gRoofManHandBackTex[] __attribute__((aligned (2))) = dgRoofManHandBackTex;
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#endif
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#define dgRoofManForearmGradientTex "__OTR__objects/object_ani/gRoofManForearmGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManForearmGradientTex[] = dgRoofManForearmGradientTex;
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#else
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static const char gRoofManForearmGradientTex[] __attribute__((aligned (2))) = dgRoofManForearmGradientTex;
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#endif
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#define dgRoofManThighGradientTex "__OTR__objects/object_ani/gRoofManThighGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManThighGradientTex[] = dgRoofManThighGradientTex;
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#else
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static const char gRoofManThighGradientTex[] __attribute__((aligned (2))) = dgRoofManThighGradientTex;
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#endif
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#define dgRoofManSandalBuckleTex "__OTR__objects/object_ani/gRoofManSandalBuckleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManSandalBuckleTex[] = dgRoofManSandalBuckleTex;
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#else
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static const char gRoofManSandalBuckleTex[] __attribute__((aligned (2))) = dgRoofManSandalBuckleTex;
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#endif
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#define dgRoofManTrouserPatternTex "__OTR__objects/object_ani/gRoofManTrouserPatternTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManTrouserPatternTex[] = dgRoofManTrouserPatternTex;
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#else
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static const char gRoofManTrouserPatternTex[] __attribute__((aligned (2))) = dgRoofManTrouserPatternTex;
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#endif
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#define dgRoofManSkinGradientTex "__OTR__objects/object_ani/gRoofManSkinGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManSkinGradientTex[] = dgRoofManSkinGradientTex;
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#else
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static const char gRoofManSkinGradientTex[] __attribute__((aligned (2))) = dgRoofManSkinGradientTex;
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#endif
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#define dgRoofManEarTex "__OTR__objects/object_ani/gRoofManEarTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManEarTex[] = dgRoofManEarTex;
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#else
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static const char gRoofManEarTex[] __attribute__((aligned (2))) = dgRoofManEarTex;
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#endif
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#define dgRoofManHairTex "__OTR__objects/object_ani/gRoofManHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManHairTex[] = dgRoofManHairTex;
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#else
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static const char gRoofManHairTex[] __attribute__((aligned (2))) = dgRoofManHairTex;
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#endif
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#define dgRoofManEyeOpenTex "__OTR__objects/object_ani/gRoofManEyeOpenTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManEyeOpenTex[] = dgRoofManEyeOpenTex;
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#else
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static const char gRoofManEyeOpenTex[] __attribute__((aligned (2))) = dgRoofManEyeOpenTex;
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#endif
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#define dgRoofManEyeHalfTex "__OTR__objects/object_ani/gRoofManEyeHalfTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManEyeHalfTex[] = dgRoofManEyeHalfTex;
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#else
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static const char gRoofManEyeHalfTex[] __attribute__((aligned (2))) = dgRoofManEyeHalfTex;
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#endif
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#define dgRoofManEyeClosedTex "__OTR__objects/object_ani/gRoofManEyeClosedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManEyeClosedTex[] = dgRoofManEyeClosedTex;
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#else
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static const char gRoofManEyeClosedTex[] __attribute__((aligned (2))) = dgRoofManEyeClosedTex;
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#endif
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#define dgRoofManKnockbackAnim "__OTR__objects/object_ani/gRoofManKnockbackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManKnockbackAnim[] = dgRoofManKnockbackAnim;
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#else
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static const char gRoofManKnockbackAnim[] __attribute__((aligned (2))) = dgRoofManKnockbackAnim;
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#endif
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#define dgRoofManGettingUpAfterKnockbackAnim "__OTR__objects/object_ani/gRoofManGettingUpAfterKnockbackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManGettingUpAfterKnockbackAnim[] = dgRoofManGettingUpAfterKnockbackAnim;
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#else
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static const char gRoofManGettingUpAfterKnockbackAnim[] __attribute__((aligned (2))) = dgRoofManGettingUpAfterKnockbackAnim;
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#endif
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#define dgRoofManIdleAnim "__OTR__objects/object_ani/gRoofManIdleAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRoofManIdleAnim[] = dgRoofManIdleAnim;
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#else
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static const char gRoofManIdleAnim[] __attribute__((aligned (2))) = dgRoofManIdleAnim;
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#endif
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#define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
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#else
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static const char object_aniTex_0011D8[] __attribute__((aligned (2))) = dobject_aniTex_0011D8;
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#endif
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